John Rabbit
Banned
Hey look someone intelligent.Chrange said:Is the game fun? It is? Great, then I'll play it.
Hey look someone intelligent.Chrange said:Is the game fun? It is? Great, then I'll play it.
selig said:long story short: if this was called "God of War 3", you´d be all over it.
GuardianE said:And in will come a slew of people discrediting the initial post as that of a rabid God of War fan when they miss the point of the topic entirely.
It's a lost cause, really.
polyh3dron said:God of War was a completely original game and in no way was it a Devil May Cry ripoff, no siree.
Dr. Zoidberg said:When I read OPs like this one, I can't help but think of Comic Book Guy from the Simpsons sitting at his computer typing it.
Personally, there's a point where I just say: What do I care, it's just a video game/movie/book/etc. More important things to get worked up over.
Monroeski said:The only "backfire" I have to provide is that this type of thing is nothing new in games, film, literature, art, or whatever you want to list. Like it or not, for better or for worse, it's been around for much, much longer than you or me and it is never going to go away.
selig said:isnt gow3 the game that has you ripping off a guy´s head, slowly, in full detail? thats more insulting than showing nipples and whatever...just imo though
dude why did you even post in this thread?selig said:long story short: if this was called "God of War 3", you´d be all over it.
Tonza said:The most insulting thing is the reprint of poem with the games art.
Are you going to argue that God of War is as similar to Devil May Cry as Dante's Inferno is to God of War?polyh3dron said:God of War was a completely original game and in no way was it a Devil May Cry ripoff, no siree.
Dacvak said:That's perfectly acceptable. The originality of the game isn't what bothers me; I play literally every Mario and Zelda game, which are all the same exact formula. The problem is that Visceral does not own or have any part in God of War, and they're literally stealing the game from Santa Monica studios. That's not only fucked up, it's backwards in how we should be progressing in the gaming industry. They're not just making a shitty game, they're slowing down the evolutionary process for our industry. You think I'm wrong? How many god-awful GTA clones did we have to suffer through? Those developers could have been working on something original and innovative instead of a copy-cat version of a successful franchise.
Dacvak said:classic work of literature that it will forever stain.
Sho_Nuff82 said:http://art.penny-arcade.com/photos/759954321_E7mFJ-L.jpg[IMG]
[/QUOTE]The thing about this comic/opinion is that Darksiders actually tries to be different in the sense that it marries a ton of different concepts from different games into one. Sure some of the stuff are shockingly blatant rips (boomerang from Zelda, etc), but again, it at least attempts to put concepts from other games in there as well (there's even a TPS minigame in it!).
Dante's Inferno doesn't do this (at least, nothing I've seen or played). It's just a straight up God of War ripoff. It doesn't try to do a damn thing different.
He seemed fairly calm. I didn't feel a strong desire to ask him to chill out the way I felt with the OP.robotzombie said:And yet here you are, on NeoGAF, taking the time to click into this topic, read it, and comment yourself.
Jtwo said:Oh Please. Shitty knockoffs are made all the time.
I agree to a certain extent, but the point here is where do we draw the line? Like, there's a difference between making a knock-off game that's similar to another, and a game that's literally a complete carbon copy in every way except the setting. Like, no one would call Banjo Kazooie a blatant rip-off of Mario 64, because it does so many things different. Sure, it's still a 3D platformer, but it has it's own character.slasher_thrasher21 said:I see your point, I do but really this has been going on forever. What about the countless FPS games? What about the platform games that popped up everywhere after Mario 64. Hell everyone was copying the "obtain a star" type objective after that. This happens so many times. I mean, I don't mind clones of games when there good. They might not be fantastic but if it gives me a chance to glimpse into a world I haven't yet, consider me happy. (with Dante in mind, Hell has always been a setting I wanted to be focused on in a game) I mean I could call Bayonetta a blantant rip off of Dantes or Ninja Gaiden, or vice versa etc. They both have combo driven combat, gore, over the top attacks and bosses, and experience driven. The list can go on and on with what games copy each other. Some really blantly... others not so much.
Now granted if Visceral took the fundementals of what GOW is gameplay wise and made a game about some rogue titan destroyer, who was going to battle various greek mythologic beasts in a land of time he was swept up into to avenge the death of his family... I'd call extreme bullshit and it would be so obvious they were trying to ride on the tail of GOW series. So in my humble opinion about Dante, is the same I viewed Dead Space. The team at Visceral are deveolpers and avid game players and they have titles they really loved like RE4 and GOW! So they took Dead Space and made it there own version of RE4 (people bitched about this alot back when Dead Space was first announced btw) and I simple see Dantes as game aimed at the fans of GOW, regardless of how much they copied, its a new setting, and they picked a interesting adaptation (to manys peoples dissapointment). Yet its so far from the Greek Mythology thing that I don't mind.
