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DF: More Wii U Ports Heading To Switch! Is This A Good Thing?

On the one hand...it's pretty great for certain games to get a second chance on a much more beloved platform (the Switch). On the other...it'd be pretty sad to me to see them adapted for the Switch and lose certain unique features they had for being on the Wii U first to take advantage of the Gamepad :[ I know this example isn't of a Switch port, but it's still a port of a Wii U game that took great advantages of the Gamepad imo, ZombiU, and ported it to other platforms (PC, PS4, I believe Xbox One as well) as Zombi, and in the process, gutted out several things out of the game and/or an entire mode (that sublime local multiplayer :[ ) that were possible because of the Gamepad (in case it wasn't clear, I'm a pretty big fan of the Gamepad, and of the things the Wii U attempted to do, and the Wii U system itself overall for the most part...the Wii U exclusive games, especially ones that took advantage of the Gamepad in fun and/or unique ways!, Miiverse, asymmetric local multiplayer, local multiplayer where 2 playes each have their own screens [one Gamepad, one TV screen, to minimize screen cheating even more!] etc...might make a thread about it!). Then again...there are quite a few Wii U games out there that don't use the Gamepad as much as the others...so those are the ideal candidates to port over, resulting in a more faithful adaptation for the Switch without losing unique Gamepad features and such

Certain GamePad functionality is harder to port over to a single screen than other. I love how Tokyo Mirage Sessions #FE uses the second screen, for example, but since it's essentially only menus, that could be implemented into a single-screen UI. Asymmetric multiplayer is whole different story, and that's exactly what ZombiU offered. Things like motion controls are hard to implement too. But like you say yourself, many games don't make use of those features, so they can be ported over to other systems just fine.
 
That guy certainly knows how to gesticulate.

I owned a Wii U, but I'd welcome all ports.

I'd love an excuse to play through Pikmin 3 again in particular. Some improved lighting and DOF would look stunning.
 
Are you okay with Mario kart 8 "deluxe"being sold at full price?
it's $59.99 - This game should be selling for $39.99

That's another thing that is bothering me. I was thinking about picking up Mario Kart 8 Deluxe and the value proposition isn't there for me especially at full price. I already have it on my Wii U with all of the DLC. So there is zero reason for me to buy it. Pokken will have characters that weren't in the Wii U version which is fantastic but full price for a game that came out over a year ago doesn't sit well with me at all.
 
That's another thing that is bothering me. I was thinking about picking up Mario Kart 8 Deluxe and the value proposition isn't there for me especially at full price. I already have it on my Wii U with all of the DLC. So there is zero reason for me to buy it. Pokken will have characters that weren't in the Wii U version which is fantastic but full price for a game that came out over a year ago doesn't sit well with me at all.

SShould have sold your WiiU copy.

Its $50 on WiiU without season pass. MK8D adds new characters, items, modes and gameplay features while featuring better graphics and portability.
 
That's another thing that is bothering me. I was thinking about picking up Mario Kart 8 Deluxe and the value proposition isn't there for me especially at full price. I already have it on my Wii U with all of the DLC. So there is zero reason for me to buy it. Pokken will have characters that weren't in the Wii U version which is fantastic but full price for a game that came out over a year ago doesn't sit well with me at all.


When there are two versions out there normally the product should devalue
Mario Kart wii u should now be selling for $29.99
 
Are you okay with Mario kart 8 "deluxe"being sold at full price?
it's $59.99 - This game should be selling for $39.99


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Day one WiiU owner, this just give me less reasons to get a Switch.

All of these great games were not enough to get people to buy a WiiU with their great gameplay, now with more power and better graphics people cannot wait to get them on the Switch, something really doesn't add up here.
 
Day one WiiU owner, this just give me less reasons to get a Switch.

All of these great games were not enough to get people to buy a WiiU with their great gameplay, now with more power and better graphics people cannot wait to get them on the Switch, something really doesn't add up here.

Switch = desirable product

WiiU = undesirable product

Its not that hard.
 
Day one WiiU owner, this just give me less reasons to get a Switch.

All of these great games were not enough to get people to buy a WiiU with their great gameplay, now with more power and better graphics people cannot wait to get them on the Switch, something really doesn't add up here.
Not sure why ports give you fewer reasons to buy a Switch. Again, there's just the two right now with most being new.

