There's no way Valve would ship any product in that state. Both console versions of Portal 2 will be perfectly playable.Cornbread78 said:I mean for consoles with all the talk from Gabe. I will have to wait and see, sometimes you just have to fear the "Bayonetta effect" on a port...
jett said:Both console versions have such an awful framerate. Crytek fail.
These aren't retail builds, you fail.jett said:Both console versions have such an awful framerate. Crytek fail.
jett said:Both console versions have usual 20-30 fps framerate.
StuBurns said:These aren't retail builds, you fail.
i know crytek made some bold claims early on, but if you understand the kind of multiplatform tools this engine has you'd be amazed. you can work on your dev PC and instantly see how the new level/textures/whatever look and play on your 360 and ps3 dev kits side by side. that's amazing really and it has the potential of leading to the PS3 getting better multiplatform support.The Omega Man said:lol I doesn't help that Killzone 3 literally puts this engine to shame at least on the PS3.
The Omega Man said:lol I doesn't help that Killzone 3 literally puts this engine to shame at least on the PS3.
The game isn't far off, but that's no indication these builds aren't old. And no, they're from EA, Crytek mentioned it last week. The version they showed on the Gamespot video the other day was notably smoother than the video EA put out.jett said:Isn't this game less then a month away, and aren't these videos are direct from Crytek? Keep the faith alive.
the 360 is version sub 720. the question is is whether or not this is MORE sub 720.Corky said:downloaded the 150mb 720p file from gamersyde
It looks like the game was running at sub 720p resolution, and below 30fps at that. But again it's just a clip and my eyes aren't accurate measuring tools so
plagiarize said:i know crytek made some bold claims early on, but if you understand the kind of multiplatform tools this engine has you'd be amazed. you can work on your dev PC and instantly see how the new level/textures/whatever look and play on your 360 and ps3 dev kits side by side. that's amazing really and it has the potential of leading to the PS3 getting better multiplatform support.
that said, you can't really expect a dedicated engine designed for one game and one platform to be surpassed by a multiplatform engine like CryEngine 3 (but again, if you want to call out Crytek for their unrealistic promises, feel free).
plagiarize said:the 360 is version sub 720. the question is is whether or not this is MORE sub 720.
And it seems they actually have with the multiplayer, no? Didn't the analysis of the 360 demo show that the FPS never fell beneath 29 or something like that?StuBurns said:I'm not saying they'll hit 30 solid or anything, but I wouldn't write them off as incompetent just yet.
Many a junior blood shall be spilled!shagg_187 said:I CANNOT wait for eurogamer and digitalfoundry and the rest to do comparison of PC, PS3 and 360 version. Fanboy tears shall be bitter and sweet!!
Indeed yeah, it was basically rock solid 30 from the analysis that came out (the 360 version). Very little screen tear too. However the single player is unlikely to match that kind of performance, although it'd be nice.The Nature Roy said:And it seems they actually have with the multiplayer, no? Didn't the analysis of the 360 demo show that the FPS never fell beneath 29 or something like that?
The Omega Man said:Actually I agree with what you say, but after Crytek claiming that this engine would be the ultimate awesomeness in consoles I can't help but feel a little bit underwhelmed. I do want this engine to be amazing and to run ultra smooth so other games can use it as well.
Could be but singleplayer will also likely be much prettier (and I felt the multiplayer looked rather nice).StuBurns said:Indeed yeah, it was basically rock solid 30 from the analysis that came out (the 360 version). Very little screen tear too. However the single player is unlikely to match that kind of performance, although it'd be nice.
I don't know about Crysis 2 but the first title was technically a sandbox game. If that's the case with the second one too then that's kind of an apples and oranges comparison.The Omega Man said:lol I doesn't help that Killzone 3 literally puts this engine to shame at least on the PS3.
that's stretching it a bit. this isn't a sandbox game in the way that it effects the engine itself. it was sandbox in mission structure and gameplay design, but not world design. you had seperate levels that fit entirely in your PCs memory, rather than a big massive open world.SapientWolf said:I don't know about Crysis 2 but the first title was technically a sandbox game. If that's the case with the second one too then that's kind of an apples and oranges comparison.
