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Dear Splatoon, stop forcing game modes on me that I don't want to play!

Conversely, it counters human inertial tendencies to avoid unknowns or difficulties, which is usually the bigger cause of a lack of variety than "X is better than Y".
There has to be a happy medium between A) Not encouraging players to try new things and B) Forcing them to try new things.
 
I don't mind the rotation. If I really don't like what's on offer I play something else.

Also OP you hate Tower Control? Tower Control is amazing, I don't even understand you.
 
The real question, which afaik hasn't been answered yet, is how come I can't change my weapons and gear without leaving the lobby? I'd rather do that than play the squid jumping game.
 
The rotation of ranked modes feels like it was done for two related reasons.

1. So that you would be more likely to play modes you may not be interested in. After actually playing them for a time maybe people with initial negative opinions will come to enjoy them.

2. If all three modes were available players would flock to one or two modes in particular. As matches in the less pop modes would take longer to populate more and more players would migrate to the popular modes instead of dealing with the wait. Exasperating the problem.

There have been multiple examples of shooters who really only have Team Deathmatch as a mode with people playing.

With that said Splatoon has most likely greatly surpassed the initial expectations of sales and thus player population.

The game could probably supposed have two ranked play lists with two random modes.
 
The real question, which afaik hasn't been answered yet, is how come I can't change my weapons and gear without leaving the lobby? I'd rather do that than play the squid jumping game.

I think it kinda help with the relatively stable and speedy match making. No waiting for wishy-washy people. That's how it works with MK8.
 
Absolutely. Players shouldn't be forced into game modes to keep them artificially active.

So what if people could chose and the mode you like is barren? You will still be here complaining. You can't have it both ways.

At least with this way modes will always have players no matter the popularity.

The unfortunate truth is that the population is low compared to other shooters.

This is the best for the health of the playerbase.
 
It's not OP, but I can't deny that it's a strong Weapon. I won so much after switching from the Roller to the Aerospray

It's the games easy mode weapon. It requires next to no skill to be decent with. There's no problem with that. But, you will definitely be more effective after learning the intricacies of other weapons.
 
Yeah I didn't care that much of the rotation before. But now that rainmaker released it's pretty annoying not being able to play that mode until the game wants. Saturday I was all pumped enjoying a rainmaker match when suddenly the freaking "Breaking news let's go back to the studio" window appeared and when I came back to ranked battles, Rainmaker was not available anymore. And I said this because the other two modes are now too boring compared to Rainmaker imo :(
 
Honestly OP, sounds like you just want to "play what you like" and that's pretty selfish.

Sarcasm? That's a major point of this kind of online gaming. You pick the gear and weapons you like, the mode you feel like playing at any given time and the maps you have the most fun in. This is a normal part of video game interactivity. Nothing about that is selfish.

Ever since Tower Control and the growing number of maps, my interest in Splatoon has decreased that I have not even checked out some of the new content. I can only play after work hours which means I don't see certain maps and certain modes for days, or weeks at a time if I take breaks from playing. I don't consider this setup a plus just because it supposedly unifies the playerbase. Frankly I don't believe that excuse holds any water. This game is very popular and I can see thousands in each game mode/map until people move on to Splatoon 2 on Nintendo's next platform. I bet even after a sequel there will still be a sizable community playing the older game.

At the very least the map count should be upped to 3 or 4 and the rotation should be reduced to preferably an hour, two at the absolute most. Each game is only a few minutes so you would plenty of time with plenty of variety in that hour or so. Two maps on a mode I may not like for FOUR hours? Who's seriously fine with being stuck playing the same map for roughly ten games in a row with the other map maybe appearing once or twice? No exaggeration, this has happened to me multiple times.

I have several loadouts with no problems switching, so that's irrelevant to the nature of my complaints.
 
It's annoying yeah. I understand why they do it but don't think they should.

It wouldn't be as bad if the modes and maps switched more often.


Edit: honestly can't believe the number of people blindly defending this and slamming the op.
 