Also, as for why people care:

Wii U had a great library....but the hardware sucked. Additionally, a lot of these titles were very spaced out which made it hard to build momentum.
It took around 7 months for Wii U to get its next wave of games after launch.
MK8 came out 2 years after launch vs <2 months on Switch. Pokken came out like 4 years after Wii U launch vs 5 or so for Switch
 
Honestly, with them not doing a Smash port for the first year, I wonder if they're going to simply dive right into a new game that's based on the same tech. They can keep the roster from Smash 4 while making it a much bigger deal on the surface than they would if it was just a mere port with extras.

Or do what they did with Mario Kart 8 and Deluxe it.

Deluxe all the Wii U games!

Super Mario 3D World Deluxe, Smash Bros Deluxe, Donkey Kong Tropical Freeze Deluxe.

I'll pay mega bucks for my Switch to have deluxe...
maybe I'm taking this a bit too far?
 
I don't believe I said that. I don't think there's any need to treat Nintendo's recent approach on stuff like season passes and paid online as anything but me-tooism, to say nothing about launching the Switch with ports and a non-functional OS.

I don't think anybody treated NIntendo's season passes and paid online as anything whatsoever. That you feel the need to treat it as me-tooism for whatever reason speaks for itself

And also what at the second part? Maybe look up what non-functional means.
edit: Did read your answer on the second question.
 
I'd argue that whoever skipped the Wii U missed out on the best couch co-op console in the past 5 years. We have a couple PS4s and a couple X1s in our house and games like SM3DW and Smash still get heavy rotation on game night. Still, I don't see the benefit of porting those to the Switch since it wouldn't add anything to the Co-op experience. I think players would probably benefit more if Nintendo ported these games to their console after the Switch. You look at a game like Crash Trilogy and it's absolutely beautiful on the Pro. It's a game that's old enough that you can't just walk in a store and buy off the shelf and a lot of people were excited for it since it's 20+ years old. I don't see how someone could get excited for any game that's 2-3 years old getting ported to the Switch but I guess there are some players out there like that. I'd be much more excited if we could play games like Smash and Donkey in 4k on their next console. A used Wii U with 5-6 of the top games would be cheaper and arguably give you more fun than anything you can get on the Switch right now (again, my opinion so don't kill me).
 
As someone who owned a Wii U and has a Switch, I think they should port every single damn good game on the platform to the Switch. It won't get in the way of developing new software, will help fill out the library during any potential sparse periods, and just really be solid additions to the library in a form factor that people want more than what the Wii U offered.

I also have hope Nintendo is planning to move forward with this hardware architecture for future platforms so backwards compat should be easier and build out legacy game support for future Nintendo consoles.
 
One more reason to port these games to Switch is that the Wii U architecture is dead. No future systems are likely to have bc with any of Nintendos old systems. On the contrary the tegra architecture is alive and well, all Nintendo systems for the next decade or two are likely to play Switch games. So you are not just porting it to the current Switch, but all future iterations as well.
 
Switch = desirable product

WiiU = undesirable product

Its not that hard.

Hmm, so it's not about the games it's about the hardware, like graphics over gameplay then?

WiiU dies with all these fantastic games because nobody buys the console, people run out and buy a Switch released with a couple of games and then clamor for WiiU ports.

I'm sorry, yes I feel bitter about the way I have been treated by Nintendo, but I have along with others played and enjoyed these games years ago, I still have every Nintendo console going back to the SNES, isn't the Switch is just standing still really (a portable WiiU) more-so if it has many of the WiiU's great games, where are all the 'new' games promised?

Nintendo should create and make new games for the Switch, there shouldn't be any need for padding out games droughts either, in a few years Nintendo could release the WiiU-Mini with all these games on the chip, I am sure this would sell like hot-cakes like the NES-Mini and SNES-Mini.
 
Honestly I would not be mad if all of the Wii U games got ported to Switch other than the idea that it's taking time away from original projects. Toad Treasure Tracker is prob the one I'd like to see the most.
 
I'd rebuy nearly every Wii U game I've bought if they came to Switch, and a few I didn't buy either.

Pikmin 3
Mario 3D World (I prefer this style of Mario on a portable)
Captain Toad
Wind Waker+Twilight Princess HD
Bayonetta 1+2
W101
Paper Mario: Color Splash

I've been using my Wii U recently to play the Metroid Prime Trilogy, but I haven't used it for playing an actual Wii U game in a LONG time, and I've got a bunch of unfinished ones like Twilight Princess and Captain Toad, but I rarely have time to play on the TV, and I don't love playing games on the Gamepad (resolution and quality isn't as great as I'd like).

If they were on Switch I'd play them anywhere I wanted and the Switch's screen quality is very nice.
 
Hmm, so it's not about the games it's about the hardware, like graphics over gameplay then?

