pr0cs
Member
I recall people having similar concerns like this when steam was first announced. All sorts of fear about not owning anything digital, no room for collectors what happens when steam goes down, etc.
Gamepass is good for new studios and devs because it allows them to gain access to an instant audience, access to gamers that would have likely overlooked the devs game because there are simply too many ways to consume their customers free time, why risk buying an unproven new game when there are no shortages of other games to play.
On gamepass it becomes "oh look, a new title this week, I don't normally like this genre but fuck it, doesn't cost me anything to try it"
The quality of games will have to stay reasonably high because we know there are no shortages of places, platforms and ways to get access to games, and that gamers are usually very cheap with their money, humble bundle is a prime example of how gamers will often sub for a month, get their games then unsub, thus having humble chase them to resub.
This same effect will happen with gamepass. It will be Microsoft prime goal to keep quality and content high and unique to keep people subbed. Putting shitware just for the sake of numbers will only last so long before people move on.
And using Netflix as some example of the worse part of sub gaming is so disingenuous. Netflix was on the right path with titles like Stranger Things and Narcos but got invaded with absolutely terrible, expensive investments in off putting content that tried to outwoke each other or just simply shit hoping some of it would find an audience.
Gamepass 'could' suffer a similar fate, but with their recent studio acquisitions I'm not sure, they made some interesting purchases that bodes well for the service. Offering both console and pc titles is also a good way to keep things fresh, not limiting your control scheme or playstyle.
Nothing wrong with not liking subscription model gaming, especially if you like collecting, but to come out and say it won't work and will ruin the industry smacks of fanboyism and there is no evidence yet that statement holds any water
Gamepass is good for new studios and devs because it allows them to gain access to an instant audience, access to gamers that would have likely overlooked the devs game because there are simply too many ways to consume their customers free time, why risk buying an unproven new game when there are no shortages of other games to play.
On gamepass it becomes "oh look, a new title this week, I don't normally like this genre but fuck it, doesn't cost me anything to try it"
The quality of games will have to stay reasonably high because we know there are no shortages of places, platforms and ways to get access to games, and that gamers are usually very cheap with their money, humble bundle is a prime example of how gamers will often sub for a month, get their games then unsub, thus having humble chase them to resub.
This same effect will happen with gamepass. It will be Microsoft prime goal to keep quality and content high and unique to keep people subbed. Putting shitware just for the sake of numbers will only last so long before people move on.
And using Netflix as some example of the worse part of sub gaming is so disingenuous. Netflix was on the right path with titles like Stranger Things and Narcos but got invaded with absolutely terrible, expensive investments in off putting content that tried to outwoke each other or just simply shit hoping some of it would find an audience.
Gamepass 'could' suffer a similar fate, but with their recent studio acquisitions I'm not sure, they made some interesting purchases that bodes well for the service. Offering both console and pc titles is also a good way to keep things fresh, not limiting your control scheme or playstyle.
Nothing wrong with not liking subscription model gaming, especially if you like collecting, but to come out and say it won't work and will ruin the industry smacks of fanboyism and there is no evidence yet that statement holds any water
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