Totally disagree with increasing the map count in rotation as long as the current equip system stays the same.

It would be nice to have playlists for all 3 ranked game modes. It seems like Nintendo doesn't think the online population can support it. This game has sold well but maybe a lot of the buyers are blue ocean casuals who don't put in a dozen hours+ a week, or maybe most players are actually just in Turf Wars and stay away from Ranked mode? My friend who has splatoon plays a lot and even streams, but is still a C- in ranked because of only playing turf wars, I wonder how many others there are like that.

When destiny came out i was also puzzled how modes like salvage were timed events rather than being regularly available, that game sold very, very well and yet bungie still didn't seem to trust that enough players would be available to support more than 5 playlists at a time.
 
At least make the mode and map switches every hour or so. Yeah that's only about 12 matches in ranked(depending on length) and 20 battles in turf wars, but that's way better than waiting 4 hours. 2 hours is pushing it even
 
Splatoon is really fun but there are major problems in the way the multiplayer is set up, and people are quick to write these off as 'Nintendo quirks'.

-We should be able to change loadouts before a match (or even in a match).

-More maps in rotation at a time. A lot of the times the same map gets picked multiple times in a row, it doesn't switch every round. The maps have a lot of replay value sure, but after playing one map 3 times in a row I get tired of it. If there were more maps in a rotation I would probably play Splatoon for longer at a time and more often.

-I think at least one more matchmaking playlist could be supported. Or if we could change loadouts then they could have multiple game modes to swap between in one playlist.
 
I like it. I get to play all the maps and modes without any issues. Make it every two hours and make the maps actually switch 50/50 as long as you're in the same lobby and it'd be perfect.
 
Splatoon is really fun but there are major problems in the way the multiplayer is set up, and people are quick to write these off as 'Nintendo quirks'.

-We should be able to change loadouts before a match (or even in a match).

-More maps in rotation at a time. A lot of the times the same map gets picked multiple times in a row, it doesn't switch every round. The maps have a lot of replay value sure, but after playing one map 3 times in a row I get tired of it. If there were more maps in a rotation I would probably play Splatoon for longer at a time and more often.

-I think at least one more matchmaking playlist could be supported. Or if we could change loadouts then they could have multiple game modes to swap between in one playlist.

You can change equipment in squads. It is not ideal but just the DIscord channel and squad up.

You really want people to change loadouts during matches? I would be pissed as hell if we have 3 people on the map because you are busy changing your loadout. Matches are 3-5 minutes on average.

Ye we need 3 map rotation

You dont want to spread the userbase too thin with a lot of modes/playlist, we already have turf war, ranked, squads 4 and squad 2, and private.

One of the best things about splatoon is no waiting. Just join and play in a few seconds. I can't say that about other shooters. There is very little downtime.
 
I dont like the ranked mode rotation either but I do understand why they are doing it

But the map rotation I really dont like, why can it just randomly pick 2 maps before every match and the lobby votes on which to play on, and then let us change our loadouts without backing out so problem solved
 
It's the games easy mode weapon. It requires next to no skill to be decent with. There's no problem with that. But, you will definitely be more effective after learning the intricacies of other weapons.

I thought roller was the "easy mode."

Is there a degree of snootyness with weapons that I'm not aware of?
 
I think Nintendo just doesn't know how to do that.

It's possible in a squad, it could be possible in a random. The only thing that would change is that every player needs to 'ready up' before the match can begin, perhaps they want the random matches to start as fast as possible without someone not pressing A making everyone wait.
 
I kinda agree, but I also like all the modes. If Nintendo has to stick with the rotation format, they really really need to up the rotation turnaround. 4 hours is way too long, it needs to be 2 or something.
 
I really hope that Splatoon comes out on their next home console with a completely revamped online experience. It could be the best TPS multiplayer experience but as it is right now, it is completely hindered by nintendos bass ackwards online ideology.
 
Options are always a good thing in my mind. You should be able to choose which mode you want to play in, particularly when it comes to Ranked play. The option to pick and change weapons between matches would also be nice.
 