Revolutionary said:The thing about this comic/opinion is that Darksiders actually tries to be different in the sense that it marries a ton of different concepts from different games into one. Sure some of the stuff are shockingly blatant rips (boomerang from Zelda, etc), but again, it at least attempts to put concepts from other games in there as well (there's even a TPS minigame in it!).
Dante's Inferno doesn't do this (at least, nothing I've seen or played). It's just a straight up God of War ripoff. It doesn't try to do a damn thing different.
Dacvak said:I agree to a certain extent, but the point here is where do we draw the line? Like, there's a difference between making a knock-off game that's similar to another, and a game that's literally a complete carbon copy in every way except the setting. Like, no one would call Banjo Kazooie a blatant rip-off of Mario 64, because it does so many things different. Sure, it's still a 3D platformer, but it has it's own character.
Dante's Inferno lacks all originality. It's not a knock-off, it's not even a rip-off... It's blatant plagiarism. How should we react to that?
Dacvak said:That's perfectly acceptable. The originality of the game isn't what bothers me; I play literally every Mario and Zelda game, which are all the same exact formula. The problem is that Visceral does not own or have any part in God of War, and they're literally stealing the game from Santa Monica studios. That's not only fucked up, it's backwards in how we should be progressing in the gaming industry. They're not just making a shitty game, they're slowing down the evolutionary process for our industry. You think I'm wrong? How many god-awful GTA clones did we have to suffer through? Those developers could have been working on something original and innovative instead of a copy-cat version of a successful franchise.
Sho_Nuff82 said:http://art.penny-arcade.com/photos/759954321_E7mFJ-L.jpg[IMG]
If I recall, much of GAF had the same problem with the first Saints Row. Personally I'm never going to crusade against "more of a good thing" until I get tired of playing it.
How many of the GTA clones are TRULY awful? If we're splitting hairs here, Crackdown, Infamous, Saints Row 2, and Just Cause are GTA clones. The original True Crime at least had free look aiming, years before GTAIV.[/QUOTE]
God are u serious? r u just playin devil's advocate? you just said every sandbox game is a GTA clone....
a difference between "copy" and "inspiration", simple:
-Dead Space clearly in the same vein and genre as RE4 but its not a copy or "rip-off".
-Dante's Inferno not just share the same genre check list, but many God of War specific check list. Its a fuckin counterfeit.
slasher_thrasher21 said:I see your point, I do but really this has been going on forever. What about the countless FPS games? What about the platform games that popped up everywhere after Mario 64. Hell everyone was copying the "obtain a star" type objective after that. This happens so many times. I mean, I don't mind clones of games when there good. They might not be fantastic but if it gives me a chance to glimpse into a world I haven't yet, consider me happy. (with Dante in mind, Hell has always been a setting I wanted to be focused on in a game) I mean I could call Bayonetta a blantant rip off of Dantes or Ninja Gaiden, or vice versa etc. They both have combo driven combat, gore, over the top attacks and bosses, and experience driven. The list can go on and on with what games copy each other. Some really blantly... others not so much.
Now granted if Visceral took the fundementals of what GOW is gameplay wise and made a game about some rogue titan destroyer, who was going to battle various greek mythologic beasts in a land of time he was swept up into to avenge the death of his family... I'd call extreme bullshit and it would be so obvious they were trying to ride on the tail of GOW series. So in my humble opinion about Dante, is the same I viewed Dead Space. The team at Visceral are deveolpers and avid game players and they have titles they really loved like RE4 and GOW! So they took Dead Space and made it there own version of RE4 (people bitched about this alot back when Dead Space was first announced btw) and I simple see Dantes as game aimed at the fans of GOW, regardless of how much they copied, its a new setting, and they picked a interesting adaptation (to manys peoples dissapointment). Yet its so far from the Greek Mythology thing that I don't mind.
riceandbeans said:Blah, blah, blah. So what? If it's fun, nobody gives a shit. Look at Uncharted 2. It borrows the best from just about every game out there, lacks originality but gives a fantastic experience. Next time blog about it then wasting people time with your rant.