The WiiU was/is an undesirable product because it gave me and other WiiU owners the opportunity to play all these genre defining games years ago.

WiiU dies with all these fantastic games because nobody buys the console, people run out and buy a Switch released with a handful of games and then clamor for WiiU ports.

I'm sorry, yes I feel bitter about the way I have been treated by Nintendo, but I have along with others played and enjoyed these games years ago, I still have every Nintendo console going back to the SNES, and to me the Switch is just standing still, I see it as nothing more than a portable WiiU, until Nintendo start moving forward there is nothing there for me.

That's fine and all, but... the Wii U sold less than 15 Million, and the Switch (so far) is projected to at least come close to that in 2018. As long as they space it out, I see no problem with trying to give a lot of those games new life on a system that will potentially have a much larger install base.
 
Not sure why ports give you fewer reasons to buy a Switch. Again, there's just the two right now with most being new.

Also, as for why people care:

Wii U had a great library....but the hardware sucked. Additionally, a lot of these titles were very spaced out which made it hard to build momentum.
It took around 7 months for Wii U to get its next wave of games after launch.
MK8 came out 2 years after launch vs <2 months on Switch. Pokken came out like 4 years after Wii U launch vs 5 or so for Switch

You can't really compare the time it takes an original game to come out vs a port. I'm sure a port of any last gen game could be released in 1-2 months time.
 
double post; sorry
You can't really compare the time it takes an original game to come out vs a port. I'm sure a port of any last gen game could be released in 1-2 months time.
It's "why people care".
Taking too long to come out hurt Wii U's chances with a lot of the major releases being a year or so too late
 
I don't see why we'd hold Nintendo to a different standard then everyone else.

For instance - PS4 "HD Remakes/Ports/etc"

https://en.wikipedia.org/wiki/High-definition_remasters_for_PlayStation_consoles

Everyone puts last gen stuff on current gen to reach a different audience, it's cheap and easy to do, at least much easier then making a whole new game.

Of course Nintendo should, especially considering the fact that they're moving from a non-successful product to one that seems to be a hot item right now. There's a whole generation of Switch owners, or potential Switch owners that never owned a Wii U.
 
Hmm, so it's not about the games it's about the hardware, like graphics over gameplay then?

The WiiU was/is an undesirable product because it gave me and other WiiU owners the opportunity to play all these genre defining games years ago.

WiiU dies with all these fantastic games because nobody buys the console, people run out and buy a Switch released with a handful of games and then clamor for WiiU ports.

I'm sorry, yes I feel bitter about the way I have been treated by Nintendo, but I have along with others played and enjoyed these games years ago, I still have every Nintendo console going back to the SNES, and to me the Switch is just standing still, I see it as nothing more than a portable WiiU, until Nintendo start moving forward there is nothing there for me.

Not really just graphics and powers (Though obviously that matters), but the portability aspect, it being far less "gimmicky" in comparison to the clunky Gamepad (And Wiimote) through its Joycons, has a serviceable two controllers right out the gate, is vastly better marketed, no unnecessary 2nd screen, etc. etc.

The way people talk about the Wii U over the years, its pretty clear that the majority bought those Wii U games in spite of the hardware, not because of it. Whereas for the Switch, there are many who actually like or even love the hardware and find its hybrid nature appealing. It's basically the fully realized form of the Wii U's gimmick.

So uh yea, it's not really a surprise that people didn't buy the console. Dunno how you're managing to put the blame on Nintendo though for how they're "treating you", whatever the hell that means. People didn't want the Wii U, so Nintendo smartly ditched it and came out with the Switch. It's gonna get some Wii U ports because the Wii U truly sold that poorly, so giving a few of them a 2nd chance at life is a great idea for the majority. But at the same time, that doesn't mean we aren't getting new games as well, so this whole notion of there being nothing there for you or that Nintendo isn't moving forward is frankly ridiculous.
 
I bought a Wii U near launch and have a lot of games for it, bought them all at full price and loved them on the Wii U. My thoughts on porting to the Switch are as follows:

PORT EVERYTHING.
 
Hmm, so it's not about the games it's about the hardware, like graphics over gameplay then?

WiiU dies with all these fantastic games because nobody buys the console, people run out and buy a Switch released with a couple of games and then clamor for WiiU ports.

I'm sorry, yes I feel bitter about the way I have been treated by Nintendo, but I have along with others played and enjoyed these games years ago, I still have every Nintendo console going back to the SNES, isn't the Switch is just standing still really (a portable WiiU) more-so if it has many of the WiiU's great games, where are all the 'new' games promised?