I really hope that Splatoon comes out on their next home console with a completely revamped online experience. It could be the best TPS multiplayer experience but as it is right now, it is completely hindered by nintendos bass ackwards online ideology.

Cite some examples in this game that are "bass ackwards online ideology".

Options are always a good thing in my mind. You should be able to choose which mode you want to play in, particularly when it comes to Ranked play. The option to pick and change weapons between matches would also be nice.

Many gave reason why Nintendo didn't do it that way.
 
Exactly. There's a reason why modes and maps go barren.
It's mind boggling to me that gamers happily accept letting a publisher decide what they can play.
Maybe future consoles will keep your digital purchases locked down, and the hardware manufacturer can decide which two games you are allowed to play each day. I guarantee it will be defended with now "I'm forced to Play games that might've gone in the backlog".

As a soon to be Wii U and splatoon owner that does sound troubling. I think the OP has a point and wouldn't go through the trouble of making a thread if it didn't bother them. Choice is always good and the game is popular enough where this shouldn't be necessary.
 
This is the same Nintendo that has messages popping up in single player games asking you to take a break :/

For whatever weird reason Nintendo doesn't like the idea of players sitting in front of their games 24/7. I get around this personally by jumping in and out of Splatoon in the middle of their map/mode rotations (8PM-12AM usually) so that way I get a personal 2 hour rotation and usually see 8 maps if I'm lucky across the modes.
 
It should have become clear by now that they're doing this to not split the playerbase further.

Between Turf War, private matches, squad battles and ranked mode, there are already lots of splits happening. Letting you pick one of three modes in Ranked would lead to "can't find enough players, this sucks!"

Yep. It sucks as has limited my continued interest in the game as well. But it's just a consequence of being on a failed (sales wise) console.

Hopefully the NX sales a lot more and there's a lot bigger player base for a sequel.

Though I guess they could just make the ranked playlist shuffle all modes and maps randomly without splitting the base. I'd actually love that as I get tired of playing one mode after a few matches.
 
I think the idea of gamers know best and should be allowed to pick whatever they like contradicts the constant complaints that everyone's teammates are terrible in solo ranked mode. Why do you want to give all those people the ability to influence the game that you play? :P
 
You can change equipment in squads. It is not ideal but just the DIscord channel and squad up.

You really want people to change loadouts during matches? I would be pissed as hell if we have 3 people on the map because you are busy changing your loadout. Matches are 3-5 minutes on average.

Ye we need 3 map rotation

You dont want to spread the userbase too thin with a lot of modes/playlist, we already have turf war, ranked, squads 4 and squad 2, and private.

One of the best things about splatoon is no waiting. Just join and play in a few seconds. I can't say that about other shooters. There is very little downtime.

1. It would be okay if you could switch between a selection of 3-5 'favorites' between lives.

2. Even just a second unranked mode with a variety of non turf war modes would be good.
 
Cite some examples in this game that are "bass ackwards online ideology".

My biggest gripe is the lack of a party system or any sort of in game chat with friends. The gamepad has a speaker and a microphone on it you wouldn't even need to purchase a headset. Whenever I play wii u games online with friends we don't speak to each other at all, its silly.

The map rotation system and forced game modes are other examples as well. Not being able to switch weapons in the lobby makes no sense. I understand Nintendo's decisions behind it, but I think it negatively affects the enjoyment of this amazing game.
 
I think the idea of gamers know best and should be allowed to pick whatever they like contradicts the constant complaints that everyone's teammates are terrible in solo ranked mode. Why do you want to give all those people the ability to influence the game that you play? :P
This drove me insane in MK8. One of the reasons I stopped playing was the fact that even with three random choices to pick from somehow we were always racing on the same 3 or 4 tracks every race.

baby park... Baby Park... BABY PARK!!!
 
1. It would be okay if you could switch between a selection of 3-5 'favorites' between lives.

Do like CoD and allow the player to create multiple profiles with custom loadouts that they can switch between when waiting for a match to start.
But once the match begins that's it, no going back until it's over.
 
