Helios_CM said:
Did anyone from here put their name down then?
If anyone from here didn't realise, if you want to keep up with the latest updates then our DiRT 3 Senior Game Designer is answering community questions on Twitter.
Here are a couple of threads which collate all of what he's confirmed to date.
http://community.codemasters.com/fo...on-1339/447160-dirt3-making-story-so-far.html
http://community.codemasters.com/fo...ssion-1339/451748-dirt3-story-so-far-pt2.html
Plenty of info there for you to take in and absorb
thanks! bits i particularly liked:
-Head2Head events are our equivalent of Super Special Stages.They are stand alone events with a multi-round knockout format.Winner of each round progresses.They will not be part of the rally events.
-Rally Events in DiRT3 will use total stage times to determine the finishing positions.
-We are developing a system that automatically adjusts the speed of the pace note delivery according to the speed you are driving.
-We have further improved our physics engine in DiRT3.Weight shift plays a more important role in setting the car up for a corner.
-We have improved all our surface physics to accurately represent wet conditions.Snow will require a new driving style to perfect.
-We have 8 Stages per rally location and these will have a good variety of speed, technical sections and jaw dropping scenery.
-We have Finland, Norway, Kenya and Michigan as our Rally Locations.Finland & Michigan will have rain.Norway will have snow and Kenya will be dry. They will all
have night stages.
-We are investigating other rally locations that could be added as downloadable content.
-We have made improvements to our particle effects because of the additional weather conditions. Dust will be improved too.
-We are still working on the weather systems for DiRT3. Fog Is one of the things we are trying to include in our stages.
-We now have a system that allows the player to get punctures. If you drive on the tyre will eventually shred off the rim.
-We have a system that allows some of our spectators to stand in the road and then run for safety behind a barrier as you approach.