The conversation i was having, was about how they were handling the visual side of the over world, then you point out that the game also has positive elements. Ok, never claimed that Zelda didn't have any positive elements, but again, i don't see how it is relevant to what I was discussing.
During the playable demo, the full map of the game was revealed. The folks over at Eggplante have crunched some numbers, and have come to the conclusion that the full size of Breath of the Wild’s map is roughly 360 square kilometers (140 square miles). This means that the new Zelda‘s map is just a tad smaller than that of Xenoblade Chronicles X, which has a map size of 154.44 square miles. It was revealed earlier that Breath of the Wild is 12 times bigger than Twilight Princess. So with all things said, the new Zelda is huge!
That's really cool. I bet the world will feel even larger than Xenoblade because the movement speed isn't as fast and Epona doesn't cover as much ground as the Skells. Plus there will be a lot more to do within the world itself than Xenoblade with all the trials and dungeons, and we haven't seen what the towns and villages look like yet.