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Cyberpunk 2077 – It Took CDPR “Multiple Years” To Nail Down the Game’s Art Direction.

IbizaPocholo

NeoGAFs Kent Brockman

According to the game’s Quest Director Mateusz Tomaszkiewicz, it really was a long process- one that took multiple years, in fact, and plenty of collaboration between the writers, the artists, the concept artists, and more.

“It took us multiple years to figure out how we wanted to approach the game,” said Tomaszkiewicz while speaking with GamingBolt. “At first, we started somewhere by the time The Witcher 3 was already in development. We created a smaller team that started working on the setting itself. How does it relate to the original [Cyberpunk] 2020; how the architecture and art style should be, and so on. It was a long process that took multiple years between the writers, between the concept artists, between the artists from The Witcher 3 project, and so on. It was a lot of work and a huge challenge since it was a new setting for us. But I think we’ve reached something very special and something truly interesting.”
 

TeamGhobad

Banned
Ya first art direction sucked and looked generic dark blade runner. im glad they changed it but people wanted the generic dark and now its a mix of both. i still prefer the colorful 2018 trailer.
 
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