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Castlevania Lords Of Shadows appears on Steam Registry

Neiteio

Member
The game starts slow and has a shitacular final 1/8th or so, but everything in between is solid.
Hell, I'd say it's worth buying for everything from landing in the mountains up through the snowy village and vampire castle, which is a huge chunk of game time right there.

The early bits in the swamplands do seem a bit slow, though, with more cliche monsters (trolls, giant spiders, etc).
 

Bedlam

Member
The early bits in the swamplands do seem a bit slow, though, with more cliche monsters (trolls, giant spiders, etc).
I never understood why people didn't like the first chapter. So many great setpiece environments and no single part of it is longer than about 5 minutes or so.

The second chapter on the other hand is way too long... they should've cut about half of it (keep the waterfalls of agharta... that place looked great, cut the spider caves and some parts of that aztec city).

As for the cliche enemies in those chapters: since the very first Castlevania game we fight creatures such as zombies, skeletons, mummies, medusas, death and frankenstein.
 
The game starts slow and has a shitacular final 1/8th or so, but everything in between is solid.

I forgot where I read it, that mentioned the game felt like it was 6 hours of content streeeeeeeetched out to 3x that, but it really stuck with me about Lords of Shadow.

There's a great game in there, but there's so much fat and filler, you'd be hard pressed to find it. Sooo many boring sections, especially in the beginning. It doesn't really get fun until you get the Light/Dark combat system going. Hopefully you start with that shit in LoS2.
 

Neiteio

Member
As for the cliche enemies in those chapters: since the very first Castlevania game we fight creatures such as zombies, skeletons, mummies, medusas, death and frankenstein.
OK, lemme put it this way: The first part in the woodlands/swamplands/ruins feels more "Lord of the Rings"-esque than the classic horror movie feel Castlevania usually has. But that's fine, especially since all of them horror feels come back in full force once the game gets to the mountains/snowy village/vampire castle. And then the last act goes to some TRULY bizarre places, which is great.
 

Bedlam

Member
I forgot where I read it, that mentioned the game felt like it was 6 hours of content streeeeeeeetched out to 3x that, but it really stuck with me about Lords of Shadow.

There's a great game in there, but there's so much fat and filler, you'd be hard pressed to find it. Sooo many boring sections, especially in the beginning. It doesn't really get fun until you get the Light/Dark combat system going. Hopefully you start with that shit in LoS2.
The only filler sections are the second and maybe third chapter. As I said above: they should've cut some stuff there but everything else? Nope, wouldn't want to miss out on any of it.

And hopefully you don't start with light/dark magic in LoS2. I want some sense of skill progression in the game. Some people apparently don't understand that concept. Everytime I hear stuff like "Ughh, Samus starts again without her abilities in this Metroid game? Lame!", I want to punch them.

OK, lemme put it this way: The first part in the woodlands/swamplands/ruins feels more "Lord of the Rings"-esque than the classic horror movie feel Castlevania usually has. But that's fine, especially since all of them horror feels come back in full force once the game gets to the mountains/snowy village/vampire castle. And then the last act goes to some TRULY bizarre places, which is great.
Agreed. I still enjoyed the fairy-tale vibe of the beginning part though.

So good:
http://cdn.dualshockers.com/wp-content/uploads/2010/08/CV_LoS_clues_from_-fallen_brothers.jpg
http://www.gameschasm.com/gameschasm/castlevania:-lords-of-shadow-18.jpg
 

Neiteio

Member
The only bit that wore on me was the spider's lair. Just... hard to read the environment in there. SO BROWN. AND SPIDERS ARE CREEPY.
 
I never understood why people didn't like the first chapter. So many great setpiece environments and no single part of it is longer than about 5 minutes or so.

The second chapter on the other hand is way too long... they should've cut about half of it (keep the waterfalls of agharta... that place looked great, cut the spider caves and some parts of that aztec city).

As for the cliche enemies in those chapters: since the very first Castlevania game we fight creatures such as zombies, skeletons, mummies, medusas, death and frankenstein.

