Bloodborne Boss Spoiler (IGN)

Jun 20, 2012
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#52
This just. This has to be the best art direction team in the industry. We're witnessing a producer and his team in their prime right now.

This is it. This is Miyazaki's crown jewel. This is going to be one of those once in a decade kind of games.

I'm ready.
 
Apr 8, 2014
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#69
Can someone gif the moment where the character hits the beast in the face with a horizontal swing that actually knocks its head sideways a bit? That is fantastic weight and feedback to the weapons.
 
Jul 24, 2013
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Tejas
#76
Im so ready. This boss fight looks amazing and the fact From chose to show it tells me theres even better stuff waiting for us. The electricity effects are absolutely amazing. This is most definitely from their latest build.

And so the nightly wait begins.
 
Jun 27, 2013
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#77
Faster enemy and player movement can make the automatic camera frantic. I guess manual camera control will be crucial, canceling auto lock on and all of that.
 
Aug 15, 2014
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#79
This is why i got a ps4, this will make it worth it. I'm expecting nothing less than the best game i've ever played and my favourite game of all time. Everything so far suggests i'll get it too.

25 days.
 
Dec 10, 2013
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#86
Faster enemy and player movement can make the automatic camera frantic. I guess manual camera control will be crucial, canceling auto lock on and all of that.
Yeah, I noticed that in the Cleric Beast videos too. The camera looks a bit wonky against these huge bosses. Might be one of those situations where lock on does more harm than good.

The design looks amazing though. I'm yet to see an enemy that doesn't look really cool. Not long to go now.
 
Jun 20, 2012
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#99
Do we have an estimated time for the game single player lenght?
How long they've been working on this game?
Longer than Demon's Souls, around the same length as Dark Souls IIRC, so I est. around 50-60 hrs depending on how you play through the game. Also the Chalice Dungeon adds a random-generated dungeon element for optional play as well.

They started work on this after the Artorias of the Abyss DLC/Prepare To Die PC Edition released for Dark Souls 1
 
Jul 19, 2014
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Do we have an estimated time for the game single player lenght?
How long they've been working on this game?
1) The "total game volume" is greater than Demon's Souls. Souls games do not split single and multiplayer modes, though in BB there is also the Chalice Dungeon area which is optional and has its own special multiplayer elements (like sharing dungeon configurations with friends).

2) They've been working on it since they finished AOTA DLC for Dark Souls 1.

e: beaten