The maps weren't hit or miss. They were all awful with worse spawns than any other CoD to date. They were made with ZERO safe spawn zones, which led to constantly seeing the enemy spawn before your very screen. Other games had at worst the occasional nearby spawn, but nothing like MW3 and no where near as commonplace.
Ehh I dont know man, I'd have to disagree here. The worst spawns I ever saw was Black ops 1 within the first month or two. Watching 2 or 3 enemies spawn in full view on Firing range in the corner of the map was incredibly bad, also Nuketown lol. I still wish I had some of my theater mode clips that showed the ridiculous spawns. I still remember the GAF thread and an overwhelming majority of hate came from 3 things: 1)Famas is overpowered, 2) 74u is overpowered, 3) Spawns are absolutely ridiculous.
Perhaps our experiences have varied but when it came to problems with MW3, seeing enemies spawn in front of you a lot wasn't any worse than the other games imo. I still play it regularly(along with 4 and MW2) on the 360 and spawning wasn't something that ever stood out to me.
My thoughts on BO3 from PS4 beta only:
Its good, a much better effort than Advanced warfare and ghosts. I was actually enjoying playing the game and getting killstreaks unlike the previous two games that devolved into BS very quickly.
Pros
+Killstreaks seem fun to use compared to the previous 2 games
+Guns have good sound
+FOOTSTEPS good god so glad for this.
+More grounded
+Quickscoping so far seems dead
+TTK is better than ghosts and closer to AW
+looking forward to gun/emblem customization in the final game, I also like how when you add an attachment/feature it shows you physically what is being modified on the gun, nice little touch.
+Wallrunning, thrust jumping, and sliding is fun when you get good at it and utilize it. Had so much fun blasting the hell out of fools with the pump shottie(when it worked) chaining these moves together.
Cons:
-Scoreboard takes too long to exit game, get rid of the "top 3 players" stuff.
-Spawns are pretty wonky but I'm hoping it gets sorted out. Hunted stands out the most with this. The initial spawn on the road next to the coastline(on the left) seems to spawn enemies right there right behind people walking by. I'd walk past that spawn into the big boulder area and two seconds later 1 or 2 enemies spawn there and get an easy kill.
-Kind of hate Combine because everyone votes for it, its a clusterfuck of a map like nuketown(which I also dont like)
-Black hat needs a nerf
-They need to fix flinching badly, also reduce stun time
-There are still problems with "shooting a guy 3-4 times but dying in 1-2 hits" that seems to be plaguing the games since Ghosts. It is definitely better than Ghosts and AW in this regard, but not a lot.
Unsure:
~Swimming is kind of weird, not sure how much I like this
~I wasnt in the XBO beta so I dont know how much they buffed/nerfed the pump shotty, but I hope they didnt screw it up royally, guess I'll find out when the game is released. I'm a MW2/MW3 Spas guy so a good pump shottie is something I like to use.
I'll add some more impressions as I remember more