Bloodborne: New Weapons & IGN Enemies and Minibosses

Jul 19, 2014
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#1
From IGN: enemies
https://www.youtube.com/watch?v=I6RJD_PD_CE

From Nico DeS broadcast this morning: whipcane & gunblade
https://www.youtube.com/watch?v=QewbgOGJMbE

HQ of yesterday's story trailer (with French subs) is up at Gamersyde, thanks Blimblim
We just got a HQ-ish version of the trailer from Sony, it's with French subtitles though. We are looking for a raw version, of course:
http://www.gamersyde.com/news_bloodborne_story_trailer-16290_en.html
2/23: Making Of Pt. 2 from IGN
https://www.youtube.com/watch?v=oiGPTI06fn8
 
Jun 20, 2012
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#13
has to be a near-final build shown in this video.

everything looks so much crisper than the 18min of gameplay reveal.

almost there, gang. we are almost there.

umbasa.
 
Jun 27, 2013
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#16
The whipcane is really sick. It attack covered wide range of area and can hit multiple enemies easily. It think it'll be popular weapon for online, though the wind up animation for each attack is really big.
 
Jun 20, 2012
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#23
that hooded enemy was sooo sick when he
hooks you with the scythe and dumps you. holy shit.

cant handle it. im going to openly weep when i finally have this game in my hands.
 
Jun 20, 2012
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#27
Damn I can't watch it.

Does it really look better? What's improved?
AA is waaaaay better than what we saw in the first 18 min gameplay vid they showed earlier in the month.

No slowdown at all during some p heavy battles with a LOT of enemies on screen at once (especially in that village scene, holy craaaap).

im dyin man.
 
Jan 10, 2014
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#36
AA is waaaaay better than what we saw in the first 18 min gameplay vid they showed earlier in the month.

No slowdown at all during some p heavy battles with a LOT of enemies on screen at once (especially in that village scene, holy craaaap).
I dunno man, there still doesn't seem to be enough AA in that video.

Slowdown are indeed non-existent it seems, which is great.
 
Jul 24, 2013
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Tejas
#38
OMG guys the music at the beginning and end of the video is nearing Demon's levels jesus!

Also creepy old ladies and Chruch Giant my body is soooo not ready. I thought the Giant was a boss for sure!
 
Jun 20, 2012
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#39
I dunno man, there still doesn't seem to be enough AA in that video.

Slowdown are indeed non-existent it seems, which is great.
i think in 1080p on the IGN player, AA-wise it looks like an entirely different game almost than what we saw earlier in the month. i dont understand how you could even argue that.

Its never going to be perfect or anywhere near Order level AA, so I hope youre not expecting that.
 
Jul 24, 2013
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Tejas
#49
OMG Guys skip to 3:20 in the Nico Nico video. Have from implemented a way to stop Blood Vial Spamming?!?! This is amazing if true!

EDIT: Wait according to reddit it seems when the Gunblade is in gun mode and you use a Blood Vial it takes away a chunk of health and converts that used Blood Vial into 5 extra blood bullets? This would go with the observation people made that firearms scale with Bloodtinge. Effect can be seen at 1:41 and 3:20
 
Oct 2, 2014
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#50
Pallasch eh? I like this game more and more. Probably the first time such a word have been used in a game, 18th century cavalry weapons are never so specified :)


Pallasch is a type of cavalry sword but it's not Danish in origin, reiter is just German for cavalry or more precise a rider