I wish they'd show the actual nighttime so we cans see if the lighting pops vs this constant day or dusk scenes they keep showing. Also chromatic aberration needs to be an option in every game that uses it, it's an awful effect that should have died off years ago.
Yeah, at this point only question for me is whether to upgrade GPU (also possibly CPU. from Ryzen 5 2600...) and buy a new monitor, or buy PS5 version. I still think console version will be inferior, even on next gen.
Yes, gameplay gets the big question mark at this point.
I have little doubt that CDPR will deliver on the story and world building fronts, But the Deep Dive video didn't exactly inspire confidence with regard to mechanics. That hacking minigame, for example, moving hex codes around, seems very uninteresting and that it'd get old rather quickly. Maybe I got it wrong. Or, hopefully, they've revamped it.
At that point that was more to attract new employees than anything. Real production started after TW3 expansions, at least IIRC. Surely they had something done before that, but as the TW3 premiere was getting closer I think they were moving the staff from guns to swords.
So the shooting mechanics may be bad? The Witcher 3 all over again where the main gameplay is shoddy. Add a forced FP mode and this game will have to get some great hands-on impressions for me to be interested.
I'm excited for this game.. and it's a good thing some journalist/youtubers got to play the game for 4-5 hours.. but these preview events are always a bunch of fluff.. everyone is in hype beast mode, happy to get the chance to preview the game, afraid of losing those chances in the future if they are anything but positive.
Expect lots of glowing praise with vague "the game still has a long way to go" stuff (AKA it was a buggy mess.)