Most fighting games seem to at least have a few character archetypes in common from Street Fighter to Tekken to Virtua Fighter. I'm not talking about fighting strategy styles (zoning, grappler, etc.), but things like relatively common character designs and backstories. There almost always seems to be the main character and his mirror/rival, the ninja, the crazy guy, the wrestler guy, etc. Maybe it's because a lot of them seem to have reliably predictable fighting styles.
For some reason I've almost always gone for the Chinese guy. You should notice a pattern with all my fighting game mains:
Yun
Forest/Marshall Law
Recca Lee
Kilik
Jan Lee
For some reason I've almost always gone for the Chinese guy. You should notice a pattern with all my fighting game mains:
Yun
Forest/Marshall Law
Recca Lee
Kilik
Jan Lee