I was on about the quality of the capture,
in-game by me and it's compressed.
Those shoots IQ are almost as bad as SC:Blacklist on PS3 or even AC2 on PS3, it looks 720p or lower and it's definitely has some crazy filter and upscaling on it, even at 900p it shouldn't look like that.
Holy.. mother of god!
That's the most beautiful character model i've ever seen captured like that.
I've played it on PS3 mind you.
Maybe it's time i picked it up on PS4.
Ontopic, though...
There is no doubt in my mind that AC unity was downgraded. You could see the downgrade going from trailer to trailer on their channel on youtube.
The real question is why did they downgrade?
Many developers showing off an engine for the first time will have many assets turned off... like the heavy AI and all gameplay mechanics. That's why the first reveal of the citiyscape and buildings video was so detailed
keep in mind that was also on PC with all settings turned to max.
There are some gameplay footage downgrades that i could clearly see, though. Those were a bit surprising to me.
I think they decided to cram up the population and AI to a point where they had to make compromises, but it's still baffling to me the amount of detail they removed from the textures.
They compromised too much in my opinion.
Whether it was to match the Xbox one version to the PS4, i still think they lost way too much detail on characters and npcs.
But... with all that said.. It still looks miles ahead of Black Flag. And i'm happy for that.
Still, hell of a disappointed they decided to lose the naval gameplay, which i thought was the best part of Black flag.