- Nov 21, 2014
Hideo Kojma's first post-Metal Gear game is a messy, indulgent vanity project - but also a true original.
Death Stranding delivers a fascinating world of supernatural sci-fi, but its gameplay struggles to support its weight.
Kojima's mysterious would be epic has its moments but can't carry the weight of expectation.
Easy Allies: 8/10
Game Informer: 7/10
The pillars of gameplay, combat, and story all bear the mark of creator Hideo Kojima, but none of them stand out or carry the experience
Death Stranding is dense, complex, and powerful, steadfast in its belief in the power of love and hope when faced with overwhelming adversity.
Death Stranding might be Kojima's boldest game to date. It may also be his most tedious. Either way, its originality outweighs its sometimes exhausting structure and poor pacing... but only just. Maybe not a game I would recommend to everyone, but certainly one of the most interesting games of 2019.
Death Stranding is not the overly-strange inaccessible walled garden the marketing has made it out to be. It's weird, don't get me wrong! But anyone with a surface-level understanding of surrealism in art should be able to acclimate to what is essentially a playable Hollywood
If you do manage to hold out, you will be rewarded with flashes of brilliance, it’s just that those flashes are buried as deep as the core story is buried in the endless dialogue.
God is a Geek: 9/10
Death Stranding is an ambitious game, filled with so many different mechanics and ideas that almost always work well together. The story and acting is fantastic, and its visuals are a thing of beauty, not to mention the powerful soundtrack.
Death Stranding is filled with things that must be seen, a sprawling, genre-spanning sci-fi adventure from a developer like no other. It's tackier clumps of writing and stunt casting seem overwrought, but its direction and its stars shine brightest
Death Stranding is a story of rebuilding America by connecting people far and wide. Stealth, exploration, combat, and inventory management are all necessary in order to succeed. With a fantastic cast, incredible set pieces, an engaging story, and Kojima's brand of incredibly enjoyable crazy, you won't want to put your controller down.
The Guardian: 4/5
With gameplay that denies instant gratification, Hideo Kojima's unashamedly political game is this year's most interesting blockbuster game by far
Gaming Nexus: 9.5/10
Hideo Kojima has fully weaponized the walking simulator, writing a love letter to the delivery service workers of our shipping and handling world. Death Stranding is about ending isolation, and does it so gracefully that I can't imagine it being done better than it's done here.
Death Stranding is an outstanding title that ended up blowing away the expectations I wasn’t even aware of. For an auteur like Hideo Kojima, that sounds like an unequivocal success.
Push Square: 10/10
Following years of mysterious anticipation, Death Stranding delivers on all fronts. An accomplished, fascinating set of gameplay mechanics allow you to make deliveries the way you want to, while social features let the game live on once you've put the controller down. It may become slightly tiresome as you hit the halfway mark, but the phenomenal narrative is on hand to pick things back up again and its outstanding visuals are the cherry on top. Death Stranding doesn't raise the bar for any particular genre, it creates an entirely new one.
In the end, Death Stranding's biggest mystery isn't any of the elements we've had teased in three-plus years of trailers—it's what people are going to think of it. Even from a man known for making love-them-or-hate-them projects, this may end up being one of the most divisive games ever created. For me, it was an experience that I can truly say was unlike any other I remember. And, if nothing else, Death Stranding makes me respect Hideo Kojima for convincing Sony to invest millions into a game that's about a man delivering packages to holograms.
Death Stranding is unlike anything else out there right now. It's huge, innovative and utterly unashamed in what it wants to be. Kojima Productions is heavy-handed in its implementation of modern political themes, but they tie into the narrative and involve the player in ways that feel compelling.
Skill Up: Unscored
Press Start: 8/10
Hideo Kojima has long been a visionary auteur, his feted career stands as proof. With no walls to contain him, he has given birth to Death Stranding. It's an experience that will be remembered for a long time, from its early hype to the untethered lunacy of its narrative. It's an art installation of a game that filled me with rage as often as it did joy. It is sweeping in both lustre and purpose, though it wears a few warts on the pleasant, bare bones of a game about deliveries that has no right to be as memorable as it somehow is.
Death Stranding is definitely an acquired taste, and its slow pacing and deliberate gameplay might not be for everyone, but its mechanical depth, its desolately beautiful and haunting world, and its confident and stylistic storytelling nonetheless make for a continental trek worth
Having been smitten by the core world-building gameplay of Death Stranding, I am stunned to realize that many of the game’s strongest, most appealing gameplay ideas (specifically the world-building and cooperation) are tossed aside in the final acts, in favor of a much more linear, scripted, cutscene-ridden experience. The freedom and sense of ownership I enjoyed while creating this world are dashed in favor of explaining and wrapping up a story that never had much going for it to begin with.