TheCongressman1
Member
(Searched but didn't find anything, sorry in advance if old.)
Here's something someone showed to me today that I thought was really cool, the Dark Souls super aggressive enemies mod.
http://www.youtube.com/watch?v=Am35x29QKkQ
Rather than buffing enemies to do more damage or whatever, this mod simply makes enemies much more aggressive. They will start wondering around trying to find you way before you get close to them. Enemies are almost never in the same spot. They also won't retreat, and will chase you until you fight them. Lately I've been thinking about how certain enemies become a boring affair in DS games because they are always in the same spot and very predictable, so this was an awesome find for me.
Additional discussion: I think that something like this should be implemented in DS2 for a NG+ rather than just changing damage and health values. This is something that can really make the game feel fresh after several playthroughs.
Another thing this reminds me of, is how perfect DS would be with full modding capability. Custom stories and maps for this game would be amazing. I wish more people were working towards this, and if they are I would love to hear more about it.
Here's something someone showed to me today that I thought was really cool, the Dark Souls super aggressive enemies mod.
http://www.youtube.com/watch?v=Am35x29QKkQ
Rather than buffing enemies to do more damage or whatever, this mod simply makes enemies much more aggressive. They will start wondering around trying to find you way before you get close to them. Enemies are almost never in the same spot. They also won't retreat, and will chase you until you fight them. Lately I've been thinking about how certain enemies become a boring affair in DS games because they are always in the same spot and very predictable, so this was an awesome find for me.
Additional discussion: I think that something like this should be implemented in DS2 for a NG+ rather than just changing damage and health values. This is something that can really make the game feel fresh after several playthroughs.
Another thing this reminds me of, is how perfect DS would be with full modding capability. Custom stories and maps for this game would be amazing. I wish more people were working towards this, and if they are I would love to hear more about it.