BlackSalad
Member
dunno if this applies, but I've seen some crazy stuff in quake 3 threewave in terms of rocket-jumping. INSANE
Roland Hood said:Can someone explain this one? Looks pretty straightforward to me![]()
DavidDayton said:![]()
Well, you can't make either of those jumps unless you are running at full speed... which means you have to make a long jump, land precisely on the middle point, then jump again before you lose momentum. The problem is that it's easy to overjump the middle.
SMB3 had some nice jumps, but I can't think of a specific one at the moment.
Mike said:Yeah, a lot of new people discovered videogames and became fans. How terrible.
Roland Hood said:I see. I don't think I could do that. I assume you'll want to be grabbing those coins, too.
Reilly said:wtf, have you never played Mario Bros?
Roland Hood said:Don't think so. My first real recollection of Mario was Super Mario World on SNES.
I've got some of the older Mario's on GBA but never really bothered to play them. I think there's like 2 or 3 of them but frankly speaking I never played them enough to differentiate.
Roland Hood said:Don't think so. My first real recollection of Mario was Super Mario World on SNES.
I've got some of the older Mario's on GBA but never really bothered to play them. I think there's like 2 or 3 of them but frankly speaking I never played them enough to differentiate.
Leondexter said:It's not really a "jump", but in games by Rainbow Studios (Motocross Madness, ATV Offroad Fury, Splashdown), when you get to the edge of the map in free roaming mode, the game rockets you back to the middle of the map. In Splashdown, a giant squid throws you. It's quite a flight.
Jeff-DSA said:I'm not against newcomers, it's just that they think that gaming began with Halo and revolves around it. It's a little annoying when discussing "all-time" gaming topics.
I'm not against newcomers, it's just that they think that gaming began with Halo and revolves around it. It's a little annoying when discussing "all-time" gaming topics.
Roland Hood said:That reminds me of Waverace 64, I think it's the fortress course or whatever they called it. When you race it in reverse, right at the beginning if you smack a wave head-on at just the right time you can go flying and *I think* cut the 1st corner.
Leondexter said:Yeah, it may not be the biggest jump, but it WAS the first time in gaming history you could catch air off of a wave (in 3D, at least). Hell, it's still one of the very few times you can--water may look nice these days, but water physics still bite big time. Bring on the next gen!! More water!!
Haha, have you ever done that outside the castle, fly as high as you possibly can until your cap runs out? Then try to land on the tip of the castle so it looks like you get impaled by the sick at the top. Someone made a video of that years back, it was some funny shit...pakbeka.. said:EDIT: to stay on topic, it's not really a jump, but back when mario 64 came out I used to spend my time launching from a cannon with the wing cap and doing stunts while flying
.Minotauro said:Trackmania Sunrise: the whole game
Roland Hood said:Thanks, heard good things about it but I'm more of a console gamer. My PC's about the same as yours so I'm gonna check it out.
Jeff-DSA said:I swear, with the introduction of the Halo franchise we gained a TON of gamers that don't quite realize that gaming began decades ago...
DCX said:ATV Offroad Fury has some of the best jaw dropping jumps i have ever witnessed, not to mention the impact of the landings!! Ouch...but still funny as shit!
DCX
Newbie said:Gotta admire SSX3's jumps, some of them were just fucking epic
Heck yes, climb to the top of that tree all the way at the top, then do a spin jump into a rocket boost off the side! You fall sooooooo far!I've got a Blue Pants said:Mario Sunshine, at Loki Bay. I love climbing to the highest spot on the map, and DIVING OFF INTO THE WATER! omf.g
DavidDayton said:SMB3 had some nice jumps, but I can't think of a specific one at the moment.
Jado said:The desert stage with the sun. I don't quite remember what caused it, maybe it was a ramp, but one jump in the game would send you over the game screen for a long time (10 seconds maybe?). This was as regular non-flying Mario btw.
PhoncipleBone said:![]()
This jump alone shows why Mario is so terrifying and yet so fucking brilliant at the same time. I lived in fear of this jump and a few others like it during that game. But man you feel good when you breeze past it. That you have developed yourself to a point where it is effortless. Just beautiful design, simplicity at its finest.
PhoncipleBone said:This jump alone shows why Mario is so terrifying and yet so fucking brilliant at the same time. I lived in fear of this jump and a few others like it during that game. But man you feel good when you breeze past it. That you have developed yourself to a point where it is effortless. Just beautiful design, simplicity at its finest.
Ferrio said:![]()
That jump is nothing compared to the lost levels. I remember in lost levels there's a jump like that..... but there's one part where it's impossible to jump over... and you have to ricochet off of 3 flying turtles to clear it.