Cyberpunk 2077 will seemingly feature flying vehicles

#1
I think this is new, but I could be wrong.

CD Projekt said:
CD PROJEKT RED is looking for a talented Gameplay Programmer to join our outstanding team in Warsaw. The person in this position will cooperate with Gameplay & Level Designers teams to create the whole architecture of vehicle related code, and the physics of driving / flying in those vehicles. It will involve C++ coding as well scripting skills. If you are ready to take up this challenge, send us your application!

DAILY RESPONSIBILITIES IN A NUTSHELL
Creating the whole architecture of vehicle related code and the physics of driving / flying in those vehicles.
Source: http://en.cdprojektred.com/jobs/vehicle-gameplay-programmer/

They're also aggressively expanding:

CD PROJEKT RED was born out of raw passion for video games. Founded in 2013, the Krakow studio functions as a creatively independent studio working closely with the Warsaw team on it’s core properties including The Witcher 3: Wild Hunt and Cyberpunk 2077. At the moment, we are expanding our studio and we want to double or even triple our size in very short time.

As a Gameplay Designer in our studio you would have chance to develop your skills in one of the most-expected AAA game. We are focusing on high quality and do our best to offer players amazing gameplay experience. Within a team, we are open for new initiatives as well as often feedback which helps us growing. What’s more currently we are developing our gameplay team in Cracow (from 2 people to even 6) so you will have chance to be a part of this change.

We are looking for Juniors, Specialist, Seniors and Lead.

REQUIRED SKILLS & EXPERIENCE
Experience with narrative, multiplayer and/or shooters.
Source: http://en.cdprojektred.com/jobs/gameplay-designer-krakow/
 
Apr 21, 2015
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#19
Not if they want to work on multiple projects at the same time.
Yep they've already basically said they are turning into a multi-team, multi-project studio. They are going to need the staff.

I fully expect Witcher 4 to hit within 2 or 3 years of Cyberpunk. Pretty sure its already in pre-production there with another team.
 
Jan 10, 2007
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#35
I wonder if the entire game will be spoiled/revealed through job postings. Maybe the game itself will be all about doing jobs from job postings and this is some form of meta-advertisement.
 
Jun 7, 2013
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shower
#37
Didn't they already have like 300 or more people working on Witcher 3? Doubling or tripling that would be a huge team.
I'd interpret the OP as them wanting to double or triple the size of their Krakow studio specifically, which is not their main studio. No idea how large this studio is, but since they mention increasing the gameplay team there from two to six people, I'd say it's rather small at this time. No game development studio in their right mind would triple the number of their overall employees in such a short amount of time. That seems like a recipe for disaster.
 

JaseC

gave away the keys to the kingdom.
Jul 30, 2009
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#38
Let's fix that. It ain't coming out for years.
It's been in active development for over three years now (Eurogamer visited CDPR in Autumn [Sep-Nov] 2013 -- eight+ months after the release of the teaser trailer, which doubled as a recruitment drive -- and noted that the team was 50 people strong). Mid-late next year isn't outside the realm of possibility, but 2018 with a potential slip into 2019 strikes me as far more likely.