Yes, that must be it! /s

I honestly do not get people defending this. What is wrong in having "options"? And yes, the game has sold enough to not split the player base. And what is even wrong about splitting the player base here? Peple should be allowed to play the game mode they enjoy the most.

well some already gave a shot at explaining it. did you play halo 4 when everyone hated it? all those options lead to miniscule player base really fast.

I'm surprised at you bagging the netcode to be honest, it's been really good for me. not mariokart good and occasionally my eyebrow raises at a lag kill that got me, but it's pretty great. I would like if they did regional by priority under the hood, I guess they were taking a gamble on it so didn't try or something.

I like the focus.

It's mind boggling to me that gamers happily accept letting a publisher decide what they can play.

it's mind boggling to me that people like you can't understand the demand (unconscious or otherwise) for 'curated content' deciding what to play feels like a job if you're swamped with options. for people that don't care enough to tune shit, being presented with 'you will like this' and having it be good is relaxing. It probably tickles that part of our brains that likes being served, rather than having to work.
 
I thought roller was the "easy mode."

Is there a degree of snootyness with weapons that I'm not aware of?

Amongst other reasons, roller is one of the best weapons in the game because it is not really hindered by lag and has great one-shot potential.

Aerospray is only good if your opponents are bad at the game which tends to happen in Turf Wars (E.g. just run around instead of defending position which you should do). It gets completely destroyed by the Tentatek and other weapons. Aerospray being OP is a myth from the early days of the game.

well some already gave a shot at explaining it. did you play halo 4 when everyone hated it? all those options lead to miniscule player base really fast.

I'm surprised at you bagging the netcode to be honest, it's been really good for me. not mariokart good and occasionally my eyebrow raises at a lag kill that got me, but it's pretty great. I would like if they did regional by priority under the hood, I guess they were taking a gamble on it so didn't try or something.

I like the focus.

And many others gave a shot at explaining why it would not hurt the game. Also you being fine with the laggy netcode tells me you haven't played a lot.
 
well some already gave a shot at explaining it. did you play halo 4 when everyone hated it? all those options lead to miniscule player base really fast.

I'm surprised at you bagging the netcode to be honest, it's been really good for me. not mariokart good and occasionally my eyebrow raises at a lag kill that got me, but it's pretty great. I would like if they did regional by priority under the hood, I guess they were taking a gamble on it so didn't try or something.

I like the focus.

this would actually suck for me haha. the splatfests have made it quite clear that american players aren't as skilled as the other regions.
 
Honestly? I can get behind the idea of forced rotations (and the reasoning is obvious, what with other MP shooter communities generally converging on a single map/game mode over time and sometimes even abandoning certain maps together, such as Hydro in TF2), just give us a third map and 2 hour rotations. I don't really binge aside from Splatfest, so the maps don't really get old anyway.

Of course, I'm one of those guys who still sticks with the Splattershot Jr. due to being a great all-round weapon for pretty much any game mode, along with the Bubbler (which has a criminally low weapon loadout inclusion count, the rest of the weapons that use it are somewhat more specialized). I wish there was a hero reskin for the Jr.

I'm with you - Splattershot Jr. with the bubbler is all I need.
 
If they made it so that there were multiple types of Ranked Battle with the different game modes it would split the userbase and make it more difficult to find a group for matchmaking. Imagine trying to play Splat Zones right after Rainmaker came out - it just wouldn't work, and it will only become more difficult in the future if/when Splatoon's userbase shrinks.

It's a slightly frustrating decision, but it makes sense, and gives more incentive for you to check in once the four hour rotation is up to see if your favorite game mode is available. The only part of it that I find odd is that they don't specifically say what the Ranked mode available is during the Callie/Mari segment.
 
My biggest gripe is the lack of a party system or any sort of in game chat with friends. The gamepad has a speaker and a microphone on it you wouldn't even need to purchase a headset. Whenever I play wii u games online with friends we don't speak to each other at all, its silly.

