yep, being able to change it on the fly, doing one encounter with a stealth load out and then in the next doing some sniping and then third one just going in full assault mode is amazing, instead of having to look for guns with specific attachment or only being able to do it in between missions or at certain ingame boxes/items, never understood why more fps games didn't steal that idea
I would like to say the marketing for Human Revolution had lots of shooting as well - before the beta version was leaked, people were actually very skeptical that the game would be decent at all - the fact they kept a lot of series tenets alive in the new game took everyone by surprise.
So... I have faith. I think stealth, etc. will be preserved.
For this reason, we have to say goodbye to some of their favorite characters, including and ( spoiler! ) pilot Farid Malik. In one of the missions of Deus Ex: Human Revolution Farida plane was shot down on approach to the landing. Life charming pilot was in the hands of players: could repulse enemy offensive and save Malik or throw it to die at the crash site. In Deus Ex: Mankind Divided on the job we will deliver new pilot - Elias check.
HR could have definitely used some improvements, but I'll be damned if it wasn't a mad solid game.
After what went down in HR's endings, though, I'm weary of how they're gonna explain Jensen. A clone? A brainwashed soldier? Even more augmented than he was before, a la double cyborg? Are we going to go through half the game before realizing this was a Hideo Kojima joint?!
The backstory is probably gonna be based off the neutral ending.
As long as it's the same core team that worked on Human Revolution I don't think anybody needs to worry about this not being true to the series. They put so much care into making it a true Deus Ex sequel and I have full faith they can do it again.