Digital Foundry: The Witcher 2: Xbox One X Enhanced vs PC vs Xbox 360 Comparison!

Nov 1, 2017
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#9
I saw on reddit that penello, i think it was him, said the list of 360 games getting 4k treatment is small. Since games have to have a certain requirment to get the 4k treatment
I read a similar thing two months ago. The rate at which the Xbox BC team at MS is improving their emulation is absurdly impressive though. I won't be shocked if we see a similarly sized batch of 4k updated games announced every other month or so from now on. The Xbox One BC program has been on going since 2011, that train is not stopping now. Choo, choo. All aboard.
 
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Likes: ph33rknot
Apr 7, 2006
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#13
Insane how they are able to improve graphic settings with Xbox One X.
I don't think they are improving graphical settings minus AF and AA, DF keeps mentioning that, but's all that's evident is better resolved detail on account of better filtering and a 9x rez uplift. MS themselves said they don't touch the code...As a matter of fact, you take any PC game and play it at 1280 x 672 and then bump it up to 3840 x 2016, you will get a huge uplift in resolved detail, so foliage and lods will look sharper, less blocky and more detailed....even without AF, but even moreso with AF on...

Still, in that video dips to 18fps even with all the pared back lighting, volumetrics, textures, shadows, bokeh DOF and other effects like dustclouds etc....One area that's clear where MS don't touch the code on these BC games is how blocky the shadows are when reflected off Geralt's face, a 9x pixel upgrade is great for the world and geometry if textures aren't too bad, but low quality shadows and textures can magnify these shortcomings just the same....

In the end, it would be great if there could be a remastered Witcher 2 with improved textures and a locked 30fps taken from the PC build as source. I look at witcher 2 and technically it does things that Witcher 3 does not do and it has a more pleasing artstyle and cohesiveness about it's look. I really think it should be remastered....
 
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Jun 5, 2011
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I don't think they are improving graphical settings minus AF and AA, DF keeps mentioning that, but's all that's evident is better resolved detail on account of better filtering and a 9x rez uplift. MS themselves said they don't touch the code...As a matter of fact, you take any PC game and play it at 1280 x 672 and then bump it up to 3840 x 2016, you will get a huge uplift in resolved detail, so foliage and lods will look sharper, less blocky and more detailed....even without AF, but even moreso with AF on...

Still, in that video dips to 18fps even with all the pared back lighting, volumetrics, textures, shadows, bokeh DOF and other effects like dustclouds etc....One area that's clear where MS don't touch the code on these BC games is how blocky the shadows are when reflected off Geralt's face, a 9x pixel upgrade is great for the world and geometry if textures aren't too bad, but low quality shadows and textures can magnify these shortcomings just the same....

In the end, it would be great if there could be a remastered Witcher 2 with improved textures and a locked 30fps taken from the PC build as source. I look at witcher 2 and technically it does things that Witcher 3 does not do and it has a more pleasing artstyle and cohesiveness about it's look. I really think it should be remastered....
Isn't it interesting how you continue to be such a downer in Xbox topics while sources like Digital Foundry are impressed? Everyone in this thread but you is impressed, coincidence? This console war mentality you have needs to go. The new enhancement improves frame rates in some areas, shadows, geometry, resolution and so on. The one issue they had which was rare is frame pacing. It really is impressive what Microsoft has done with older titles as a service to its fans.
 
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#15
Copy paste from my post on reset era:


I can shed a little light on some things that are going on here with backwards compatibility titles.

First of all, UI elements being higher resolution. The way this works is that we create art that essentially has multiple mip levels. The engine itself will chose the appropriate mip level for the texture tile based on A) the resolution and B) the overall ratio of screen space shared in combination with the resolution. For example, if you have the word "FIGHT" onscreen, this would use a font cache of texture assets that range from very low resolution up to very high. The engine would then decide based on the overall scale of the word used, which set to use. So if its a small scale, theres no reason to use large high resolution assets, and vice versa. Now sadly this doesn't mean what you may think it means, because sadly the game will still need to load all sheets into memory still. HOWEVER, it does mean that the resolution matches that users game resolution, and fonts are neither over sharp or over blurry. This is why some of the 360 games suddenly have high resolution art assets for GUI elements. The work needed here? None. Its automatic.

LODs... LODs are a different beast. Every game has different ways of showing you which LODs to use. Our engine for example will implement LOD settings based on distance from the object, which is pretty standard. You can also tweak it yourself, if you want to have more distance, for example. That's a pretty common way of doing LOD. However some engines do it differently. One method, is to do it based on performance. For example if the scene is struggling to maintain a target frame rate, then you can automatically drop the LOD level on certain objects until you reach that level. Another method, is that you pick the LOD based on resolution. Again, like the fonts, the engine will determine how much screen space an object is taken up based on its XYZ bounds, and then suggest when it should switch to another LOD. A model such as a tin can, can switch to its next LOD at lets say 10 feet away when playing at 1080p. But at 4k, even at 10 feet away, that model is now actually very sharp and in focus. So, you then essentially apply a multiplier to the distance based settings so that the tin can now starts switching LODs at 20 feet away (all theoretical values). Larger objects have larger bounds, and thus may switch differently. While playing the witcher, I noticed that a few things were going on. I noticed that performance was more stable, and thus LODs were not needed (Possible explanation 1) and I also noticed that distances for LODs increased, which leads me to believe that LOD is determined based on over all screen space resolution. The work needed here? Again, automatic. NOTE: LOD in this case is not just models, but also effects distance, shadow map fade distance, basically anything that will change over X units.

