• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Bethesda working with Sony to get Dawnguard to run on PS3.

Bethesda are pretty incompetent to not get this right, but maybe the next Playstation won't be made intentionally obtuse to develop for.
 
expansion_pack_n64_4mb.jpg

SONY, Hire this man!
 

Really? I have a friend who bought the game for PS3 and had problems with the FPS rate and freezing.

What? Skyrim on PS3 was fucking broken. It was, IIRC, the only game the guys at Digital Foundry had ever seen drop to 0 fps during gameplay.

http://www.gamesradar.com/skyrim-exactly-how-broken-ps3-version-better-take-look/
http://www.eurogamer.net/articles/digitalfoundry-vs-ps3-skyrim-lag
http://www.neogaf.com/forum/showthread.php?t=454241

Holy shit. How did they ever release that?
 
Once the file size gets large enough the game starts to shit the bed. And it doesn't run great to begin with. A fucking travesty.

Man, I'm playing through Fallout 3 GotY for the first time right now, and my framerate was fine for like the first week, now it is like a damn slideshow at times. It's actually frozen to the point where I thought I had to reboot my system, for like 30 seconds, then boom it starts working again, it's just one big long stutter. Horrible stuff.
 
The 360 and PC versions of Dawnguard share so much in common that, following the release of the beta on 360, modders were able to just drop the Xbox 360 game data into the PC version and run it (navigating the world worked, anyway). A working PS3 version, on the other hand, probably isn't worth the expense. I bet it never comes out.
 
Bethesda's one of those "good developers that are bad developers" to me. They make good games, but fuck, they can be technical disasters sometimes. I remember a few months back when it was discovered they compiled the PC version of Skyrim without any optimizations turned on. Who the hell makes a release version of anything without turning on opimizations? That was ridiculous. And this PS3 issue is just due to memory, right?
 
There are other open world games that work fine on both consoles, why the fuck can't they get this game working is beyond me.

On this scale? How much more stuff is persistant in Skyrim than those other open world games? There's much more to keep track of in Skyrim dude. GTA is not persistent....cars disappear like 30 meters away from you.
 
Looking at multiplatform games between Xbox and ps3,I am not surprise at all. I still yet to see a game that looks better on ps3.
 
Looking at multiplatform games between Xbox and ps3,I am not surprise at all. I still yet to see a game that looks better on ps3.

FF XIII looks vastly better on PS3. Castlevania: Lords of Shadow also runs better on PS3 (graphically it looks the same on both consoles though), and Duke Nukem Forever runs better on PS3 and has shorter load times to boot. There are a few others too, although I can't remember them at the moment.

Go to any average person that doesent sit on gaming forums all day and ask them if Skyrim for their PS3 was UNPLAYABLE. They'll so no, and then look at you weird for asking.

It ran worse than the 360 version sure, but by no means is it UNPLAYABLE, that's some hyperbole if I've ever seen some.

I don't know what you'd consider unplayable, but a game that freezes up randomly and drops to 0 fps is certainly something I'd consider more or less unplayable.
 
What? Skyrim on PS3 was fucking broken. It was, IIRC, the only game the guys at Digital Foundry had ever seen drop to 0 fps during gameplay.

http://www.gamesradar.com/skyrim-exactly-how-broken-ps3-version-better-take-look/
http://www.eurogamer.net/articles/digitalfoundry-vs-ps3-skyrim-lag
http://www.neogaf.com/forum/showthread.php?t=454241

Go to any average person that doesent sit on gaming forums all day and ask them if Skyrim for their PS3 was UNPLAYABLE. They'll so no, and then look at you weird for asking.

It ran worse than the 360 version sure, but by no means is it UNPLAYABLE, that's some hyperbole if I've ever seen some.
 
Fucking insane! I'd like to play the DLC and because Bethesda is shit, I can't. I gave them my money and platted the game on PS3 for Christ's sake.
 
FUCK Bethesda! they are sorry excuse for a game developer. Why can't they port something as Downward on the ps3, the most sophisticated console that were ever made? I tell you what, they are lazy as fuck, just willing to kick back and collect profits on the 360 and PC ports. Fuck them, and their mothers, and everyone that supports them. They are the worst developer in the history of mankind.
 
Go to any average person that doesent sit on gaming forums all day and ask them if Skyrim for their PS3 was UNPLAYABLE. They'll so no, and then look at you weird for asking.

It ran worse than the 360 version sure, but by no means is it UNPLAYABLE, that's some hyperbole if I've ever seen some.

The average person is stupid too so I don't think that should be your benchmark for something mattering or not.
 
FUCK Bethesda!they are sorry excuse for a game developer. Why can't they port something as Downward on the ps3, the most sophisticated console that were ever made. I tell you what, they are lazy as fuck. Just willing to kick back and collect profits on the 360 and PC. Fuck them, and their mothers, and everyone that supports them. They are the worst developer in the history of mankind.

...dude
 
I can't believe some of the apologists in this thread. Bethesda knowingly releases a broken game on the PS3, goes out of their way to hide this fact, releases patch upon patch that barely fixes the issue, and you guys will still white knight them! Then we have people blaming Sony for the issue? Seriously?

Listen, I like the Elder Scrolls games as much as the next guy, but this is complete horse shit. I know that we like to think that game devs are all our best buds here on GAF, but Bethesda straight up lied to our faces, and charged us $60 for a borderline broken product. Jesus Christ guys, have a little bit of respect for yourselves. You deserve better.
 
The average person is stupid too so I don't think that should be your benchmark for something mattering or not.

