Hudo
Member
It depends on what your use case is, what your budget is, what your long term plan is and your technical capabilities (i.e. personnel, time, development equipment, etc) are.
Sometimes using a third-party engine is better, sometimes developing your own is better. From a long term perspective, having your own tech that you fully control is usually the better way to go.
It really depends. Unreal also has its limitations and is not the answer for every problem you might encounter, there's also a lot of hype around it that is not always warranted IMHO...
Sometimes using a third-party engine is better, sometimes developing your own is better. From a long term perspective, having your own tech that you fully control is usually the better way to go.
It really depends. Unreal also has its limitations and is not the answer for every problem you might encounter, there's also a lot of hype around it that is not always warranted IMHO...