Fake
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This is a rather impressive port of a remaster of a genuine last-gen gem. A curious kind of hybrid of PS3 and PS4 remaster, Darksiders on Switch allows you to run at either high resolution or with a 60fps target - and all modes (whether played in docked or mobile configuration) deliver a vast improvement over the original release of the game. D dark10x strikes again.
Summary:
- Nintendo Switch have two options: High quality and High perfomance
- In high quality while docked the game runs at 1920x1080p, but cap the frame rate at 30
- In high perfomance while docked the game runs at uncap frame rate
- While dock, the game runs at 720p if high quality
- When you change those options in settings the HUD resolution increase or decrease
- Docked include a improved AA solution and a little sharp texture unlike the portable
- Comparison Nintendo Switch with PS4pro they are very close, beside the internal resolution
- Loading time are fast on Switch
- Like the other remaster versions, you can enable or disable post process effects like 'vignette' or 'chroma dx'
- Perfomance time
- Nintendo Switch runs at 60 fps while in high perfomance for the most of the time with just some dips here and there
- Drops can be at 60~50
- Nintendo Switch runs at 30 fps while in high quality for most of the time too. Just some little duplicade fps, but very uncommon
- In the high quality while portable the results are almost the same as the docked, some dips here and there.
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