Reviewers can do whatever they want. If I worked for a gaming outlet, I personally wouldn't review a game until I've completed it or, in this case, experienced its end-game.
If we take another Bungie game, Destiny 2, for example, it would be like finishing the story and reviewing it there. You've barely scratched the surface at that point.
If they're suggesting reviewers hold off, then the end-game content for this must be substantial and will most likely be a core part of the gameplay loop.
dunno, wouldn't surprise me if there's a few though that just don't make the news (I'd expect a good many because a Raid is dropping soon after launch), either way, they aren't stopping them from reviewing it if they want to. What is normal is the release of content on an ongoing basis which is why I initially replied to your 'unfinished game' comment as that's completely normal for a live service game, the whole point is they aren't finished, if it was then it wouldn't be live service.No. But how many studios formally ask game sites to delay reviews?
Betas and early access exist for a reason. When a game hits release then you're saying it's ready. Reviews should reflect the state of the product at RELEASE not what it might become later.My understanding is this isn't uncommon for GAAS releases that have their bigger "events" dropping a couple of weeks later (because nobody would be able to play them anyways as not enough people are leveled up.) IGN's Arc Raiders review didn't have a score until their raid dropped IIRC. Don't know if the dev "requested" that but IGN did it anyways because it's what kind of makes sense.
Multiplayer games are interesting like that in general as it's hard to review them without there just being a large diverse player base to interact with. Reviews should never drop day-of because that's just kind of shady as a reviewer.
And I don't really care if they do a day 1 review.Betas and early access exist for a reason. When a game hits release then you're saying it's ready. Reviews should reflect the state of the product at RELEASE not what it might become later.
Not for Bungie it isnt, they requested the same for Destiny and Detiny 2This is actually a crazy request.
You aways end up falling through your own argument.
If this suggests that end-game is substantial then why not launch the game with it? The whole concept of asking to devs to hold of their reviews is stupid. A game should be reviewed for what actually is, not whats gonna be in the future. If then that happens, reviews can be updated to reflect the changes. Btw nice touch with the "reviews can do whatever they want", I clearly didn't knew that lol
Then delay the release until the game is full? What a retarded request..
You aways end up falling through your own argument.
If this suggests that end-game is substantial then why not launch the game with it? Couldn't delay because want that sweet start money?
The whole concept of asking review outlets to hold of their reviews is stupid. A game should be reviewed for what actually is, not whats gonna be in the future. If then that happens, reviews can be updated to reflect the changes. Btw nice touch with the "reviews can do whatever they want", I clearly didn't knew that lol
Who is terrified now?.... Fucking clowns
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Although stuff like this will go on all the time, this still smells a little shady, and very cringe.
This is actually a crazy request.
Betas and early access exist for a reason. When a game hits release then you're saying it's ready. Reviews should reflect the state of the product at RELEASE not what it might become later.
It's a live service game, you're not supposed to hammer through it.
Clearly none of you played Bungie's last games for any extent to realize this is normally how it goes.
Because they are doing what most of the audience wanted?And that is why Bungie is failing as a company.
They are out of touch with modern audiences.
My understanding is this isn't uncommon for GAAS releases that have their bigger "events" dropping a couple of weeks later (because nobody would be able to play them anyways as not enough people are leveled up.) IGN's Arc Raiders review didn't have a score until their raid dropped IIRC. Don't know if the dev "requested" that but IGN did it anyways because it's what kind of makes sense.
Multiplayer games are interesting like that in general as it's hard to review them without there just being a large diverse player base to interact with. Reviews should never drop day-of because that's just kind of shady as a reviewer.
Still sounds retarded to meLiterally, I explained why on the last page. Its already done. Its to give onboarding time for the players. People use to be pissed for d1/d2 when the raids released like 2 or 3 days after content drops. Ie the Last Wish raid. The reason for the delay is for people to have time to get familiar and people not just zooming to the endgame content first while most normal people who cant play 12 hours day have time to experience the same time. Bungie has been doing this all through D1and D2. Clearly none of you played Bungie's last games for any extent to realize this is normally how it goes.
