Drunkeness aside, this is how I feel as well.
Yeah, it is a lot of money, but notice how it is going to a game that is trying to push some boundaries. It is the best comparison the gaming industry has to the 160 million budget that Lincoln had.
well i'd trust 'unnamedanalyst' over someone who has a vested interest in his project being seen as a big success
I have a bit on my end too. It's on the same level as AC3 and Red Dead for my casual friends as far as games they absolutely MUST play. I have super casual friends who only have Wii that are pissed they can't play it. I really think the Americana vibe and just overall uniqueness of it is gonna drive a lot of interest. I can see people being like "oh, the old school America game, right?"
At least trust common sense, then, which points to this game having nowhere near that kind of budget.
the publisher does not get 60 per sale, as has been pointed out several times its around $36
So is someone going to change the title?
I suppose we will have to wait and see, as it's incredibly hit or miss. GTA4 and Max Payne 3 were definitely NOT worth the asking price (the latter is a linear shooter that should have been made for about 1/3 of the price and in half the time).
Red Dead took up a lot of money and was excellent, but even then I don't think it was worth the asking price and development length.
I think it was pretty obvious. Shit's just too expensive now and it's accelerating the inevitable crash. I've never seen an industry that was so suicidal before.
well, it's on par for a blockbuster movie and halo 3 beat out any movie ever in gross revenue for 24 hours or some such.
$100 million marketing?
Well shit, now I feel like I should buy the game at release, for Irrationals sake.
Things are different in Eastern Europe development houses. Not to mention they have less people, don't have to pay them as much, use their own engine ect ect.
It's modified UE3 and not really.Why does it cost so much to make?
Is it a new engine? Very large dev count?
I vote for "Bioshock Infinite Slander Goes Boink".
It's modified UE3 and not really.
I wonder if this means the game won't be demanding.
I sure hope so.
Thank you! I'm getting bloody annoyed at the comparisons to CDPR when there are such substantial differences in the basic economies of the nations in which the respective developers are located.
This is not to slight CDPR in any way though, but at some point people must THINK a little before drawing the comparisons.
A ticket to the movies ain't $60 a pop though
That marketing budget seems irrational. I think the publisher should take a second look at the game's sale projections.
But yeah, it's probably well overestimated, as even 1,000 golden cod pieces do not cost that much- I would know. Then again, MS supposedly spent over $200 million (perhaps over $300 million) for Halo 4 and $500 million for Kinect's marketing.
apparently the dev team was 200 people, which makes the 600 for Assasin's Creed seem even more comical.
No , but a game lasts much longer than a movie and is infinitely more interactive. (At least they should be)
But someone REALLY needs to update the OP
I don't think it was as bad as it was made out to be, although it certainly had problems.Wasn't Bioshock Infinite in development hell?
From what I've seen, the art direction is so fucking good that the "technical details" don't even matter. It's not Crysis 3, but Bioshock Infinite will be a screenshot generator for sure.
Keep eyes peeled on the Bullshot thread on Tuesday, this one is going to impress.
Trying to push boundaries by spending a billion dollars seems like the worst idea possible in the games industry.
This has trainwreck written all over it
There's no way in hell it cost $200M.
At half that, Irritational and BioShock are probably out of business. No way in hell they sell enough games to make that back.
I don't think it was as bad as it was made out to be, although it certainly had problems.