Not the same thing. Go find a Walmart kiosk and check er out.It takes basically no time to load games cold to in-game on PS5.
Check out what?Not the same thing. Go find a Walmart kiosk and check er out.
Cool, that's not what quick resume is used for.It takes basically no time to load games cold to in-game on PS5.
Quick resume. Obviously you never checked it out before. Enjoy cappyCheck out what?
it is possible to implement, but it would require a whole new system to be implemented into their OS and it would require them to take away additional SSD space to be reserved for quick resume states.
the former is not realistic because it would take time and money that might not really result in a gain in revenue.
the latter is not realistic because the PS5 already has a really small amount of free space on the SSD. and adding that would mean at least 60 to 80 GiB of space gone to be on the level of the feature on Xbox
This is the take people who try to downplay quick resume have.Not the same thing. Go find a Walmart kiosk and check er out.
No, you are embellishing.well I am correct... or can you tell me where I'm wrong here?
No, you are embellishing.
Yes, but you sure have a way with how you word things, embellishment in your original post.I am telling how it is... there is no way Sony sees any monetary value in implementing it and implementing it would cut away an additional 60 to 80 GiB of space from the SSD.
what exactly is the issue with that? that is simply how it is. there is no way Sony would do that.
Yes, but you sure have a way with how you word things, embellishment in your original post.
But hey, we remaster threads here, so legooooo.
I don’t understand why you’d need 60-80GB of extra space when memory is limited to 16GB not including whatever the OS takes up at any moment in time.I am telling how it is... there is no way Sony sees any monetary value in implementing it and implementing it would cut away an additional 60 to 80 GiB of space from the SSD.
what exactly is the issue with that? that is simply how it is. there is no way Sony would do that.
I word things... factually... I'm so sorry that I do that and don't stick my head up the big companies' asses
I don’t understand why you’d need 60-80GB of extra space when memory is limited to 16GB not including whatever the OS takes up at any moment in time.
No because the PS5 doesn't even have a CPU or any RAM.Technically speaking, quick resume is hardware related right? Does the XSX and SX have internal hardware that the Ps5 doesn't have? They both have SSD's with Sony's being the superior from what I understand so what is stopping them from implementing this awesome feature.
No because the PS5 doesn't even have a CPU or any RAM.
Its just a hollow box with a hamster wheel inside.
I am almost certain memory is compressed before dumping. They are not just dumping 14GB of RAM into SSD. It can be implemented easily if they want to and it won't surprise me if it is on the roadmap of features. Sony published lots of patents on sharing game states like a demo where you can share a level to another user.on XBox you can have at least up to 5 games in quick resume at all times.
games can use ~13GiB of RAM, 5 x 13 = 65
Hamster over rat any day.No because the PS5 doesn't even have a CPU or any RAM.
Its just a hollow box with a hamster wheel inside.
Not true.Just as PS5 are hard to find so too are quick resumable games on Series consoles.
Well, from my experience, games on PS5 that support the activity cards and have crazy fast loading make Quick Resume redundant, from the OS menu just click on an activity card and in 3 seconds you're inside the game ready to play. I suppose the more time passes we will see more games that fully utilize these features.Technically speaking, quick resume is hardware related right? Does the XSX and SX have internal hardware that the Ps5 doesn't have? They both have SSD's with Sony's being the superior from what I understand so what is stopping them from implementing this awesome feature.
I am almost certain memory is compressed before dumping. They are not just dumping 14GB of RAM into SSD. It can be implemented easily if they want to and it won't surprise me if it is on the roadmap of features. Sony published lots of patents on sharing game states like a demo where you can share a level to another user.
Well, from my experience, games on PS5 that support the activity cards and have crazy fast loading make Quick Resume redundant, from the OS menu just click on an activity card and in 3 seconds you're inside the game ready to play. I suppose the more time passes we will see more games that fully utilize these features.
I don't think so. Quick Resume is effectively hitting 'pause' on a virtual machine and PS games don't run in a VM as far as I know.
It's a very common feature of virtualization software. But enabling it on a host machine is whole different ballgame.
They already do it for the suspend and resume feature. It would be basically the same but storing in the SSD several games instead of one and without needing to go to stand by mode to suspend a game. Plus obviously reserving a part of the HDD for it to secure there is always enough SSD for it.I don't think so. Quick Resume is effectively hitting 'pause' on a virtual machine and PS games don't run in a VM as far as I know.
It's a very common feature of virtualization software. But enabling it on a host machine is whole different ballgame.
I have both xsx and ps5. Give no shits about this.
EDIT: Please disregard this list. Many have since proven it's inaccuracy.Not true.
Suspend and resume does not write to the SSD: the data is left in memory. That can be done w/o virtualization... a full memory dump, can't.They already do it for the suspend and resume feature. It would be basically the same but storing in the SSD several games instead of one and without needing to go to stand by mode to suspend a game. Plus obviously reserving a part of the HDD for it to secure there is always enough SSD for it.
Less than 10 percent of games in this list. And of those listed some have issues.
In that case how is PS5 able to run in stand by mode consuming almost no power?Suspend and resume does not write to the SSD: the data is left in memory. That can be done w/o virtualization... a full memory dump, can't.
Suspend is not the same as quick resume.
The way that snapshots usually work on VM software is that memory contents are written to disk in two separate files. One of these files is the full memory map that gets written to disk, say, once every 10 minutes. And when you take a snapshot then the second file only contains the changes made since the first file was created and is usually far, far smaller.we don't know that tho, and honestly I'm not sure if they could compress THAT fast... I mean they have a compression block in there to help with at least decompression, but it's hard to say.
to me it seems to fast to actually compress and then decompress + write on SSD + read from SSD withing 5 seconds or less (which is how fast you can usually switch from one XS game to the next)
My point is that quick resume is hard to find. It would be better for me to buy multiple Series X and have standby for each family member than to try and hope for quick resume to be available.That does not make what I said any less true.
Also, the list is not up to date.
Because it takes very little power to leave data in memory.In that case how is PS5 able to run in stand by mode consuming almost no power?