Framerate seems kind of rotten, and I definitely saw some screen tearing in there. If that's how it looks when you're just walking around inside a building I hate to see what it's like when you're climbing stuff. Maybe it's just the video encoding or something?
Graphically looks really nice and detailed. Huge props to the environment artists. Looks like this game didn't suffer any downgrade wich is good. However those shadows... or I mean, the lack of. It's like they just leave it all the work to the Ambient Occlusion pass and they forgot to turn on the Shadow Pass. But still looks really nice.
Looks great! I am so excited for this game, it makes me sad that before the delay I could have been playing it now. Oh well, hopefully the delay was actually for optimization and not a marketing decision.