Then you have other elements which are much more basic. A common trick used in previous generations (and here in places) is that effects and alpha transparency are rendered at a reduced resolution. For example, 4x lower resolution alpha effects will reduce the fillrate required for the scene, and thus increase over all performance. I don't like this trick myself, as its a bit too obvious to me. But its a very common trick. So its an easy to understand formula: alpha effects will be rendered at "screen resolution / 2" or / 4. Essentially, it means its rendering them at half resolution, or a quarter resolution. If you increase the over all screen resolution... You also increase the over all alpha resolution.

Add on top of that things like alpha to coverage based alpha masking effects, which will of course become more nicer and less stippled at high resolutions, and you have a very good base as to how easy these things work. In short, a good game and engine will make itself future proof to a certain degree by simply allowing a modular approach to its art pipeline. That's why some games are so clean when you simply stick them in 4k mode, and some... Really don't look that good.
 
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#22
He said the UPDATES are free, and they are.
Updates are for free, yes but you have to pay for these games first ;). I bet many people dont own their physical copies of xbox 360 games, and like myself have to buy these BC games in order to play them. Don't be fooled, MS is making money on BC!

When it comes to the witcher 2, game looks much better compared with x360 version, no doubts about it, but I bet like all BC games that I have tested so far it will have input lag problems due to the forced v-sync, and there's also xbox one controller issue (it's not the same controller as xbox 360). So far all BC games that I have tested looks much better but are unplayable at the same time
 
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Lort

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Updates are for free, yes but you have to pay for these games first ;). I bet many people dont own their physical copies of xbox 360 games, and like myself have to buy these BC games in order to play them. Don't be fooled, MS is making money on BC!

When it comes to the witcher 2, game looks much better compared with x360 version, no doubts about it, but I bet like all BC games that I have tested so far it will have input lag problems due to the forced v-sync, and there's also xbox one controller issue (it's not the same controller as xbox 360). So far all BC games that I have tested looks much better but are unplayable at the same time
Lol 1 frame of lag “unplayable”. Ive beatn my previous scores on geometry wars on xbox one over xbox 360.
 

Lort

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Jul 9, 2017
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#27
I don't think they are improving graphical settings minus AF and AA, DF keeps mentioning that, but's all that's evident is better resolved detail on account of better filtering and a 9x rez uplift. MS themselves said they don't touch the code...As a matter of fact, you take any PC game and play it at 1280 x 672 and then bump it up to 3840 x 2016, you will get a huge uplift in resolved detail, so foliage and lods will look sharper, less blocky and more detailed....even without AF, but even moreso with AF on...

Still, in that video dips to 18fps even with all the pared back lighting, volumetrics, textures, shadows, bokeh DOF and other effects like dustclouds etc....One area that's clear where MS don't touch the code on these BC games is how blocky the shadows are when reflected off Geralt's face, a 9x pixel upgrade is great for the world and geometry if textures aren't too bad, but low quality shadows and textures can magnify these shortcomings just the same....

In the end, it would be great if there could be a remastered Witcher 2 with improved textures and a locked 30fps taken from the PC build as source. I look at witcher 2 and technically it does things that Witcher 3 does not do and it has a more pleasing artstyle and cohesiveness about it's look. I really think it should be remastered....
The video does not show 18fps, its almost a complete lock at 30fps.
A Titan needs to be set at 4k 30 on pc settings because of its lack of horsepower.

Xbox one x once again showing its 4k credentials.
 
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Jun 5, 2011
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#28
Updates are for free, yes but you have to pay for these games first ;). I bet many people dont own their physical copies of xbox 360 games, and like myself have to buy these BC games in order to play them. Don't be fooled, MS is making money on BC!

When it comes to the witcher 2, game looks much better compared with x360 version, no doubts about it, but I bet like all BC games that I have tested so far it will have input lag problems due to the forced v-sync, and there's also xbox one controller issue (it's not the same controller as xbox 360). So far all BC games that I have tested looks much better but are unplayable at the same time
What games have you played that are unplayable?
 
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#29
The video does not show 18fps, its almost a complete lock at 30fps.
A Titan needs to be set at 4k 30 on pc settings because of its lack of horsepower.

Xbox one x once again showing its 4k credentials.
I'm pretty sure it takes a lot less than the equivalent of a RX 580 to do 4K 30FPS at low settings, to be completely fair.
 