To be honest I agree and disagree with you, I agree regarding the first chapter, disagree regarding the 2nd one.

To me personally every thing about CLOS was perfect, it had different paces which was great to me, also I loved how every location had its set of enemies, so you wouldn't find werewolves inside the vampire castle, you won't find trolls in the castle either, and so on, every enemy felt natural in his environment, making it way more enjoyable.


I loved every moment of CLOS, it wasn't a roller coaster which is even better, it had it's slow moments, it's fast moments, and it's epic moments, all in great balance, but that is just me.
 

Easy_D

never left the stone age
To be honest I agree and disagree with you, I agree regarding the first chapter, disagree regarding the 2nd one.

To me personally every thing about CLOS was perfect, it had different paces which was great to me, also I loved how every location had its set of enemies, so you wouldn't find werewolves inside the vampire castle, you won't find trolls in the castle either, and so on, every enemy felt natural in his environment, making it way more enjoyable.


I loved every moment of CLOS, it wasn't a roller coaster which is even better, it had it's slow moments, it's fast moments, and it's epic moments, all in great balance, but that is just me.

Isn't that the very fundamentals of what makes a roller coaster fun? :p
 
The only bit that wore on me was the spider's lair. Just... hard to read the environment in there. SO BROWN. AND SPIDERS ARE CREEPY.

I think you could just as easily remove the second and third chapter completely, including that REALLY fuckin' boring Stone Titan boss, and the game would be better. It would still have plenty of other shitty things, like the camera, or the platforming, or the droning Patrick Stewart narration that doesn't match the context of the game(they TELL you how crazy Gabriel is going, but they don't SHOW you anything, it's just empty exposition for dumb plot twist), etc, but the pacing would be better.

And now the framerate is gonna improve. We in there, baby!
 

Neiteio

Member
I think you could just as easily remove the second and third chapter completely, including that REALLY fuckin' boring Stone Titan boss, and the game would be better. It would still have plenty of other shitty things, like the camera, or the platforming, or the droning Patrick Stewart narration that doesn't match the context of the game(they TELL you how crazy Gabriel is going, but they don't SHOW you anything, it's just empty exposition for dumb plot twist), etc, but the pacing would be better.

And now the framerate is gonna improve. We in there, baby!
I wouldn't remove the stuff -- just tighten it up. If you just flatout remove it, you lose a great deal of the GRAND ADVENTURE that makes this game so special in the first place. You go through so many locations, with so many creatures, and so many setpieces, and so many different atmospheres, that you truly feel like you've circled the earth (and beyond) by the time you reach the end. Not many games like that these days.
 
Eh, GoW2 does that in half the time, and it's twice as good! Cut a few hours out, and work on making the rest the best damn levels you can.
 
GoW2 goes to many locations, has many creatures, and many set pieces and atmospheres.

But with a good camera. And non-ass platforming controls. And phenomenal pacing. And combat that's fun from the beginning, not 3-4 hours in. And consistent hitboxes. And etc, etc, etc
 

Ainaurdur

Member
I have been putting off getting a copy on PS3 just because of so many other things I have been playing, so to think that LOS1 might be released on Steam, and imagining how much better it could look and perform...

I am ready to wait a while longer.
 

AEREC

Member
Would buy for the higher framerate...played the PS3 version at ~25 fps and still loved it. Never played the DLC though.
 

Thaedolus

Gold Member
I'll definitely double dip on this. Been meaning to play again, but holding off after previous rumors of the PC port..
 
Oh how I'd love to play LoS on the PC. Seriously, the fight against the
Necromancer and his many, many undead minions
was the first (and last) power point presentation of a boss battle I've ever watched.
 

Grief.exe

Member
Here are the achievements for Lords of Shadow from the data base.


The first one:

Title: Chapter 1
Description: Defeat the Ice Titan
2cda3e43e63ff76096c35852623863e2055b9c7d.jpg


Video of chapter 1 boss from console: http://www.youtube.com/watch?v=uHj1_Uu8qK8

Konami adopting Steamworks? Confirmed
LoS1? Confirmed

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