Unless I'm buggin this and the new Friday the 13th game are the exact same concept, no?
The asymmetric multiplayer aspect is the same for the most part. However, the biggest difference to me, from playing DBD and seeing F13 gameplay is that in DBD, you can't instakill, whereas if you catch somebody in F13, you can. This brings a different kind of strategy in both games, as in DBD you have to decide whether to guard a hooked survivor and pick off anybody who potentially comes to save them or go away from the hook and try to find somebody who is trying to take advantage of the situation and fully fix a generator without killer intervention.