Darkangel
Member
When ever I think of a "full" non-rehashed game sequel, I think of Halo 2.
-Online multiplayer
-Dual wielding weapons
-Vehicle hijacking
-Exploding vehicles
-Multiplayer banshees
-Playable Elites
-Awesome new maps and remakes of old favourites
-Lots of new weapons, vehicles and gametypes
I know the MLG community complained about a few things like increased autoaim and lower grenade throw distance, but overall the gameplay was a logical evolution of Halo 1. You can add a lot of new content without drastically changing the game.
Games like Killzone 3 and Uncharted 3 fall more into "Game 1.5" territory since they barely added anything. Something like Halo 4 on the other hand is the opposite since that game changed the fundamental gameplay of the series.
-Online multiplayer
-Dual wielding weapons
-Vehicle hijacking
-Exploding vehicles
-Multiplayer banshees
-Playable Elites
-Awesome new maps and remakes of old favourites
-Lots of new weapons, vehicles and gametypes
I know the MLG community complained about a few things like increased autoaim and lower grenade throw distance, but overall the gameplay was a logical evolution of Halo 1. You can add a lot of new content without drastically changing the game.
Games like Killzone 3 and Uncharted 3 fall more into "Game 1.5" territory since they barely added anything. Something like Halo 4 on the other hand is the opposite since that game changed the fundamental gameplay of the series.