Damn, the differences between Forza 6 on Xbox One and Forza 7 on Xbox One X are massive...
That's fucking nuts.
Damn, the differences between Forza 6 on Xbox One and Forza 7 on Xbox One X are massive...
Ambient occlusion is missing for most of the geometry.
Lighting is only right on photogrammetry assets.
Fhotogrammetry assets have really low resolution textures.
Most of reflections are not real time calculated.
Geometry reflections on the cars run at half the framerate.
Car shadows don't project over track assets.
Some tracks elements don't render at full resolution.
Compromises made for native 4kAmbient occlusion is missing for most of the geometry.
Lighting is only right on photogrammetry assets.
Fhotogrammetry assets have really low resolution textures.
Most of reflections are not real time calculated.
Geometry reflections on the cars run at half the framerate.
Car shadows don't project over track assets.
Some tracks elements don't render at full resolution.
Compromises made for native 4k
There's a *LOT* more coming. Was only limited by the encoding speeds + bandwidth of the hotel. Now that I'm back, I can start working with ALL of the footage.
Going to post a lot more 4K stuff but also things like Mario Odyssey, Fire Emblem Warriors and more.
really bad for a game that is supposed to be seen as a showcase
Awesome, looking forward to it.
Every game on every system has compromises. Are you trying to say the game doesn't look impressive?
less that should be, specially the 30fps reflections
... huh?Right, which is why most people were disappointed because it's 2017 and they haven't given a fuck about Forza for years. It's the most milquetoast 4k showpiece they could have gone with.
We don't know if or what may be improved at by launch time. If in the end I had to choose between dynamic lighting and weather or 60fps reflections, I'd choose the former instead of the latter. It's a big leap from Froza 6, which should be the important part, not cherry picking aspects to downplay the look of the game.
I think Project Cars 2 is the more ambitious game, technically. Will be curious to see how it runs on consoles since they rewrote so much of the engine and told me that they are getting much higher frame-rates on consoles even in full grids with weather than the original game. PC should be super optimized as well.
They still have more than 30% GPU overhead to improve the visuals by November 7th..and the game looks great regardless.really bad for a game that is supposed to be seen as a showcase
They still have more than 30% GPU overhead to improve the visuals by November 7th..and the game looks great regardless.
Ambient occlusion is missing for most of the geometry.
Lighting is only right on photogrammetry assets.
Fhotogrammetry assets have really low resolution textures.
Most of reflections are not real time calculated.
Geometry reflections on the cars run at half the framerate.
Car shadows don't project over track assets.
Some tracks elements don't render at full resolution.
Another problem I noticed with Forza 7 is that when they drive through the tunnel in the Dubai track, there's no headlight lighting at all
Well the headlights aren't on for a start....
Damn, the differences between Forza 6 on Xbox One and Forza 7 on Xbox One X are massive...
I wonder, if they cut the 4K resolution, and did checkerboard 4K or even something like 1440p/60fps, whether a lot more visual fidelity could be pushed ie. Real time reflections, car shadows over tracks.
I still hope they have Xbox One X and Forza 7 demo kiosks set up places to actually see for ourselves. This seems to be the tech showpiece for the console.
That looks a bigger leap than going from F4 to F5, or the leaps other franchises did like Gran Turismo.Damn, the differences between Forza 6 on Xbox One and Forza 7 on Xbox One X are massive...
That looks a bigger leap than going from F4 to F5, or the leaps other franchises did like Gran Turismo.
Edit, after zooming in the image not really, but still a hefty upgrade.
I wish we had the chance of capturing our Forza 7 footage again without HDR enabled like DF did. Ho well, more power to them
I'm going to try and see if I can use the HDR capture and produce some actual HDR10 videos in a few hours. This could be sweet if I get it to work.
As for the game, I'm not a huge fan of the desert track, it's a bit too clean in terms of lighting. The race with changing weather is amazing though
Can't wait to see how amazing the next Horizon game looks.
Lighting does seem odd and too dark, something they should tweak.
and yet real life still looks more lifelike at SD resolution
What the shit... The wipers dont touch the window ?
Are you trying to say the game doesn't look impressive?
what the fuck? how can this Not be a whole Generation? I mean Xbox One X i also running at 4k@60fps..
Every game looks unimpressive if you only look for where it "fails"