Combat in Devil May Cry 5 feels very outdated

Quezacolt

Neo Member
Jan 8, 2019
37
34
100
DmC came out in 2013. Itsuno worked on it also. He also loves the game. He also modeled all the current characters and art style after that game.

It's a real DMC game. Jesus Christ.
Sorry, but to me, that thing is a spin-off, one that i never want to see again. For each thing they did right, they did 10 wrong. I'ts an ok action game, with some stupid limitations with the combat, but everything else about it is inferior to the previous games (not counting DMC2)
 
Likes: Shifty.
Apr 11, 2010
2,284
39
570
We've had more interesting combat from games like Bloodborne and I'm near 100% certain that Sekiro would be miles better in terms of gameplay.
But DMC5 feels very outdated to me.
Not tried the demo yet. But DMC is a different type of action game compared to GOW, Bloodborne or any of the games you compared it to. It’s an action game in the style of Bayonetta and Ninja Gaiden. Maybe it’s just the genre you don’t like.
 
Likes: Isa
Jun 16, 2015
615
233
290
This is certainly my most anticipated game of the year, possibly the entire generation.

The demo felt great to me and it was wonderful to experience the joy of character action once again after so long a drought. I played the demo a few times to unlock all the abilities and then went online to find my playstyle was nowhere near as comprehensive of the demo toolset as I thought. I can't wait to jump back in and experiment with some more stuff I've seen (involving Punchline especially) once I have the time.

And these aren't even all of Nero's breakers. Man I'm so excited for the game.
 
Likes: Shifty.
Nov 2, 2017
316
228
220
Pretty funny way to end the thread arguement after all that build up. Especially after 'the controls' had nothing to do with like 50% of the arguements going on.
All that matters is that he's willing to give the game another chance. It's just the type of game that doesn't make a great impression beyond its graphics on one play through of a kind of bad demo. Even I didn't enjoy my first play through that much.
 
Sep 14, 2014
35
20
200
I can't play Devil May Cry because the enemies are so boring and the environments are usually quite dull with slow movement speed. At least now they have a sprint option, but it's the same punching bag enemies.

It's like Resident Evil 6 syndrome? There were those saying RE6 was the best in the series at one time, usually people playing the mercenaries mode with all the flashy moves you can do. The problem is those flashy options provide nothing for the gameplay when underneath it's all rubbish. Now I know things will change as you progress, there'll be tough humanoid boss fights and enemies, but goddamn they need something that is stimulating right from the start.

The thing about Bayonetta is it had the bullet time gimmick that makes it "fair" for enemies to attack you and Ninja Gaiden is well, Ninja Gaiden. Personally never played through all of NG because I want to play it on my PC, but I'm pretty sure it's an interesting game.

Things aren't looking good. I should be interested in this title.
 

scalman

Neo Member
Feb 6, 2019
66
13
95
Dmc fans will love it. But i was dmc fan back in dmc3 times. Time pass and we get only better graphics thats cheap for my taste. We could have open world dmc with new mechanics which could involve physics weight to weapons and bodies. But then maybe they new engine can only handle narrow streets and coridors of re2. Shame
 
Mar 19, 2014
1,694
39
305
Dmc fans will love it. But i was dmc fan back in dmc3 times. Time pass and we get only better graphics thats cheap for my taste. We could have open world dmc with new mechanics which could involve physics weight to weapons and bodies. But then maybe they new engine can only handle narrow streets and coridors of re2. Shame
Oh god. Once again, every game doesn't need to be bastardized by open world or realism. Pretty sure that is the last thing I would want for this series.
 

scalman

Neo Member
Feb 6, 2019
66
13
95
Well as i see it time defines games then was that time and now we can have all whats best from dmc but made it into new shell, new form. Ok no open world but more open city more physics more damage as per weight and such. We can have all thats fun from dmc but in new next gen style. But if just graphics makes money then why even bother i guess.
 

scalman

Neo Member
Feb 6, 2019
66
13
95
In ps2 times it was wow factor all that was in game was wow. Now it looks cheap for this gen capabilitys. I played demo and i just smashed 2 -3 buttons all time until boss. Nothing fun was there just dull and boring. But then im old allready hehe.
Then again im original dmc fan back from days and this is meh now. Went to play division 2 beta.
 
