WasabiKing
Member
I've sat back a bit and started looking at vids and I can't say I've played enough 360 to judge the system (although I can judge the fanboys), but do some of these developers have it all wrong?
I know a lot of you want that bitchin' smooth textures and great special effects, but that's not what I'm banking it all on. I've pretty much harped on the technical aspects. I don't want a game next-gen that is like what I call the GTA syndrome. Don't you just hate it when you go to one section of a neighborhood and all you see are the same types of cars? It's like, cab, Manana, Rumpo, or Sentinel only.
Dynasty Warriors on PS3 better not have the same group of 5 people rushing at me. Their faces don't even have to be detailed, I want guys in the same attack party to be wielding different weapons, like a spear, cutlass, long sword, and daggers.
It seems that DMC 3:SE, and even the original, was on the right path. You can have up to 3 different types of enemies attacking you in Bloody Palace for sure. (My high is only 1843)
I know a lot of you want that bitchin' smooth textures and great special effects, but that's not what I'm banking it all on. I've pretty much harped on the technical aspects. I don't want a game next-gen that is like what I call the GTA syndrome. Don't you just hate it when you go to one section of a neighborhood and all you see are the same types of cars? It's like, cab, Manana, Rumpo, or Sentinel only.
Dynasty Warriors on PS3 better not have the same group of 5 people rushing at me. Their faces don't even have to be detailed, I want guys in the same attack party to be wielding different weapons, like a spear, cutlass, long sword, and daggers.
It seems that DMC 3:SE, and even the original, was on the right path. You can have up to 3 different types of enemies attacking you in Bloody Palace for sure. (My high is only 1843)