Feb 26, 2018
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The video does not show 18fps, its almost a complete lock at 30fps.
A Titan needs to be set at 4k 30 on pc settings because of its lack of horsepower.

Xbox one x once again showing its 4k credentials.
You can play it on 4k 60 fps if you turn off uber sampling setting on PC, i played it back on 2015 with 980 ti before W3 releasese on 4k monitor
 
Apr 7, 2006
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#31
The video does not show 18fps, its almost a complete lock at 30fps.
A Titan needs to be set at 4k 30 on pc settings because of its lack of horsepower.

Xbox one x once again showing its 4k credentials.
Yes, you're correct. I watched the Witcher 2 and Crackdown videos back to back, so I got the low frames on crackdown mixed up....It is actually Crackdown falling to teen framerates unlike Witcher 2....Still, everything else stands. Witcher 2's lighting, textures, effects and general graphical settings was significantly pared back on 360.....Don't get me wrong, it looked great on 360 hardware commensurate with the hardware, but lots was cut down and dialed back nonetheless.

Just look at the shot in the video where Richard displays bokeh dof in the distance, there are many missing shadows on the 360/X version and all what remains is a cheap gaussian blur, lighting, shadows and detail severely pared back, the 360/x version looks very flat in comparison...

Look at the PC version, there's more depth and detail, look at the depth and detail to the wooden walls/stacks and the wall near the wooden scaffold in the distance.


Effects galore on the PC version, look at the wooden floor, they actually look like logs on PC. Expensive DOF as well.....Higher quality lighting and particle effects.


Higher quality alpha and particle effects on PC, fire spreads even to the bottom bridges, better lighting illuminates the scene better.


Apart from the obvious in lighting, volumetrics, dof etc...Much higher poly assets on PC, look at the helmet on PC and see how much more rounded it is, all across the neck brace et.al...No metal netting/armor or rendering around the arm/chest, lower quality assets/textures everywhere on 360/x.


This pic says it all, it's even more jarring in the video, when you see all the flickering shadows about his face on the X. Geralt on the PC looks better and scene composition with all effects enabled resonates a better picture and the wanted effect.


Lastly, even in this scene, where Leadbetter says he prefers the lighting at this angle, he speaks nothing of how superior the lighting and light sources are on PC. The 360/X version is so pared back in that scene, that when the guard opens the cell gate, you can't even see the ground details on the X, now compare that to PC where everything is visible, the guard just outside the cell more visible and the expensive DOF evident at every turn.....Even in this pic you can't make much of ground detail on the 360/X as an e.g.


The point is, the game was pared back quite a bit to work on 360 and that's fine, but it also means that almost all the expensive effects, high level detail and lighting is missing....So it's much easier for the XBONEX to scale this up....Yet, it's still not a proper 4k rez, it's still not locked to 30fps according to vg tech and like all the BC titles before it, there is some latency and framepacing issue just the same....

As I said, if CDPR does a remaster of this, with better textures and some improved graphical presets with PC as source, I think it can look pretty good on consoles...at 30fps of course, with no framepacing or latency problems and a proper 4k of course......
 
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Jun 5, 2011
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#32
The point is, the game was pared back quite a bit to work on 360 and that's fine, but it also means that almost all the expensive effects, high level detail and lighting is missing....So it's much easier for the XBONEX to scale this up....Yet, it's still not a proper 4k rez, it's still not locked to 30fps according to vg tech and like all the BC titles before it, there is some latency and framepacing issue just the same....

As I said, if CDPR does a remaster of this, with better textures and some improved graphical presets with PC as source, I think it can look pretty good on consoles...at 30fps of course, with no framepacing or latency problems and a proper 4k of course......
Actually the point is how does it compare to the Xbox 360 original, not the PC, since this game is not a remaster or using the PC source. Is it too difficult for you to compare the Xbox One X shots to the Xbox 360 or would that ruin your whole agenda?
 
Nov 1, 2017
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#33
I just put another hour into my new save and it looks so damn good. I love these 4k updates to last gen games so much. The next wave can't come soon enough.

Edit: ROFL ^ at thelastword. Never change mate. Whilst the rest of us are happily playing games, you will always be busy trolling in Xbox threads. It makes me laugh every time. I'm not sure what you think you're actually achieving or who you're convincing with your agenda filled troll posts. It just makes it seem like you have a few screws loose. Pro tip: Log off of GAF, actually turn on your PS4 and play some games.
 
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Likes: Louis Cyphre
Jan 27, 2018
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#34
Lol 1 frame of lag “unplayable”. Ive beatn my previous scores on geometry wars on xbox one over xbox 360.
For me the difference is big enough, and on top of that xbox one controller thumbsticks calculate movement a little bit different compared to xbox 360 controller (although it's possible to use old 360 controller with cronus max adapter), and that is affecting aiming even more.

Detailed Call Of Duty Black Ops 2 BC test shows 2 frame lag due to emulation and vsync.