There was a period we were complaining when review were only the day before release. Now the review are 2 weeks after released. soon review will be 2 months after release so they got time to patch all the bugs.
Well if you looked at the history of endgame content and release times with the Destiny series it would make sense. I have 1000s of hours in the series so I have seen how it has evolved and why.Still sounds retarded to me
I don't play the game, sorry misspoke, but there was a content drop 2 weeks after release just like Marathon and IGN didn't post their review until it was out.What raid
I don't play the game, sorry misspoke, but there was a content drop 2 weeks after release just like Marathon and IGN didn't post their review until it was out.
not trying to be akshully guy but iirc a lot of sites did re-review the game when they released the ps5/xsx versions with the overhaul patchIts been 5 years since Cyberpunk came out, its time to finally review it
There is no such thing as "modern audience", its keyword for women, and they dont buy videogames at launch for the most part.And that is why Bungie is failing as a company.
They are out of touch with modern audiences.
I retire all the Spanish words I've shouted at my phone when I read a comment of yours.Its been 5 years since Cyberpunk came out, its time to finally review it
According to who? Is there a rule that makes so reviews should not review a finished product? So far theres not a single counter-argument for that.
I will make it simple. If Bungie launched Marathon on 5, it is because they are confident this is the product. Using live service bullcrap as an excuse changes nothing. If they though a big content would make a difference then they could pretty much wait until its done and launch when its ready. That way it would not have any need to ask reviewers to hold their reviews.
It must not have been much of a content drop because i cant remember anything really changed close to launch bigtime
So I guess we'll have to tell reviewers to go out, wait for the second coming of Jesus Christ, fuck a goat then come back to review the game when its feature complete?Well if you looked at the history of endgame content and release times with the Destiny series it would make sense. I have 1000s of hours in the series so I have seen how it has evolved and why.
Then just drop your game complete 2 weeks later. "Evolving" isn't an excuse to dodge judging the released product. Reviewers didn't wait for NMS or CP77. Those turned into totally different games post-launch.And I don't really care if they do a day 1 review.
But that review is only going to be so useful. They can tell you about the basic gameplay hook of course which is totally fair.
But they should also point out that the game is designed around playing through a "Season" and that they can't tell the consumer how that will play out.
A lot of reviewers do the "Day one" thing but don't score it if they know there's soon to happen endgame content. It's not a "might become later" situation it's a "this is literally content that will unlock in 2 weeks" situation.
Many consumers don't want to jump in a GAAS game day one for this reason, it's a risky game design because of that. It's also why some flops have recovered over time and grown.
Fun > CompleteConsumers should also play the game without paying until the game is complete.
This is not a mandate, just a request/suggestion.
It shouldn't be a surprise to people that have covered their games in the past. They dont have to abide, thats the reviewers choice. Most will do an in progress review as it normally has been done before. This isnt reinventing the wheel here.So I guess we'll have to tell reviewers to go out, wait for the second coming of Jesus Christ, fuck a goat then come back to review the game when its feature complete?
They wanna sell as many copies as they can before the end of Q4Why not have this on the day of release? Or push back release when that content is ready?
It's actually pretty simple, just make sure the non-endgame part of the game is good, so early reviews based on that part will be positive.I see both sides of this i suppose.
You get reviewed for the product you release. Simple as that.
I however see- like Destiny release and waiting on Raid for review. The raid is a core component of endgame in destiny-- you sorta need to include that in any review even if it came later. It doesnt need to release at launch, nobody is or was ready. It allows devs a few extra weeks to fine tune that endgame content.
That being said. Maybe an initial review and follow it up with a final.
Bungie has been doing this all through D1and D2.
After all the turmoil surrounding this game for many months, the alpha, the beta, the server slam... who bought this game blind ? I'll bet the majority of people buying and playing liked already beforehand .Really stupid. Steam user reviews are very good so why not show some confidence from that.