Found the article in Google's cache, seems to have been taken down from the OXM UK site:Black creator's new shooter, Bodycount, revealed in OXM (UK)
New shooter from creators of Black revealed next week
The new shooter from the creators of Black, Bodycount, is exclusively revealed on the cover of the new issue of OXM - going out to subscribers now.
The game is being developed at Codemasters Guildford by a team headed by Stuart Black, who worked on the cult FPS that shares his name when at Criterion.
Several other key members of the Black team have joined him at Codemasters to work on Bodycount, which is a spectacular and frankly mental first-person shooter.
We can't say any more about it, save to say that if you like shooting guns in games you are going to really, really love it. Find out more in the issue itself: the mag's going out to subscribers today, and will be in newsagents on Thursday 11th March. Look out for the fancy cardboard wallet with the big hole in, our testament to the game's ridiculous levels of destruction.
http://www.eurogamer.net/articles/codemasters-expanding-guildford-studioCodemasters has announced an "aggressive recruitment program" for its Guildford studio, and confirmed that the outfit is working on "an original action FPS".
The game is the brainchild of Stuart Black, co-creator and designer of EA Criterion's well-regarded 2006 shooter for PS2 and Xbox called, coincidentally, Black. It's for "leading console platforms".
According to Codemasters, the game entered full production 12 months ago and is an original IP using the company's impressive EGO engine, seen in racers like Race Driver: GRID and Colin McRae: DiRT as well as the recent Operation Flashpoint: Dragon Rising.
Black is the game's creative director, and is joined by executive producer Tom Gillo from Sony London and senior producer Andrew Wilson from Black Rock. The development team is currently 80 strong.
The Guildford studio opened in 2007 and is run by Adrian Bolton, also from EA Criterion, and has a remit to develop original action games. There are design, programming and art jobs available and Codemasters hopes to start building up a second team and get another game in production. More info at the company's careers site.