http://www.capcom.co.jp/ir/english/news/html/e140612.html
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http://www.eventhubs.com/news/2014/...g-beginners-considering-pay-advantage-models/
Bit of a surprise to see this is the way the game is found out. Might've been loose lips.
A certain media organization carried an interview with Capcom President Haruhiro Tsujimoto. Regarding the reference to a pay system in the interview article, Haruhiro Tsujimoto did not make any comments on adjusting strength of characters in the game by using this type of system.
Furthermore, details regarding "Street Fighter 5", including the title itself, were not officially announced at this point.
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http://www.eventhubs.com/news/2014/...g-beginners-considering-pay-advantage-models/
Although Capcom did not announce a new fighting game at E3 this year, according to Sponichi Annex, the online portal for the Sports Nippon Japanese newspaper, one of the fighting games maker's top executives did make a few comments regarding the next Street Fighter.
Capcom president and COO Haruhiro Tsujimoto said to media representatives in a group interview at E3 that the Osaka-based games maker has plans to develop a Street Fighter 5, and that it would not only fully utilise the unique features of online gaming, but also attempt to broaden the player base by making it more accessible for newcomers.
"We'd like to steer away from making the next game such that skilled players will win, but unskilled players will lose almost instantaneously," Tsujimoto said.
Hit the jump to read more on what the Capcom president and COO has to say about Street Fighter 5.
As a means to achieve that (prevent unskilled players from losing instantaneously), Capcom is looking into possibly implementing some kind of pay-for-advantage system in Street Fighter 5 that will allow new players to cover for their lack of skill in matches.
ゲーム大手カプコンの辻本春弘社長(49)は10日、米ロサンゼルスで共同通信のインタビューに応じ、今後開発を進める人気格闘ゲーム「ストリートファイター5」について、オンラインゲームの特色を生かして初心者でも遊びやすいように工夫し、格闘ゲームの裾野を広げる方針を明らかにした。
 一時大ブームにもなったストリートファイターはカプコンの代表シリーズの一つ。累計販売本数は3500万本を超えるが、辻本社長は「熟練した人が勝ち、不慣れな人は瞬間的に負けてしまうような内容では先細りになる」と指摘。
 ストリートファイター5では、新たな顧客の力量不足を補い、勝負を有利に運ぶため、課金システムの導入などを検討する。また、上手なプレーヤーが遊んだ場面を閲覧できるようにすれば「初心者が攻略方法や必殺技を覚えられ、ユーザー拡大につながる」と期待する。
 対応の家庭用ゲーム機は、ソニー・コンピュータエンタテインメントの「プレイステーション4」や米マイクロソフトの「XboxOne(エックスボックスワン)」に関心を示しているとした。発売時期は未定だが、数年後とみられる。(共同)
Bit of a surprise to see this is the way the game is found out. Might've been loose lips.