Here are 2 screenshots of 60fps gameplay that are 2 frames apart. The hammerburst reticle is at a significantly different position. Using the Longshot on someone to get a sweeping shot is very difficult if you expect your shot to be several feet off from where you wanted to shoot. At 30fps game that difference is even bigger.

I have played gears of war games on xbox 360 for MANY years on xbox 360 and I know how these games should feel, but on xbox X my gameplay experience is clearly altered. I cant aim without problems on xbox X BC, and I supposed to play the same game :p. I have tried around 10 BC games, and ALL OF THEM have the same input lag problems. I hope MS will fix that vsync problem, but for now I'm not planinng to buy and play more BC games on my xbox X.

https://xbox.uservoice.com/forums/2...-disabling-of-the-double-buffer-v-sync-for-ba
 
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Jul 9, 2017
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For me the difference is big enough, and on top of that xbox one controller thumbsticks calculate movement a little bit different compared to xbox 360 controller (although it's possible to use old 360 controller with cronus max adapter), and that is affecting aiming even more.

Detailed Call Of Duty Black Ops 2 BC test shows 2 frame lag due to emulation and vsync.




Here are 2 screenshots of 60fps gameplay that are 2 frames apart. The hammerburst reticle is at a significantly different position. Using the Longshot on someone to get a sweeping shot is very difficult if you expect your shot to be several feet off from where you wanted to shoot. At 30fps game that difference is even bigger.

I have played gears of war games on xbox 360 for MANY years on xbox 360 and I know how these games should feel, but on xbox X my gameplay experience is clearly altered. I cant aim without problems on xbox X BC, and I supposed to play the same game :p. I have tried around 10 BC games, and ALL OF THEM have the same input lag problems. I hope MS will fix that vsync problem, but for now I'm not planinng to buy and play more BC games on my xbox X.

https://xbox.uservoice.com/forums/2...-disabling-of-the-double-buffer-v-sync-for-ba
As the video says 1 maybe 2 frames of lag, and using the elite controller you can change the response curve of the controleler. This is how i play.
 
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#37
but for now I'm not planning to buy and play more BC games on my xbox X
Good. Maybe you and thelastword can start an anti-everything MS thread and stay there. Every positive thread about Xbox BC or anything else is shitted up by lastword’s vomit or you posting the same “input lag” spiel.

Input lag is a thing on BC...we get it, but it’s a minuscule issue that only you with your amazing testing setup, is in here crusading about. Maybe try spamming MS constantly instead? Good grief.
 
Jan 27, 2018
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Good. Maybe you and thelastword can start an anti-everything MS thread and stay there. Every positive thread about Xbox BC or anything else is shitted up by lastword’s vomit or you posting the same “input lag” spiel.

Input lag is a thing on BC...we get it, but it’s a minuscule issue that only you with your amazing testing setup, is in here crusading about. Maybe try spamming MS constantly instead? Good grief.
I have posted many postivite opinions in regards to xbox X, but I'm not xbox fanboy like you and when I can see problems with any of my gaming platforms, I talk about them because that's the only way companies like MS can improve or fix their products.

Input lag is not minuscule issue! Here's vsync lag is slow slow motion, and xbox BC input lag is twice as high. There are many people like me, who can clearly see it, but of course most people have no good comparsion point, and they dont know how each game should run without any lag additional input lag, but input lag is there (it was tested, BC adds 2 frames of input lag) and experienced gamer like me can feel that difference very clearly. In BC games I cant aim nearly as fast because of that and it altered my experience with the same games. My aiming skill in the same game is MUCH better on xbox 360, so it's not minuscule issue, if it was I would not care about it.

BC games looks much better on xbox X, that's a fact, but gameplay experience is worse because of that input lag issue. Until MS will not fix their BC input lag problems I have no reason to chane my opinion in regards to BC on xbox X.
 
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#39
I have posted many postivite opinions in regards to xbox X, but I'm not xbox fanboy like you and when I can see problems with any of my gaming platforms, I talk about them because that's the only way companies like MS can improve or fix their products.

Input lag is not minuscule issue! Here's vsync lag is slow slow motion, and xbox BC input lag is twice as high. There are many people like me, who can clearly see it, but of course most people have no good comparsion point, and they dont know how each game should run without any lag additional input lag, but input lag is there (it was tested, BC adds 2 frames of input lag) and experienced gamer like me can feel that difference very clearly. In BC games I cant aim nearly as fast because of that and it altered my experience with the same games. My aiming skill in the same game is MUCH better on xbox 360, so it's not minuscule issue, if it was I would not care about it.

BC games looks much better on xbox X, that's a fact, but gameplay experience is worse because of that input lag issue. Until MS will not fix their BC input lag problems I have no reason to chane my opinion in regards to BC on xbox X.
Sure. I'm a fanboy I guess? I deserve that for lumping you in with "thelastword" and getting off topic. The issue you are having is a matter of each individuals perception and sensitivity to it. I didn't say it didn't exist, just that posting the same exact novel about it in every thread isn't doing any good here. If more people cared about it here, you would get more actual conversation about it. The fact that you have gone to such great lengths in setting up a test environment for it is a testament to your passion for it, but talking to people as if they less of a gamer because they don't care as much about it isn't doing anyone any good.

