Cold war zombies is the best zombie game no joke..Got it yesterday. Last CoD I had was WWII. Really enjoying Vanguard. Multiplayer is great fun. Zombies isn't as compelling as say Black Ops 1, but it's still good for a round here or there. I was honestly considering getting Modern Warfare (2019) or BlOps Cold War since this is so good and I missed those.
MW 2019 uses the same engine as Vanguard so get that. Cold War uses the old engine and felt like a major step backwards in terms of fun and gameplay. It was horrible actually and I abandoned it while I got the platinum for MW 2019.Got it yesterday. Last CoD I had was WWII. Really enjoying Vanguard. Multiplayer is great fun. Zombies isn't as compelling as say Black Ops 1, but it's still good for a round here or there. I was honestly considering getting Modern Warfare (2019) or BlOps Cold War since this is so good and I missed those.
Same. My first hour I hated it was getting smashed but once I got up to speed I’ve been enjoying it much more than Cold War.After giving it more time ... Vanguards Multiplayer is actually really really fun, probably the most fun I've had since MW 2019 and ended up turning a 1 hour session into a 9.
Think the key difference is the maps are really well designed from a gameplay perspective
Get MW 2019. Cold War was awful. To be fair though, I’ve never been a fan of Treyarch COD games.Got it yesterday. Last CoD I had was WWII. Really enjoying Vanguard. Multiplayer is great fun. Zombies isn't as compelling as say Black Ops 1, but it's still good for a round here or there. I was honestly considering getting Modern Warfare (2019) or BlOps Cold War since this is so good and I missed those.
Which is super lame if true.I heard the reason for this is because the German M35 helmets and Hugo Boss uniforms are considered offensive to many, specifically among men who drink copious amounts of soy per day.
Thats one thing I found very very weird, having to literally be sat ontop of the point, unfortunately with that comes the territory of people only have to shoot through walls on that point or throw nades exactly on the flag to push you off.I prefer domination to have large map-specific areas that you can sit in (a la Cold War).
This sitting right beside a flag doesn’t give much scope for tactics.
I was being mildly sarcastic, but from what I understand, this was first done with COD WWII in 2017, when every blue-haired whale screaming at the sky was having mass delusions and hypersensitivities about living among large swathes of neo Nazis in America. So I guess historical accuracy was canceled, which opened the door to more creative liberties that don't even care about it anymore.Which is super lame if true.
Obviously the nazi's were horrendous people who did far too many horrendous things, but I'll be damned if they didn't have good fashion sense a lot of the time >_>.
Really hoping they put factions back in.
Well your last COD was made by the same team.
I haven't gotten too far into the campaign - but the opening mission on the train was really disappointing. Nothing memorable and quite frankly boring as hell to play through.
Psn?If I just make a GAF clan can we get 15-20 consistent players on? It's a way better experience with friends. Any coordination right now turns this game into a bloodbath, on top of the dozens of broken guns that are fun as fuck to mess with.
I'll set one up if there's interest.
Has anyone figured out what's the benefit of the Fidelity FX CAS settings toggle option that's there on PS5. What are we benefiting or losing out if we enable/disable it? Also one thing I noticed is if we enable it, it gets disabled the next time we load the game from the UI and needs to be manually enabled each time
CoD:V single player was lame af. Worst since Infinite Warfare. Will check out Zombies and MP next.
Turn off texture streaming in the menu.
Alright just completed the campaign on PS5 last night and here are my thoughts:
-Stellar set-piece action moments packed with stunning audio visuals similar to MW 2019 (same engine).
-Frame rates were rock solid 60fps
-Nice use of haptic feedback and Adaptive triggers
- Can't stress this enough but the audio and visuals looked so good you guys, it looked even better than MW 2019 and Cold War.
- Good replayability to go back and replay those epic missions
- It's even shorter than MW 2019
- Underutilized gameplay potential of dynamically switching between 4 playable characters to get key objectives done. The game needed more such missions.
-Ran into quite a few bugs in the opening missions where NPC characters would teleport out of nowhere and they'd go through walls and doors. Duplicate characters would get created on the fly to initiate an opening door animation and things like that. The game lacks the kinda polish we've come to expect from COD games.
- The story and gameplay in single player felt like IW developed it rather than Sledgehammer. Not sure why I find it this way. Advanced Warfare's Sledgehammer signature set-piece cinematic touch is missing here.
Just rating the campaign I'd give it a solid 8/10 despite following identical footsteps of IW (Same engine + same structure and mission types).
If that’s the case then we can’t really blame BF devs for stop making them. If they can’t make a good SP then why bother wasting resource on it.