Crimson Alliance Announced [Certain Affinity, XBLA Action RPG, Screenshots]

Apr 9, 2006
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#1
Crimson Alliance will be officially unveiled tonight at the Rooster Teeth fan event, according to Certain Affinity.

miladesn said:
http://www.facebook.com/CrimsonAlliance?sk=info
Crimson Alliance is the new action RPG from Certain Affinity! It takes everything we've learned about high action from working on shooters like Halo and Call of Duty, and everything we love about the fantasy genre, but gets rid of all that tedious backpack rummaging, and boring dialog!
miladesn said:
 
Apr 9, 2006
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#3
REMEMBER CITADEL said:
Nice! Fingers crossed it has anything to do with Crimson Skies. Although it probably doesn't, since then it would be called Crimson Skies: Alliance.
Yeah, I've been think that too. At least I think it's safe to assume that it's going to be a downloadable title. You can always expect great things from these guys, they do quality content.

Thanks for the mods for making this a new thread. Should've done it myself.

EDIT: Actually, the news was posted yesterday, so was the unveiling already on Friday? Anyways, we'll be seeing more on E3.
 
Dec 5, 2009
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#12
I thought it was a pretty interesting coincidence that Certain Affinity and Bungie, who've often worked together in the past, both trademarked something to do with "Crimson". If Bungie had still been with Microsoft, it'd definitely have meant something, but alas.
 
Oct 29, 2007
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#20
Crimson Alliance is the new action RPG from Certain Affinity! It takes everything we've learned about high action from working on shooters like Halo and Call of Duty, and everything we love about the fantasy genre, but gets rid of all that tedious backpack rummaging, and boring dialog!
So, no backpack rummaging? Does that mean no loot or inventory stuff?
 
Aug 23, 2009
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#21
Crimson Alliance is the new action RPG from Certain Affinity! It takes everything we've learned about high action from working on shooters like Halo and Call of Duty, and everything we love about the fantasy genre, but gets rid of all that tedious backpack rummaging, and boring dialog!
Dudebro action rpg?
 
Dec 11, 2010
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#22
Crimson Alliance is the new action RPG from Certain Affinity! It takes everything we've learned about high action from working on shooters like Halo and Call of Duty, and everything we love about the fantasy genre, but gets rid of all that tedious backpack rummaging, and boring dialog!
In before hundreds of people claim it's "not an RPG".
 
Jan 13, 2008
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#28
brotkasten said:
Because downloadable games are not real games, duh! *derp*

I'd like to see a game like that with a bigger budget. But then again, we don't know anything yet, so xbla could be perfect. Isn't this 360 exclusive?
Dunno, Microsoft seems to be the publisher if we go by the tradelisting.
 

Shig

Strap on your hooker ...
Sep 30, 2004
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#40
bengraven said:
Do not want.
So you have no predisposition for, say, Zelda? Alundra? Beyond Oasis?

It's actually pretty concerning how few western devs have attempted the genre relying mostly on the progression of the main game to goad people on, rather than throwing a bunch of loot treadmills in their way to kind of misdirect their attention. I'm quite interested to see one that eschews the overbearing emphasis on shiny trinkets.
 
Aug 12, 2009
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#41
Kafel said:
so when is the event (what is it exactly btw?) and how can we see any footage of it?
actually it was last night, it's over.

facebook said:
Thanks to all our fantastic friends at Rooster Teeth for the warm welcome tonight! We love you all, and felt honored to get to show a first look at our game to such a vibrant community!
 
Dec 4, 2007
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#42
MightyHedgehog said:
I'd would just like some truly action-based ARPGs being made for consoles instead of being limited to nothing but Diablo descendants that specialize in gear gathering and skill tree maneuvering. More action and tactics, less inventory and stat/build management.
Isn't what you're describing just an action game?
 
Sep 15, 2006
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REMEMBER CITADEL said:
I always thought it was combat combined with character development.
Character development is fun for the same reason loot management is. Combat is just the way to get more loot and levels.
 
Jun 7, 2004
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#46
Tobor said:
Combat is just the way to get more loot and levels.
And this, to me, explains why combat becomes boring as hell very quickly in most loot games. I want more focus on intelligent enemies with logic and patterns to exploit in battle scenarios rather than it just being a clash of numbers. Halo/F.E.A.R.-quality of AI + Mount & Blade + Zelda inside of a coop-friendly framework would be nice some time in the future.
 
Sep 15, 2006
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#47
MightyHedgehog said:
And this, to me, explains why combat becomes boring as hell very quickly in most loot games. I want more focus on intelligent enemies with logic and patterns to exploit in battle scenarios rather than it just being a clash of numbers. Halo/F.E.A.R.-quality of AI + Mount & Blade + Zelda inside of a coop-friendly framework would be nice some time in the future.
Thats fine, there's room for God of War and Devil May Cry in the marketplace, I'm just not interested. I like my action RPGs full of loot.
 
Nov 28, 2005
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#50
Shig said:
So you have no predisposition for, say, Zelda? Alundra? Beyond Oasis?

It's actually pretty concerning how few western devs have attempted the genre relying mostly on the progression of the main game to goad people on, rather than throwing a bunch of loot treadmills in their way to kind of misdirect their attention. I'm quite interested to see one that eschews the overbearing emphasis on shiny trinkets.
Sure, those games were great. Some of my favorites of the 16 bit era.

But if BO was made these days I would want glittering, 4 socketed, blue level-quality Chest Plate of Oblivions in it.