You're right, my benchmark should be a bunch of manchildren who freak out over a game running at a slightly lower resolution or some shit harder than someone with aspergers.
 
deux ex human revolution does the same but without the crappy performance. every corpse you hide,every item you drop on the ground will stay there even if you return 20 hours later,yet their savefiles dont get 15mb big

Oblivion too, PS3 port is good compared to Skyrim. Bethesda :lol
 
Fucking insane! I'd like to play the DLC and because Bethesda is shit, I can't. I gave them my money and platted the game on PS3 for Christ's sake.

It's better than putting it out broken for some again?

They should have made more significant cuts to the PS3 version version of Skyrim, or changed the save system. Not have it remember and track everything.
 
It's not ripping ppl off. You paid $60 for the game you bought on the shelf. Being denied DLC is not being ripped off. It's really unfortunate but it's not ripping anybody off by any means (unoptimized game and bugs aside lol). Since when are you guaranteed bonus content?

No lols about it. The game is horribly unoptimized on PS3. They knew about the issues during testing...and yet they still went ahead and released a completely backasswords product. So yea, they did rip people off.

It's nice they are trying to be honest now, but it's a little too late for me. I'll think twice about buying the next Bethesda game no matter the system.


Go to any average person that doesent sit on gaming forums all day and ask them if Skyrim for their PS3 was UNPLAYABLE. They'll so no, and then look at you weird for asking.

It ran worse than the 360 version sure, but by no means is it UNPLAYABLE, that's some hyperbole if I've ever seen some.
Funny you should bring this up, as I heard someone complaining about how terrible it is to a GS employee.


I'm not saying that the PS3 version didn't have its share of problems, but come one now. You're acting like it's a total disaster akin to 9/11. If it were really THAT bad, we would have seen much more of an uprising from PS3 users than we did.
uhh, try going on the Bethesda PS3 forums for Skyrim...
 
So all of the people who have experienced this game being the shoddiest of ports are lying, as is Eurogamers technical analysis of it?

Come on now, the game was a colossal mess on PS3.

I'm not saying that the PS3 version didn't have its share of problems, but come one now. You're acting like it's a total disaster akin to 9/11. If it were really THAT bad, we would have seen much more of an uprising from PS3 users than we did.
 
You're right, my benchmark should be a bunch of manchildren who freak out over a game running at a slightly lower resolution or some shit harder than someone with aspergers.

Yeah why listen to people who are actually knowledgeable about what they say. Good thing for you there's a convention going on right now full of people who'll agree with you there.
 
I'm not saying that the PS3 version didn't have its share of problems, but come one now. You're acting like it's a total disaster akin to 9/11. If it were really THAT bad, we would have seen much more of an uprising from PS3 users than we did.

It was unplayable for a long, long time at a certain file size. Did you play it when the savefile started hitting that danger zone?
 
I'm not saying that the PS3 version didn't have its share of problems, but come one now. You're acting like it's a total disaster akin to 9/11. If it were really THAT bad, we would have seen much more of an uprising from PS3 users than we did.

There was a lot of anger from PS3 users. Bethesda's own forums were blowing up because of it. The problem is that a lot of gaming sites didn't give it any real coverage. IGN, Eurogamer and CV&G were really the only major sites giving it coverage. And a lot of people didn't like IGN coverage because you always saw the "9.5" score sitting in the corner, and because a paragraph of their review was devoted to making excuses for why the game was buggy.
 
This. The game engine just fundamentally doesn't and can't work properly on the PS3. Bethesda releasing barely working ports of their games is disgraceful, but who can blame them when people keep buying them anyway? It's not like it isn't common knowledge they're broken at this point.

But the thing is, the issue isn't actually PS3 specific. If you play the 360 version long enough it shits the bed, too. It is just a poorly designed save system for any platform with a fixed amount of RAM. The issue is more pronounced on PS3 because it has slightly less available memory so the game runs out of space sooner. The fact is this is the third game they have shipped with this same problem. They have been unwilling or unable to address it and instead are knowingly selling a broken product to millions of paying customers. The issue may be well known on GAF, but Skyrim has experienced mainstream success. Most PS3 owners don't know about documented performance problems with specific SKUs. They know they saw a cool ad on TV and their friends have been talking about it and they only own a PS3.
 
I'm not saying that the PS3 version didn't have its share of problems, but come one now. You're acting like it's a total disaster akin to 9/11. If it were really THAT bad, we would have seen much more of an uprising from PS3 users than we did.

Skyrim on PS3 is obviously not comparable to something like 9/11 since the latter actually, you know, cost like 3000 lives and injured 6000 while the former is just a game not running particularly well on a console. But I have no idea how you missed the uproar about Skyrim PS3 being a broken, unplayable mess pre-patch. There were journalists and gamers making a huge stink about it all over the web.
 
It was unplayable for a long, long time at a certain file size. Did you play it when the savefile started hitting that danger zone?

I don't think my save file ever got above the magical 6mb threshold or whatever the number was, but that's been around since Oblivion, and on both 360 and PS3 versions (it IS worse on PS3 though, I'll give you that).

There was a lot of anger from PS3 users. Bethesda's own forums were blowing up because of it. The problem is that a lot of gaming sites didn't give it any real coverage. IGN, Eurogamer and CV&G were really the only major sites giving it coverage. And a lot of people didn't like IGN coverage because you always saw the "9.5" score sitting in the corner, and because a paragraph of their review was devoted to making excuses for why the game was buggy.

Some people can still have fun and enjoy a game even if it's buggy. See: Fallout New Vegas.
 
Top Bottom