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Capcom games and series sales update (as of 31/12/2021)

yurinka

Member
The relatively recent RE games keep selling very well, MH Rise too but MH World more, Street Fighter V keeps selling almost 6 years after release, only 200K to reach the Street Fighter 2 World Warrior for SNES sales and become the best selling (outside arcades) Capcom fighting game project ever.

Resident Evil games updated
Resident Evil 7 - 10.6M +400K
Resident Evil 2 Remake - 9.3M +400K

Resident Evil 5 - 8.1M +100K
Resident Evil 6 - 8.1M +100K
Resident Evil: Village - 5.7M +900K
Resident Evil 3 Remake - 4.9M +300K

Resident Evil Remake HD - 3.3M +100K
Resident Evil 0 HD - 3.2M +100K
Resident Evil Revelations 2 - 2.9M +100K
Resident Evil 4 HD (PS4/XB) - 2.5M +100K
Resident Evil 5 HD (PS4/XB) - 2.4M +100K
Resident Evil Revelations HD - 2.2M +100K
Resident Evil 4 UHD (PC) - 1.8M +100K
Resident Evil Revelations Collection (Switch) - 1.1M +100K

Monster Hunter games updated
Monster Hunter World (Excludes Iceborne Shipments) - 17.8M +200K
Monster Hunter World: Iceborne - 8.8M +300K
Monster Hunter Rise - 7.7M +200K

Monster Hunter Generations Ultimate - 4.4M +100K
Monster Hunter Stories 2 - 1.4M +100K

Other games updated
Devil May Cry 5 - 4.8M +100K
Street Fighter V - 6.1M +100K
DmC - 2.6M +100K
Marvel vs Capcom Infinite - 1.8M +100K
Street Fighter 30th Anniversary - 2.1M +100K
Okami HD - 1.8M +100K
Dragon's Dogma: Dark Arisen - 1.7M PS4/X1 : +100K
DuckTales: Remastered - 1.5M +100K
Phoenix Wright: Ace Attorney Trilogy - 1.4M +100K
Ultimate Marvel vs. Capcom 3 - 1.3M +100K

Game series updated
Dragon's Dogma - 6M +100K
Lost Planet - 6.4M +100K
Okami - 3.6M +100K
Ace Attorney - 8.9M +300K
Devil May Cry - 25M +1M
Resident Evil - 123M +3M

https://www.capcom.co.jp/ir/english/business/million.html

https://www.capcom.co.jp/ir/english/business/salesdata.html

As reference (please notice aren't updated until this quarter):





 
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Vandole

Member
Is that SF2/SFV comparison just between The World Warrior (OG SF2) and SFV, or is it taking into account Turbo and SSF2? Given the ongoing support and DLC for SFV, that seems like kind of an apples and oranges comparison.
 

Mowcno

Member
Monster Hunter World selling as many units in it's 16th quarter on the market as Monster Hunter Rise sells in it's 4th quarter.

The legs on MHW.
 

yurinka

Member
Is that SF2/SFV comparison just between The World Warrior (OG SF2) and SFV, or is it taking into account Turbo and SSF2? Given the ongoing support and DLC for SFV, that seems like kind of an apples and oranges comparison.
Only includes SF2 World Warrior for SNES. SF2 Turbo and SSF2 did count as different games for Capcom in this list.

In SFV these updates instead of being sold as separate games have been replaced by a mixture of free updates, paid dlc that can be unlocked and paid only dlc. The SFV revenue from DLC/MTX/season pass must be insane.
 
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Vandole

Member
Only includes SF2 World Warrior for SNES. SF2 Turbo and SSF2 did count as different games for Capcom in this list.

In SFV these updates instead of being sold as separate games have been replaced by a mixture of free updates, paid dlc that can be unlocked and paid only dlc. The SFV revenue from DLC/MTX/season pass must be insane.
The DLC/season passes are ultimately a great deal, at least for a sucker like me who uses to buy each new version of the game. Pay $50 for 4 new characters and some tweaks to others and maybe new levels or $20 to download 5 new characters and levels? Makes sense to me.
 

yurinka

Member
The DLC/season passes are ultimately a great deal, at least for a sucker like me who uses to buy each new version of the game. Pay $50 for 4 new characters and some tweaks to others and maybe new levels or $20 to download 5 new characters and levels? Makes sense to me.
I think I spent $200-$300 on SFV, I got all the season passes (I think one of them getting the Champion Edition upgrade to get all the costumes, colors, etc), all the CPT dlcs and the OST dlcs (before the CE update). And looking at the online, with many people playing with DLC characters, stage or costumes, I assume many other people will have spent a good chunk of money too. In fact, every month/two months after the release of a new character, that character typically was top 1 or top in the character usage rankings.

In fact, the fiscal year recap document of the FY where Monster Hunter World was released and became the best selling Capcom game ever, the cover story wasn't MHW. It was the comeback they did with Street Fighter V Arcade Edition. And back then the sales still weren't stellar, so it's fair to assume that the amount of revenue from non game sales must had be insane.
 
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