Seriously, I will go to the link you posted and voice my opinion for change and fixes if it will mean we can have a BC thread without another copy/paste post from you about the amazing BC input lag issue that no one is talking about.

All these posts nitpicking BC are insane to me. It's an emulator, not the 360 hardware. We are lucky that we have it and VERY lucky that MS continues to devote time and resources to it. I care more about getting a hundred more games before I care about this input lag issue...just me of course...because I am a "fanboy".
 
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#40
Sure. I'm a fanboy I guess? I deserve that for lumping you in with "thelastword" and getting off topic. The issue you are having is a matter of each individuals perception and sensitivity to it. I didn't say it didn't exist, just that posting the same exact novel about it in every thread isn't doing any good here. If more people cared about it here, you would get more actual conversation about it. The fact that you have gone to such great lengths in setting up a test environment for it is a testament to your passion for it, but talking to people as if they less of a gamer because they don't care as much about it isn't doing anyone any good.

Seriously, I will go to the link you posted and voice my opinion for change and fixes if it will mean we can have a BC thread without another copy/paste post from you about the amazing BC input lag issue that no one is talking about.

All these posts nitpicking BC are insane to me. It's an emulator, not the 360 hardware. We are lucky that we have it and VERY lucky that MS continues to devote time and resources to it. I care more about getting a hundred more games before I care about this input lag issue...just me of course...because I am a "fanboy".
Yes, we should be all happy because MS is offering feature with issues (that can be EASILY fixed if only MS would care, adding vsync switch should not be a hard thing to do!) and still charge money for that (not to mention many people have bought xbox X for BC feature alone). MS make money on BC, dont be fooled they are doing it for free, and input lag is not a small issue as you clearly suggest, I cant enjoy the same game (and I suppose to play the SAME GAME). You know why COD BO 2 input lag analysis video was done? BECAUSE MANY PEOPLE HAVE NOTICED IT AND I'M NOT THE ONLY ONE WHO SEE THAT INPUT LAG ISSUE. If you would be experienced gamer with good aiming skill on gamepad, and if you would make honest comparsion and play the same game on xbox 360 and xbox one/x at the same time (on good HDTV and wired gamepad), you would see how big difference that input lag makes.

I bought xbox X myself, and it's fine as long I'm talking about positives :p (and even "Lort" have upvoted my post before LOL), but when I mention issues then people like you have problems with that. Sound problems in games doesnt exist, input lag problems doesnt exist, and xbox X console always run games without problems (sure, I'm just the only one who experience these problems, yet there are many threads in regards to these issues all over the internet). People like you are clearly triggered when I talk about issues, but sure let's pretend these issues doesnt exist because you cant see it. I rembemer gears of war 4 on xbox X, that game has INSANE input lag (5 frames!!), yet xbox fanboys still suggest there's no input lag problems in that game LOL! IT'S CLEAR FACTS AND OBJECTIVE DATA MEANS NOTHING TO YOU FANBOYS, Xbox fanboys, just like all fanboys, help ruin things for everybody including themselves because you IGNORE clear issues and attack honest people who talk about these issues! Fanboys may be incapable to accepting objective facts, console brand fanboyism has worsened year by year insofar as there now appears to be more extreme cases of it than before, so Sony and Microsoft's marketing departments are clearly succeeding in duping a certain number of gullible individuals.
 
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Has CD Projekt ever commented the possibility of making a remaster collection of the first two games for current generation consoles? I know they're probably focused on Cyberpunk and other stuff right now but I would definitely be ready to spend the money if they made it possible.
 
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Yes, we should be all happy because MS is offering feature with issues (that can be EASILY fixed if only MS would care, adding vsync switch should not be a hard thing to do!) and still charge money for that (not to mention many people have bought xbox X for BC feature alone). MS make money on BC, dont be fooled they are doing it for free, and input lag is not a small issue as you clearly suggest, I cant enjoy the same game (and I suppose to play the SAME GAME). You know why COD BO 2 input lag analysis video was done? BECAUSE MANY PEOPLE HAVE NOTICED IT AND I'M NOT THE ONLY ONE WHO SEE THAT INPUT LAG ISSUE. If you would be experienced gamer with good aiming skill on gamepad, and if you would make honest comparsion and play the same game on xbox 360 and xbox one/x at the same time (on good HDTV and wired gamepad), you would see how big difference that input lag makes.

