It’s pretty damned near perfect. Take everything that you remember about the original and just make it look and sound better. It’s an awesome game and highly recommended.So do we have an initial consensus from fans of the originals? Good remaster? Ready to take the plunge today if they haven't mucked it up.
That's probably best remaster ever. New graphic looks exactly how I remember C&C looked. Absolutely nailed look of it.
So do we have an initial consensus from fans of the originals? Good remaster? Ready to take the plunge today if they haven't mucked it up.
So how do these games hold up? Loved them as a kid but are they actually good?
Im stuck on that Havoc mission as GDI, fucking commando losing life when he blows up a Sam site
Absolutely. I agree 100% They didn’t go with changing the gameplay or “style”, just modernized the graphics and sound and made it look amazing.That's probably best remaster ever. New graphic looks exactly how I remember C&C looked. Absolutely nailed look of it.
Yeah, this is exactly what a remaster should be. Keep 100% of the core gameplay and the look and feel and just update the audio and visuals. Such a truly outstanding title.I just went ahead and took the plunge since everyone here was busy playing it, ha - that's the thing, I barely ever played CnC so this is all pretty new to me. Seems like exactly what a remaster should be so far. That jump when you press space is really nice.
Played a few multiplayer matches today and remembered how much I suck at multiplayer. I'm just meandering along the tech tree while it feels like everyone else follows the meta build order.
Just finished the allied campaign. What can I say, it's just as addictive as ever. This game really shows what modern rts games don't seem to get. Sometimes it's just enough to build a nice comfy base and curbstomp the enemy with a huge tank army. Nothing wrong with that. Graphics are awesome, new sound effects are awesome (except the battlecruiser shooting sound, that was better in the original) and the unlockable behind the scene stuff is also super interesting. I'm so glad this game exists.
I hope the sourcecode and the map editor keeps the scene alive and well for a very long time. I'm so looking forward to mods and user created campaigns.
It's a bit of a bug. If you skip the mission 7 by destroying the airfield in 6, it won't unlock 8a and 8b in the mission selector, but instead just unlocks 7.So I beat mission 6 the gdi commando one, failed the next mission where I had to repair and defend a base then it made me do the commando mission again but this time a base to destroy it? Lol
Does red alert have the awful path finding as well?
They obviously want everyone to play in the same 16:9 window, but wider screen owners get the benefit of having sidebar outside that area.I have no idea why the devs decided to keep the left black bar since you already have a larger FOV compared to 16:9 players. It's annoying! I often mistake it for the edge of the map.
Oh the frustration of dealing with submarines. Love how they just stay underwater, while a cruiser or destroyer is right above them attacking my base.....
Looks ace, I'm pretty excited about this, I'm a bit worired about the CGI cutscenes, they looked like literally some of the worst upscaling I've ever seen, I would prefer to just see them in a smaller window with a blur + scanlines, since they were never progressive scan to begin with afaik.
Other than that looks amazeballs, love the art upgrade.