I'm not talking about content that was, in some vague way, left in the game - I'm more curious about concepts or mechanics that were completely cut from a final release. Hearing Ryan O'Donnell on Rebel FM's Game Club talk about the wealth of content, in both narrative and concept, that never made it into Half Life 2 was something I found intriguing. Likewise, all the fat cut from Sonic games, be it the extra levels in Sonic 2, where the hell Chaotix came from, or all the shit in the instruction book for Sonic 2006 but not actually in Sonic 2006, is endlessly fascinating to me. I applaud Insomniac for satisfying this curiosity with A Crack in Time's Insomniac Moon, and I know some of the God of War games have extra features where they talk about stuff that never made it in, but what else is out there? What other content never made it off the drawing board for games we love? Enlighten me, GAF!
(apologies if this is a repost. I searched and didn't find anything this specific)
(apologies if this is a repost. I searched and didn't find anything this specific)