I bought xbox X myself, and it's fine as long I'm talking about positives :p (and even "Lort" have upvoted my post before LOL), but when I mention issues then people like you have problems with that. Sound problems in games doesnt exist, input lag problems doesnt exist, and xbox X console always run games without problems (sure, I'm just the only one who experience these problems, yet there are many threads in regards to these issues all over the internet). People like you are clearly triggered when I talk about issues, but sure let's pretend these issues doesnt exist because you cant see it. I rembemer gears of war 4 on xbox X, that game has INSANE input lag (5 frames!!), yet xbox fanboys still suggest there's no input lag problems in that game LOL! IT'S CLEAR FACTS AND OBJECTIVE DATA MEANS NOTHING TO YOU FANBOYS, Xbox fanboys, just like all fanboys, help ruin things for everybody including themselves because you IGNORE clear issues and attack honest people who talk about these issues! Fanboys may be incapable to accepting objective facts, console brand fanboyism has worsened year by year insofar as there now appears to be more extreme cases of it than before, so Sony and Microsoft's marketing departments are clearly succeeding in duping a certain number of gullible individuals.
People aren't triggered by mentioning problems, they are triggered when all you do is mention problems from topic to topic. Look at how adament you are with your caps locked and going on and on derailing the thread to make the argument about you and your problems. If Witcher 2 has problems they mention it in the video, your issues talk about other titles that affect you and not everyone. Then to derail the thread on purpose you started out advocating how these games are not free and still want to go in that direction now and tell everyone how they are not free. This is a free upgrade to anyone who owns the title. We don't go off on tangents talking about how the console isn't free, how electricity isn't free. We already know games are not free. So it was clear right from the start you wanted to be abrasive.

When you have other console makers either totally ignoring previous generation titles or looking for other ways to generate revenue instead by way of streaming services or remasters, it's nice to see some interest left. And that service they are providing is indeed free to be able to take your old games and play them on newer hardware. These X enhancements are another bonus.
 
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#43
Has CD Projekt ever commented the possibility of making a remaster collection of the first two games for current generation consoles? I know they're probably focused on Cyberpunk and other stuff right now but I would definitely be ready to spend the money if they made it possible.
They tried to port Witcher 1 to console with new name The Witcher: Rise of the White Wolf but it failed and cost them a lot of money since the game itself build for keyboard and mouse. Even The witcher 2 only release on PC at first, after MS help them for the port then they released it for xbox 360 one year later.
 
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#44
They tried to port Witcher 1 to console with new name The Witcher: Rise of the White Wolf but it failed and cost them a lot of money since the game itself build for keyboard and mouse. Even The witcher 2 only release on PC at first, after MS help them for the port then they released it for xbox 360 one year later.
Ah that sucks, didn't know there was an attempt to do this already. I guess I'll have to buy the PC versions then.
 
Dec 16, 2015
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Michigan
#45
Yes, we should be all happy because MS is offering feature with issues (that can be EASILY fixed if only MS would care, adding vsync switch should not be a hard thing to do!) and still charge money for that (not to mention many people have bought xbox X for BC feature alone). MS make money on BC, dont be fooled they are doing it for free, and input lag is not a small issue as you clearly suggest, I cant enjoy the same game (and I suppose to play the SAME GAME). You know why COD BO 2 input lag analysis video was done? BECAUSE MANY PEOPLE HAVE NOTICED IT AND I'M NOT THE ONLY ONE WHO SEE THAT INPUT LAG ISSUE. If you would be experienced gamer with good aiming skill on gamepad, and if you would make honest comparsion and play the same game on xbox 360 and xbox one/x at the same time (on good HDTV and wired gamepad), you would see how big difference that input lag makes.

I bought xbox X myself, and it's fine as long I'm talking about positives :p (and even "Lort" have upvoted my post before LOL), but when I mention issues then people like you have problems with that. Sound problems in games doesnt exist, input lag problems doesnt exist, and xbox X console always run games without problems (sure, I'm just the only one who experience these problems, yet there are many threads in regards to these issues all over the internet). People like you are clearly triggered when I talk about issues, but sure let's pretend these issues doesnt exist because you cant see it. I rembemer gears of war 4 on xbox X, that game has INSANE input lag (5 frames!!), yet xbox fanboys still suggest there's no input lag problems in that game LOL! IT'S CLEAR FACTS AND OBJECTIVE DATA MEANS NOTHING TO YOU FANBOYS, Xbox fanboys, just like all fanboys, help ruin things for everybody including themselves because you IGNORE clear issues and attack honest people who talk about these issues! Fanboys may be incapable to accepting objective facts, console brand fanboyism has worsened year by year insofar as there now appears to be more extreme cases of it than before, so Sony and Microsoft's marketing departments are clearly succeeding in duping a certain number of gullible individuals.


Man...maybe you should re-read what I said and then re-read what you posted...

BTW, in regards to the Black Ops 2 in depth input lag video...Drift0r is a hardcore gamer with thousands of hours in Call of Duty games...even he says right at the front of that video that "MOST" people wouldn't notice this issue. He then goes to extremes to capture and show it off. As I said, it's an issue that needs fixing sure, but in the grand scheme of Backwards Compatiability, which MS offers for free and updates for free, its a small, small, small, small issue.