Last edited:
Jan 18, 2018
119
71
190
I can't play Devil May Cry because the enemies are so boring and the environments are usually quite dull with slow movement speed. At least now they have a sprint option, but it's the same punching bag enemies.

It's like Resident Evil 6 syndrome? There were those saying RE6 was the best in the series at one time, usually people playing the mercenaries mode with all the flashy moves you can do. The problem is those flashy options provide nothing for the gameplay when underneath it's all rubbish. Now I know things will change as you progress, there'll be tough humanoid boss fights and enemies, but goddamn they need something that is stimulating right from the start.

The thing about Bayonetta is it had the bullet time gimmick that makes it "fair" for enemies to attack you and Ninja Gaiden is well, Ninja Gaiden. Personally never played through all of NG because I want to play it on my PC, but I'm pretty sure it's an interesting game.

Things aren't looking good. I should be interested in this title.
Ennemy AI in NG is on a different level, they also have variety of option to attack player from any distance. While on DMC, most of the enemy just staying on the ground and smile at you while you are doing air combo
 

scalman

Neo Member
Feb 6, 2019
66
13
95
Open world could still mean you runing in street. So same thing same look just you have more streets and in diff streets diff enemies. So its still streets but you have many them dont need to load next street to see it.
So from view it could look same ad play same but be open world or open city if you like. It could still feel same but be better like with fights inside houses too. Its not like you make it into witcher.
 

Panajev2001a

GAF's Pleasant Genius
Jun 7, 2004
12,751
859
1,700
In ps2 times it was wow factor all that was in game was wow. Now it looks cheap for this gen capabilitys. I played demo and i just smashed 2 -3 buttons all time until boss. Nothing fun was there just dull and boring. But then im old allready hehe.
Then again im original dmc fan back from days and this is meh now. Went to play division 2 beta.
To be fair, it is like saying “I can reach a track’s finishing line in Forza by barely touching one trigger button and a stick... crappy gameplay”. The point is also how you reach the goal in some games.

Same thing in DMC, you can have fun with the flashy stuff and campy story and great spectacle... then you can try to get an S rank or better to show your skills off and I bet you will not be able to do that by just mashing buttons unless you are a super humble SMC playing god...
 
Last edited:
Feb 2, 2015
296
108
280
DmC came out in 2013. Itsuno worked on it also. He also loves the game. He also modeled all the current characters and art style after that game.

It's a real DMC game. Jesus Christ.
It's called being polite AND being a part of a corporation. There is no way he is going or even allowed to shit on the game that he helped made (more like tried to fix what Ninja Theory has done).
In ps2 times it was wow factor all that was in game was wow. Now it looks cheap for this gen capabilitys. I played demo and i just smashed 2 -3 buttons all time until boss. Nothing fun was there just dull and boring. But then im old allready hehe.
Then again im original dmc fan back from days and this is meh now. Went to play division 2 beta.
So you went from "2-3 button game" to 1 button game. Amazing.
 
Jul 5, 2010
4,145
168
670
Cancun, Mexico.
Who is saying this game won't have seamless levels? As RE7 and RE2 show, the engine is capable of it. The demo just wanted to show parts of different areas so it just cuts and loads the next one. Even DmC did away with loading "doors" last gen.
 
Last edited:
Jul 5, 2018
177
91
180
Romania
fliviuart.me
Who is saying this game won't have seamless levels? As RE7 and RE2 show, the engine is capable of it. The demo just wanted to show parts of different areas so it just cuts and loads the next one. Even DmC did away with loading "doors" last gen.
Game is confirmed to be level based. That's a good thing in my opinion since everything is "seamless" nowadays.
 
Likes: Wonko_C
Jul 5, 2010
4,145
168
670
Cancun, Mexico.
Game is confirmed to be level based. That's a good thing in my opinion since everything is "seamless" nowadays.
What I meant is that the levels aren't going to be cut into small "rooms" that have black screens to load the next room like in the old DMC games. It wouldn't be a DMC game if there weren't those stage clear screens where you get ranked depending on your performance. (and those screens must be transitioned into like a window being shattered by multiple shots when the level ends. That never gets old).
 
Last edited: