NeoGAFs Kent Brockman
The year is 2002, and Randy Linden is hard at work porting Quake to a little handheld system called the Game Boy Advance. If that name rings a bell, Linden is a veteran game developer best known for the creation of the BLEEM emulator as well as the groundbreaking SNES port of Doom—the latter of which was considered impossible by id Software themselves. Given his prior experience, a GBA port of Quake seemed like a logical step in his career. This unreleased prototype we present to you today was recently discovered on a 256M Flash Card in Linden’s storage, and is certainly a far cry from anything else developed for the handheld.