Nintendo should create and make new games for the Switch, there shouldn't be any need for padding out games droughts either, in a few years Nintendo could release the WiiU-Mini with all these games on the chip, I am sure this would sell like hot-cakes like the NES-Mini and SNES-Mini.

Nobody knew what the Wii U was.

And again, for the millionth time, ports do not mean new games won't be made. In fact the Switch is likely to have the biggest Nintendo library of any console since they no longer have to split releases on two systems.
 
I dont really mind if they fill in release gaps with WiiU ports. There are ton of amazing games that so many missed out on. It would be a crime if they stayed on a system no one owned.
 
I'm fine with more ports. Use them to fill in the gaps. Certain games should not be left to rot on the Wii U with a small install base, and the portability of the Switch makes these games alot more desirable to pick up again. I'd take Bayonetta 2 in a heartbeat.

Forward compatibility is another reason because these games shouldn't be lost to old hardware. Tegra is going to be supported for years to come.
 
As long as they get the mk8 treatment or lower than $60, I will double dip.

Xenoblade X, Pikmin 3, Smash 4 for sure.

Xenoblade can get a resolution bump and framerate bump(60fps), as well as in BC as well as increasing draw distance if possible.

What framerate and resolution is pikmin 3 on Wii u? They could bump that to 1080p and/or 60fps if possible. Improving the texture would be great also.

I'm hoping smash 4 has all the dlc included, 3ds+switch stages, ice climbers, wolf, 1-2 newcomers, and hopefully Snake(likely won't happen), with their corresponding stages. There should be an offline and with friends mode for tournaments, and miis + custom moves should be available in more modes(notably for glory). Having custom moves for dlc characters would be fantastic as well. Would be cool if we had an option to turn off stage hazards for stages with them as well in multi.

Not sure what can be improved on a performance perspective since the game is 1080p and 60fps, besides having 8 ice climbers and 60 solid fps. Would be cool if they increased fidelity like textures, character polygons, and/or lighting and sharing.
 
It's good because Wii U failure didn't allowed many to have access to these games. On the other hand, Nintendo need to bring new cards to the table as well. Arms, Metroid Prime 4, Pokémon Switch, Yoshi, Splatoon 2, Xenoblade 2 and Kirby are in the right direction.
 
The Wii U has some amazing games that don't deserve to die buried alongside it.

TMS, Xenoblade X, DKC Tropical Freeze, Captain Toad, Pikmin 3, Bayonetta 2, TW101, Smash 4 and many others come to mind. I'd double-dip on all of them on Switch, given the chance.

Add a refined star fox with better controls.
 
What I realize now is there are a lot of bandwagon Nintendo fans. It you didn't want to play the game 2 years ago, I don't see why you would be excited to play it now lol. Just find a cheap Wii U and play what you want right now.
 
I'm all for it if it helps pad out gaps between new games, but I don't think every game would be a profitable port for N (hence don't see them doing it for many).
 
Eh, I guess it's a good thing for some people.

Makes me very uninterested in buying a Switch if that's all they've got. These are good games, but I have them already and the performance is basically the same.
 
What I realize now is there are a lot of bandwagon Nintendo fans. It you didn't want to play the game 2 years ago, I don't see why you would be excited to play it now lol. Just find a cheap Wii U and play what you want right now.

"What I realize now is that there a lot more budget-conscious Nintendo fans. If you didn't have the money to play the game 2 years ago, why don't you just find a refurbished WiiU and spend $265+ to play what you want right now instead of waiting for a $59 remaster?"

Fixed.
 
Why'd they have to put images of MGR and (by 60fps zany shenanigan associations,) Vanquish in my head as I play them on Switch?
Assuming Rainway doesn't work out...

But yeah, I'm all for ports. I know which ones I'd pick up again just to play portably.
 
I'm not saying it will happen, I'm saying it might. As of right now no system has had more than 1 Mario Kart game developed & released for it alone. so having it happen that way would follow the precedent that's happened thus far.

(By "developed & released for it alone" I mean a situation like Super Mario Galaxy 1 and then 2 - not something like where you have an older game come onto the system by way of VC).

They might also have ten mario kart games.

Or twenty.
 
Also lol at people thinking mk8 deluxe isn't worth the price. You're getting all the dlc included which is worth $11, and you're getting new characters+parts, a battle mode, and changes in balances and mechanics, which is $45 without DLC(which they charge $10 for the dlc map pack, when it was 10 last Gen), and all these crappy microtransactions

I mean this isn't even close to modern warfare remastered treatment from activision.
 
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