Yep, here's the video: http://www.youtube.com/watch?v=lr5lrgHqhIs It definitely looks smoother than the Road Rage video they put out earlier. I'm guessing that's the case with the PS3 video as well as that Road Rage video: older builds.StuBurns said:The game isn't far off, but that's no indication these builds aren't old. And no, they're from EA, Crytek mentioned it last week. The version they showed on the Gamespot video the other day was notably smoother than the video EA put out.
I'm not saying they'll hit 30 solid or anything, but I wouldn't write them off as incompetent just yet.
This is what is interesting me in the game, the way you can approach different situations. I love all kinds of FPS games: COD, Battlefield:BC, Killzone, Far Cry 2. Crysis 2 maybe seems a little closer to Far Cry 2 in letting you handle encounters in different ways.Zzoram said:Crysis gameplay is more similar to Halo in terms of open spaces with multiple angles of approach to set piece encounters than the corridor shooters like CoD. I think people who like Halo will really enjoy Crysis 2. People expecting CoD may or may not like it.
Was the single player version confirmed not 720p? The configuration file says it is and we know the MP demo wasn't 720p exactly, but that may have just been to help get the locked 30fps in MP.plagiarize said:the 360 is version sub 720. the question is is whether or not this is MORE sub 720.
kerrak said:Is it me or this game looks boring?
we don't know for a fact no, but until we see otherwise i think it's safe to presume both modes will have the same resolution. unless someone has examples of a game where the resolution is worse in MP than SP, or an instance of the native resolution changing from demo to full game, i'll keep presuming what we saw in the MP demo on 360 is going to be an accurate example of resolution in both modes.Kibbles said:Was the single player version confirmed not 720p? The configuration file says it is and we know the MP demo wasn't 720p exactly, but that may have just been to help get the locked 30fps in MP.
Ditto, I got BLOPS on ps3 mostly because I only have friends on that system, but damn did it hurt. I had lots of fun with it, but sometimes those visuals hurt my eyes. I got RDR for 360 and, even though it was a beautiful game, I never took it online even though I have a gold account.X-Frame said:As long as the PS3 version is more or less the same as the 360 I will go PS3, but if it takes after BLOPS, Bayonetta, RDR, etc I will have to go 360 (which sucks because I have no friends on the 360).
Jadedx said:I only played an hour of KZ3 at a friend's house but this to me looks better, and the 360 vids I saw look better than this.
plagiarize said:the 360 is version sub 720. the question is is whether or not this is MORE sub 720.
McLovin said:Ditto, I got BLOPS on ps3 mostly because I only have friends on that system, but damn did it hurt. I had lots of fun with it, but sometimes those visuals hurt my eyes. I got RDR for 360 and, even though it was a beautiful game, I never took it online even though I have a gold account.
yes you can upgrade your suitBeeDog said:While rewatching the video, I noticed that when the player stealth-kills the alien, a message says "Collected 100 Nano Catalyst". Does this game feature some kind of upgrade system, or is that simply ammo of some sort?
EDIT: nevermind, noticed the energy bar filled up.
BeeDog said:While rewatching the video, I noticed that when the player stealth-kills the alien, a message says "Collected 100 Nano Catalyst". Does this game feature some kind of upgrade system, or is that simply ammo of some sort?
EDIT: nevermind, noticed the energy bar filled up.
After playing the original and the MP Demo a few weeks ago on the 360, I'm just not ready to jump into Crysis 2.
Mooreberg said:I hated the multiplayer demo. Constant invisibility camping = zzzz. At least in Reach people become visible when they move or fire a weapon. I'll rent this down the line to try out the campaign but there are too many good shooters coming out for it to be a purchase.
Mooreberg said:I hated the multiplayer demo. Constant invisibility camping = zzzz. At least in Reach people become visible when they move or fire a weapon. I'll rent this down the line to try out the campaign but there are too many good shooters coming out for it to be a purchase.
X-Frame said:As long as the PS3 version is more or less the same as the 360 I will go PS3, but if it takes after BLOPS, Bayonetta, RDR, etc I will have to go 360 (which sucks because I have no friends on the 360).
domlolz said:crysis of duty
domlolz said:crysis of duty
You become visible when you fire a weapon in this too. And if I remember right and it's like Crysis, you instantly lose all of your suit energy (and armor ability) if you fire before manually turning your cloak off first.Mooreberg said:I hated the multiplayer demo. Constant invisibility camping = zzzz. At least in Reach people become visible when they move or fire a weapon. I'll rent this down the line to try out the campaign but there are too many good shooters coming out for it to be a purchase.