And for the record I hated God of War and the shitty context sensitive "PRESS X NOW!" crap it made you go through. Give me Ninja Gaiden Black over that crap.
There's the key difference.riceandbeans said:Blah, blah, blah. So what? If it's fun, nobody gives a shit. Look at Uncharted 2. It borrows the best from just about every game out there, lacks originality but gives a fantastic experience. Next time blog about it then wasting people time with your rant.
eh? Darksiders may borrow concepts from other games (just like all games borrow concepts from other games) but it isn't a 1:1 clone to Zelda or Metroid or GOW.slasher_thrasher21 said:Lets see how much Darksiders "rips off" other games.
Portal? Check. Zelda? Check. Metroid? Check. God of War? Check.
I loved Darksiders but really... it did nothing new. Not one thing. Inspiration from many games opposed to just one does not give it the "get out of jail free pass".
Dacvak said:I agree to a certain extent, but the point here is where do we draw the line? Like, there's a difference between making a knock-off game that's similar to another, and a game that's literally a complete carbon copy in every way except the setting. Like, no one would call Banjo Kazooie a blatant rip-off of Mario 64, because it does so many things different. Sure, it's still a 3D platformer, but it has it's own character.
Dante's Inferno lacks all originality. It's not a knock-off, it's not even a rip-off... It's blatant plagiarism. How should we react to that?
And it's a fun game too.PuppetSlave said:Lighten up. If it bothers you that much, go play some Conan. It's pretty good, it's kinda like Dante's Inferno.
robotzombie said:Well first of all your Bayonetta example is simply horrible, due to the fact that it was created by the creator of the original DMC, where all of these stylish action games spawned from.
Secondly, the difference between other games coping a gamestyle (sandbox game, cover shooter, collectathon 3d platformer) and this is that Dante's Inferno honestly didn't even try to make a remotely different game. I mean it goes down to how you open up a treasure chest. Really? They had to actually copy how treasure chest opening works in GoW? It makes no sense that they didn't even bother trying to differentiate itself
-viper- said:Uncharted uses third person cover. OH NOEZ, IT'S A GEARS OF WAR/KILLSWITCH RIP OFF.
Defcon said:What the hell is the obsession with hating on this game? It's like the hundreds of other games released a year that copy another successful game.
Uncharted has an atmosphere that at least to distinguish it from other games. DI jacks nearly everything it can from God of War. I'm convinced they decided to use the poem because the had nowhere else to go after they realized they couldn't actually put Kratos in their game.riceandbeans said:Blah, blah, blah. So what? If it's fun, nobody gives a shit. Look at Uncharted 2. It borrows the best from just about every game out there, lacks originality but gives a fantastic experience. Next time blog about it then wasting people time with your rant.
And for the record I hated God of War and the shitty context sensitive "PRESS X NOW!" crap it made you go through. Give me Ninja Gaiden Black over that crap.
keithm said:Why do people think that claiming "it's been like this forever" is a decent defense? Yeah, it has been like this forever, and look at the state of the gaming industry. Modern Day Shooter 27, WWII RTS 34, or Space Marine game 56.
If people don't start calling out the blatant knock offs, the gaming landscape is going to become more and more homogenized.
Yeah, that's literally exactly what we're talking about.Interfectum said:Pseudo intellectuals who are 'offended' by the use of Dante's Inferno in game form.
Hmm. So it's the exception to the rule. I can dig it.iammeiam said:There are really two things that make the DI/GoW situation sort of uniquely interesting:
1.) DI has a large budget.
*snip*
DI isn't so much doing this. The goal is less to evolve the GoW gameplay, and more to just see how much you can make copying known successes.
Defcon said:What the hell is the obsession with hating on this game? It's like the hundreds of other games released a year that copy another successful game.
slasher_thrasher21 said:Your picking those two out though, what about Ninja Gaiden? Sure overlook that obvious similar title.
Ummmm but they all play mechanically very similar. Uncharted just added in some platforming. And oh yeah the Tomb Raider series say hello! You know the chick that did the whole looking for treasure and temples and boopie traps before Uncharted. Oh wait but thats right Naughty Dog just merged Gears of War and Tomb Raider together, and so in essense we got an extremely original title. Go figure. (btw I enjoy all these games I'm mentioning fyi)
Interfectum said:I hope this game sells millions.
spandexmonkey said:Maybe I'm just not getting it, was God of War so horrible that anything that copies it will be just as bad?