...take a deep breath....then get back to your "Pro gaming" setup. Good luck in all that you do...

...now, back to being a rabid, irrational fanboy.
 
Likes: hiphopcr
Apr 7, 2006
6,872
647
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#46
Yes, we should be all happy because MS is offering feature with issues (that can be EASILY fixed if only MS would care, adding vsync switch should not be a hard thing to do!) and still charge money for that (not to mention many people have bought xbox X for BC feature alone). MS make money on BC, dont be fooled they are doing it for free, and input lag is not a small issue as you clearly suggest, I cant enjoy the same game (and I suppose to play the SAME GAME). You know why COD BO 2 input lag analysis video was done? BECAUSE MANY PEOPLE HAVE NOTICED IT AND I'M NOT THE ONLY ONE WHO SEE THAT INPUT LAG ISSUE. If you would be experienced gamer with good aiming skill on gamepad, and if you would make honest comparsion and play the same game on xbox 360 and xbox one/x at the same time (on good HDTV and wired gamepad), you would see how big difference that input lag makes.

I bought xbox X myself, and it's fine as long I'm talking about positives :p (and even "Lort" have upvoted my post before LOL), but when I mention issues then people like you have problems with that. Sound problems in games doesnt exist, input lag problems doesnt exist, and xbox X console always run games without problems (sure, I'm just the only one who experience these problems, yet there are many threads in regards to these issues all over the internet). People like you are clearly triggered when I talk about issues, but sure let's pretend these issues doesnt exist because you cant see it. I rembemer gears of war 4 on xbox X, that game has INSANE input lag (5 frames!!), yet xbox fanboys still suggest there's no input lag problems in that game LOL! IT'S CLEAR FACTS AND OBJECTIVE DATA MEANS NOTHING TO YOU FANBOYS, Xbox fanboys, just like all fanboys, help ruin things for everybody including themselves because you IGNORE clear issues and attack honest people who talk about these issues! Fanboys may be incapable to accepting objective facts, console brand fanboyism has worsened year by year insofar as there now appears to be more extreme cases of it than before, so Sony and Microsoft's marketing departments are clearly succeeding in duping a certain number of gullible individuals.
Succint......................

The worse is when X-fans come to a technical thread and claim some type of victimization or mischief because technical shortcomings and underpinnings are pointed out....So for e.g. you go to a tech thread on PUBG and people are talking about low rez textures, how bad the framerate and aiming is and you hear people say "I'm having lots of fun"...That's fine, but perhaps you should be making that point in the OT and sing Kumbaya over there, for people with some modicum of maturity, they can discuss the nitty gritty in tech threads without getting their undergarments all twisted and naughty....

So if all you're going to do is complain about people who post videos, screens and who show framerate and latency issues through stats, which of course is all evident in videos and proper discourses all over the internet, then perhaps stay out of these threads and go be all cherry in the OT......I've come to the realization that most people who have no toleration for hard facts, especially if it shows their favourite piece of silicon in an unfavourable light, most often have no interest in the games they're defending so much, but just the box.

It's like BC is just another thing to list to show that XBONEX is worth purchasing, so XBONEX BC should just be seen as perfection towards that end. Yet, tech threads are not that, tech threads are not "sell me this console" threads, or why are you saying an exclusive game on my console has issues, I'm having all this fun type spiel with low framerates and latency issues". Tech threads are about the tech and shortcomings behind games or the excellence we see from certain devs at times.....If all BC games are not locked 30fps, if they all have latency issues, it has to be pointed out and perhaps it will be addressed. X-fans are doing just like Spencer et al, talk a good game about power and features, but when it's not delivered in the way it was hyped they get all pissy by persons who see the obvious.....

As I said, if you can engage in tech talk without getting your feelings hurt because someone pointed out some framerate and latency issues or bad textures and missing graphical settings in a game on the system you prefer, then kudos to you, but if such information has the opposite effect, perhaps it's time to reflect and go to the threads where most people will say "XBOX is a beast"...unlimited power and all that jazz........
 
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Likes: pawel86ck
Jan 27, 2018
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#48
Man...maybe you should re-read what I said and then re-read what you posted...

BTW, in regards to the Black Ops 2 in depth input lag video...Drift0r is a hardcore gamer with thousands of hours in Call of Duty games...even he says right at the front of that video that "MOST" people wouldn't tonice this issue. He then goes to extremes to capture and show it off. As I said, it's an issue that needs fixing sure, but in the grand scheme of Backwards Compatiability, which MS offers for free and updates for free, its a small, small, small, small issue.

...take a deep breath....then get back to your "Pro gaming" setup. Good luck in all that you do...

