The original Xbox lineup is surprising good too, although it suffers from being released 2 years after the Dreamcast and 1 year after the PS2, meaning there wasn't that "next-gen" leap.
Mario 64 beat all that by itself.
while I don't care for the DC lineup, I'd that's as bad a list of literally who's as the DC, only there's more of it, and that ain't even the good version of MotoGPPS2. Also Sonic Adventure is shit btw.
SSX
Dead or Alive 2: Hardcore
Tekken Tag Tournament
Armored Core 2
Dynasty Warriors 2
Rayman Revolution
ESPN International Track & Field
ESPN Winter X Games Snowboarding
Eternal Ring
Evergrace
FantaVision
Gungriffon Blaze
Kessen
Madden NFL 2001
Midnight Club: Street Racing
MotoGP
NHL 2001
Orphen: Scion of Sorcery
Q-Ball: Billiards Master
Ready 2 Rumble Boxing: Round 2
Ridge Racer V
Silent Scope
Smuggler's Run
Street Fighter EX3
Summoner
Swing Away Golf
TimeSplitters
Unreal Tournament
Wild Wild Racing
X-Squad
Are you shitting on the Dreamcast both figuratively and literally?!
shitting on the Dreamcast
People saying that Sonic Adventure is shit obviously did not play the game back then. It was mind blowing. Scrolling was absurdly fast, 60fps, so many things to do. This game was fun as hell, despite its problems. It was still an early 3D game.
People saying that Sonic Adventure is shit obviously did not play the game back then. It was mind blowing. Scrolling was absurdly fast, 60fps, so many things to do. This game was fun as hell, despite its problems. It was still an early 3D game.
Soul Calibur looked like the future and pushed the boundaries of what 3D fighters would become. We have not really progressed further than this game in my opinion. Games are more pretty, but in terms of features nothing game changing has happened to the genre.
Power Stone also felt like something impossible before. But you had to be there back then to realize that.
"Launch".
I know this but I don't really get the comparison here. Power Stone is something entirely different. It was 1 vs 1 fighting game with greatly interactive backgrounds. Back then, I thought that this would eventually become a major sub-genre for fighting games, and that we would still be playing awesome 1 on 1 games with the same kind of presentation and interactivity with backgrounds and items. But it did not turn out this way.Nintendo did release Super Smash Bros. on the N64 first.
Yeah, my Mega Everdrive launched with the entirety of the MegaDrive games, definitely the greatest launch ever.That’s what the classic had launched with.
I know this but I don't really get the comparison here.
Mario 64 was basically an event onto itself at launch. To be honest, it is a better game than Sonic Adventure. I like thing about Sonic Adventure, but no denying that the game suffered from jankiness that made it inferior to Mario 64.
But the problemw ith the N64 launch was the lack of software. In the North American market, the N64 launched with mario 64 and Pilotwings, and nothing else. Wave Race 64 showed up a month later. Midway released Mortal Kombat Trilogy, Crusin' USA and Wayne Gretzky's 3D Hockey as part of the N64 launch window. Shadow of the Empire and Killer Instinct Gold were also two other launch window games.
Software was so spread out on the N64 that you would see dry spells regularly. Something that wasn't a problem with the Dreamcast.
Even though I did get the Dreamcast about a week after launch, along with Sonic Adventure and Virtua Fighter 3tb, the rest of the European launch line up here wasn't great.
I'd go for the European Xbox launch which included games like Jet Set Radio Future, Halo: Combat Evolved, Project Gotham Racing, Dead or Alive 3, and RalliSport Challenge.
Wow, that is so cringey. "It's already figuring out how to beat you". I can't believe it used to be an advertising tactic that the games were hard. And look at all those comments for the games... "Hot Chicks. Massive Weapons" "Rain, Sleet, Snow and 350HP Engines". Yeah dude, extreme.
Sonic Adventure didn't even hold up to Mario 64 at the time, even coming out 3 years later. It had weird glitches and would stutter/freeze in spots. I remember each characters playthrough being pretty short as well. I bought a Dreamcast for that game and it was a disappointment even then. I'll always have a soft spot for it though.
One of the biggest misconceptions about the console is that it was pumping out all of these amazing games, when the truth is that it was great at pumping out B level games and arcade-style experiences.