The biggest issue this has is that Apple hasn't really introduced any official gaming accessories for the iOS line when really they should. That's the secret sauce missing in them REALLY being a strong gaming platform. You can't depend on touch and accelerometer for all your gaming use cases.
Noted. As long as I recoup enough from selling my 32gb iPad 2 to pay for half (or preferably a bit more) of a new iPad 3, I'm fine with that. I don't want to be without one for weeks before being able to get the new one though.
Yes, I'm in for iPad 3... if I have the funds (most likely not).
After I get an iPad 3, the next iteration will have to have the e-ink display hybrid before I upgrade. I cannot think of anything else they can implement that will make me want to get another one... then again their marketing will figure something out. ;p
I only got into the ipad by flipping one of the HP touchpads I got. Having only bought the ipad 2 a few weeks ago, I might wait on the ipad 3 a bit. It will probably take some time for apps to utilize the screen and power anyways. At least that's what I'll tell myself.
Apple will never do it, but I'd almost love expandable storage more than a retina screen. A 16 GB micro sd card costs nothing.
Oh boy. There are going to be some irate early adopters if Apple drops the iPad 2 price to $400 ($300?) and then announces the iPad 3 starts at $700. Internet meltdowns will abound.
I've previously been comfortable with the idea of Apple charging a 'retina display' tax but that was when I intended to pick up the entry level model (16GB+WiFi) as I did initially for the iPad 1 and iPad 2. The size of the apps and content have outstripped that space though and I now consider the 32GB model (preferably with 3G + Compass) to be the minimum for a comfortable experience. It's disappointing that the storage options for iOS devices haven't grown in three years and that Apple continues to deny customers an expandable storage option.