...now, back to being a rabid, irrational fanboy.
I dont hate any of my gaming platforms while you called me a fanboy, but fanboy of what company exactly :)? Currently I game on xbox X, PS4P, PC 3770K + 1080ti, and I even want to buy nintendo swtich but I also have 5 older consoles besides xbox x and PS4P. I bet you call fanboy every person who even mention xbox issues because you have no other arguments besides name calling, and your damage control after I have mentioned Drift0r video was pathethic! You basically told most people accept input lag problems because they are casual gamers ulike drift0r LOL!!! Maybe we should also not talk about game resolutions because from normal viewing distance even 1080p is perfectly fine for casual gamers! You have basically no standards and at least I know why you defend MS console that much.
This is a free upgrade to anyone who owns the title.
Upgrade (patch) is free, but many people buy BC games for the first time on xbox one/X when they learn about xbox X enchancements for particular game. How many people still had the witcher 2, crackdown 1 or forza horizon 1 discs when xbox X enchancement was announced lately? I bet most people like me had to buy these BC games, so MS is making big amount of money (and what's more people even belive these games are for free! I have to say MS marketing skills are perfect). MS and even Digital Foundry advertise BC as a superior experience compared to xbox 360, while input lag issues and controller restrictions clearly alters game experience. Something like that SHOULD BE mentioned in every tech article that talks about BC.

I wonder if DF will point out 5 frames lag in their final gears of war 4 tech analysis? So far they havent talk about this issue in their initial impressions. I have wrote to VG TECH team on YOUTUBE, and these guys told me they would love to test input lag in many xbox games, but they need to buy equipment for that first.

Succint......................

The worse is when X-fans come to a technical thread and claim some type of victimization or mischief because technical shortcomings and underpinnings are pointed out....So for e.g. you go to a tech thread on PUBG and people are talking about low rez textures, how bad the framerate and aiming is and you hear people say "I'm having lots of fun"...That's fine, but perhaps you should be making that point in the OT and sing Kumbaya over there, for people with some modicum of maturity, they can discuss the nitty gritty in tech threads without getting their undergarments all twisted and naughty....
I've come to the realization that most people who have no toleration for hard facts, especially if it shows their favourite piece of silicon in an unfavourable light, most often have no interest in the games they're defending so much, but just the box.
I couldn't have put it better myself :). I have seen problems with PUBG myself and as always xbox fans told me game plays perfectly fine for their standards (even with 15 fps dips) and I'm just exaggerating. To be honest, I would like to ignore all of these issues (like many xbox owners), but I cant :p, it's not so easy to accept framerate problems, or input lag problems, when you know these problems really exist.
 
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Jun 5, 2011
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#49
Succint......................

The worse is when X-fans come to a technical thread and claim some type of victimization or mischief because technical shortcomings and underpinnings are pointed out....So for e.g. you go to a tech thread on PUBG and people are talking about low rez textures, how bad the framerate and aiming is and you hear people say "I'm having lots of fun"...That's fine, but perhaps you should be making that point in the OT and sing Kumbaya over there, for people with some

So if all you're going to do is complain about people who post videos, screens and who show framerate and latency issues through stats, which of course is all evident in videos and proper discourses all over the internet, then perhaps stay out of these threads and go be all cherry in the OT......I've come to the realization that most people who have no toleration for hard facts, especially if it shows their favourite piece of silicon in an unfavourable light, most often have no interest in the games they're defending so much, but just the box.

It's like BC is just another thing to list to show that XBONEX is worth purchasing, so XBONEX BC should just be seen as perfection towards that end. Yet, tech threads are not that, tech threads are not "sell me this console" threads, or why are you saying an exclusive game on my console has issues, I'm having all this fun type spiel with low framerates and latency issues". Tech threads are about the tech and shortcomings behind games or the excellence we see from certain devs at times.....If all BC games are not locked 30fps, if they all have latency issues, it has to be pointed out and perhaps it will be addressed. X-fans are doing just like Spencer et al, talk a good game about power and features,
Did we watch the same video? If so then please explain why your comments are so dramatically negative than Digital Foundry. You keep wanting to talk but none of it has any relevance. I asked you to show comparisons to the Xbox 360 title you refuse to because that won't support your agenda here. The Xbox X version enhances the game on many ways but you want to talk about Crackdown or the PC version.

I will say it again, this is the Xbox 360 game getting a boost on the X because of its built in renderer and the ability to upscale the game. Now show me how it's worse than the Xbox 360 original. Show me shot comparisons, show me in that video by DF the frame rate drops. Can you do that or are you going to continue to play the victim? If you can't then I guess there is nothing left for you to add.
 

Blam

Gold Member
Jun 7, 2016
5,958
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#50
Updates are for free, yes but you have to pay for these games first ;). I bet many people dont own their physical copies of xbox 360 games, and like myself have to buy these BC games in order to play them. Don't be fooled, MS is making money on BC!

When it comes to the witcher 2, game looks much better compared with x360 version, no doubts about it, but I bet like all BC games that I have tested so far it will have input lag problems due to the forced v-sync, and there's also xbox one controller issue (it's not the same controller as xbox 360). So far all BC games that I have tested looks much better but are unplayable at the same time
You do know MS has given plenty of bc games away for free.