Not this close minded shit again.
Capcom hasn't really given any indication since DMC3 / RE4 (and we're talking what, 2004, 2005?) that they have the capability to create a character driven, single player, gameplay driven campaign experience. They've created good games since then, but in completely different genres (SF4 MvC3) or handheld games (i.e, PW, Ghost Trick, Monster Hunter) We've now come to the point where Capcom advertises certain big budget, AAA games and they pull out all the stops and give us everything they got...we get Dragon's Dogma...sure, an above average game, enjoyable in some instances. And RE6...yeah. There was a time when Capcom did that, and we'd get games like DMC1, RE2, RE4, DMC3, Onimusha [1], Viewtiful Joe, Okami...
Until they prove otherwise, I'll stick to this belief - a belief that Capcom has supplanted for the past 7 to 8 years after constant disappointment, after disappointment, after disappointment. For all we know, nobody internally at Capcom had any ideas on how to approach a DMC sequel, maybe there is nobody that even -wanted- to work on a sequel. Itsuno's been doing DMC for 9 years now, he obviously wanted to do something else (i.,e Dragons Dogma). It doesn't surprise that Capcom looked externally.