I remember painstakingly trying to complete certain bugged out missions out of pure "fuck you, i'll make it work" mentality.
It's only really when I got to the game ending, and saw my stupid character with his mouth wide open as the pre-epilogue chapter begins, that I finally realized how janky the game was. Because if the ending of your game has a pivotal cutscene with a glaring bug in front of your audience face, you dun goofed.
CP2077 was only successful financially because it released during a time where everyone was cooped up at home with nothing to do.
As I said before, time will give the benefit to Cyberpunk. Now it's the correct time to play it (on PC and next gen consoles only).
Like Fallout 3 and New Vegas, it got issues at launch, but became classics anyway.
Fyi to steam users, achievements are bugged with the latest patch and the frame drops when opening the map as well as some other random drops due to how shit its optimized cpu-wise. I used to have an average of 80 fps with RTX off before this patch and 1.5 and now it even drops to 45's but the more they fix shit, the more demanding it gets because CDPR are unable to add shit without optimizing it. I wanted to replay it but now Ill have to wait until I either upgrade and or wait for 4k series and a better cpu or just they fix this shit(unlikely).