The map rotation system and forced game modes are other examples as well. Not being able to switch weapons in the lobby makes no sense. I understand Nintendo's decisions behind it, but I think it negatively affects the enjoyment of this amazing game.

1. I wonder if voice chat would have introduced more lag especially since there is no regional matchmaking. Matchmaking with a friend in japan and using voice chat might make a laggy game. Who knows honestly.

Would like voice chat with friends tho. Strangers is just a definitely no with me. Join the Discord channel for voice chat. We have over 100 Gaffers in there.

2. In random matchmaking switch weapon is pretty easy and quick. It forces you out of the room but it is randoms anyway so no lost there. In squads you can change your weapons without jumping out of the squad.

If the population could handle it, then adding turf wars to squads would be great.

Join the Discord channel for voice chat. We have over 100 Gaffers in there.
 
I haven't been playing Splatoon even though I really want too because I've been really busy with work. How are they forcing you to play a game mode for four hours? That's unclear. What do you get for playing in the game mode you don't like?
 
If a mode can't sustain a playlist, there's a reason for it. That could be the mode itself being unpopular or a larger problem with how the developer's handling the playlists. I'm optimistic enough that Splatoon's playerbase could handle either a couple of new playlists or a veto system.

That's just not true. I played Deathmatch in CoD only because trying to play anything else was a lesson in frustration getting players. At some point, I stopped joining other games because there wasn't any point and went to Deathmatch. I'm sure this is true for a lot of other folks, too. If I only have a few minutes I don't want to sit in the queue for 20+ minutes just to find a game. There are lots of people who never touch any other mode but Deathmatch because it's simple and easy to play. I wish CoD would have had something like the Splatoon system except with a shorter rotation time (2 hours instead of 4).

No regional matchmaking
Is this even a thing? I never knew there were those who even cared for that. Playing with the world seemed to always be the most preferred option in other games.
 
Have to back out of the lobby to change loadouts
No choice on where and what you want to play
No voice communication of any kind
No regional matchmaking

1. Less time between games. Atleast that is one plus. It is a random lobby anyway, is backing out such a big deal?
2. Population issue mostlikely
3. Ye this sucks. Lag could be a reason, stupid people online, who knows.
4. Population issue mostlikely

Turf wars needs to have squads tho.

That's just not true. I played Deathmatch in CoD only because trying to play anything else was a lesson in frustration getting players. At some point, I stopped joining other games because there wasn't any point and went to Deathmatch. I'm sure this is true for a lot of other folks, too. If I only have a few minutes I don't want to sit in the queue for 20+ minutes just to find a game. There are lots of people who never touch any other mode but Deathmatch because it's simple and easy to play. I wish CoD would have had something like the Splatoon system except with a shorter rotation time (2 hours instead of 4).

It is a trickle down effect. After a while I don't even check other modes cause I know they are low.
 
That's just not true. I played Deathmatch in CoD only because trying to play anything else was a lesson in frustration getting players. At some point, I stopped joining other games because there wasn't any point and went to Deathmatch. I'm sure this is true for a lot of other folks, too. If I only have a few minutes I don't want to sit in the queue for 20+ minutes just to find a game. There are lots of people who never touch any other mode but Deathmatch because it's simple and easy to play. I wish CoD would have had something like the Splatoon system except with a shorter rotation time (2 hours instead of 4).

As someone who has put hundreds of hours into the CODs, I hate deathmatch and never play it, so I'm not sure where you are getting this from, unless you play on a system that has a small COD population.
 
I haven't been playing Splatoon even though I really want too because I've been really busy with work. How are they forcing you to play a game mode for four hours? That's unclear. What do you get for playing in the game mode you don't like?

If you want to play Ranked Matches, the game forces you to play 1 out of 3 available game modes for 4 hours. The only option of avoiding this would be playing basic Turf Wars or setting up private lobbies (Where you can't earn points to rank up).

Is this even a thing? I never knew there were those who even cared for that. Playing with the world seemed to always be the most preferred option in other games.

It is one of the most requested features to improve connections. Mario Kart has it too.
 
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