Maybe I'm just lucky to have big hands, but this is exactly where I'd want the touchpad. The only issue would be if you had to track from one side to the other with the same thumb, in which case I'd just let go of the back of the pad with one hand.
Other than the fact that this is obviously a cheap, unpolished mockup, I'm generally encouraged. Worst part is the bulky top and even that doesn't bother me too much.
I'm just thrilled to see a Vita style D-pad and the new sticks look good.
Looks great, i enjoy the 360 controller a lot, and for some genres it is absolutely the best in the business (FPS, TPS) but it is not the gamepad they should try to emulate, because there are genres out there that are almost unplayable on that pad, at least for me i cannot enjoy fighting games on it.
The Dual Shock is the jack of all trades controller, plays everything just fine, it is classic and represents the PlayStation brand. Changing it too much is a unnecessary risk, about as unnecessary as changing the name of the console.
Granted better shoulder buttons and slightly better analog sticks would not hurt anyone. I like this design, i like that the screen they put in is small.
i hope this is the final version, and we can only judge the analog sticks and shoulder buttons once we hold it.
I love everything about where this controller seems to be going except for that light. That just seems annoying. I'd prefer if the PS button lit up dimly or something, not a bright ass bar of light on top of the controller. My guess is that has something to do with motion control, which meh. At least it's a genuine controller though.
I don't think anyone is going to want to play a shooter two handed, so party games. It could be useful for some user interface stuff, too. Though, I really think it's for feature parity mostly (like the speaker/mic[?]).