After watching the interview footage, I'm even less certain about this game.
Maybe missions will have different base setups, but from what was shown, the timer and lack of end-stage boss isn't what I'm looking for in a Contra game. I hope the single player doesn't exist largely to give players a jump on upgrading characters for online PVP.
The ranking/rewards at the end of the stage reminds me of Survive. I tried getting confirmation on the engine.
I had hoped the series would go for more of a Gears of War aesthetic (especially after I saw how well Konami implemented melee into Metal Gear Survive) cause I think Contra can pick up where gears 1 & 2 left off.
I get deadnation feels from this, which isn’t bad. Hopefully this is fun.
Bottom Line: As long as the gameplay is fast and furious and there are cool surprises, it should be a fun videogame. There are some questions that need to be resolved, however. I'm keeping my fingers crossed.
Upside: Reminds me of an early Sega Dreamcast game called Expendable, which was a lot of fun. I also like the weirdness of the characters like the Panda and the promise of some really intense boss fights. 4P multiplayer is also promising. Also, in an age of overly cautious remakes and revivals, give credit to Konami for trying to bring Contra into 3D. The series has struggled outside of its 2D roots.
Downside: It sure doesn't look like Contra to me, unless you remember that one that was released on Saturn & Playstation to a rather cool reception. This feels more like a lot of the twin-stick shoot-em-ups released on iOS. Or, to put it less kindly, it looks like a generic project with the Contra name slapped onto it.