Buggy Loop
Member
- COOP with up to 4 players (+3 from Player)
- Spirit summons
- Mount for easily avoiding field enemies, seems also to make some of the fights in the outdoors cheesable with the mount if you have patience.
- Stuck on a boss? There's no gating outside of like the final boss, just take another path, there's hidden paths to avoid legacy dungeons
- Jump ala Sekiro
- Stagger ala Sekiro that opens up for a massive damage attack
- Respec
- Magic (seems OP in this? Well almost always has been in Souls)
- Checkpoints/saves just nearby the bosses, to no rush to boss through 50 enemies and get there with minues 5 potions
- Can mix potions now with other benefits than just health, +endurance regen, +str, +... etc.
- Most critical items are now craftable and not as hard to get, like the summon items, craftable.
Whining that it's too hard is not a reason now really, it gives all the tools for you to not be gated from progressing with a "git gud" bouncer boss.