The sniper is, by far, my favorite character. There is nothing more satisfying than rapid fire mayhem at the end game. Also sniping fools who think they can run away is hilarious.
http://www.youtube.com/watch?v=DvYQN9Q0PnE
The sniper is, by far, my favorite character. There is nothing more satisfying than rapid fire mayhem at the end game. Also sniping fools who think they can run away is hilarious.
Yeah, was a mekI noticed that she had Vanguard,BKB and Shiva's guard along with mana boots. I couldn't quite make out the last item though since Valve changed up the icons (I think it was Mek...not sure)
The sniper is, by far, my favorite character. There is nothing more satisfying than rapid fire mayhem at the end game. Also sniping fools who think they can run away is hilarious.
so item drops and stuff like that wont happen in game right?
Edit: I mean in a way that could disrupt the gameplay.
M5 vs Darer was amazing, also funny to see how Purge adapted to the new UI, wonder how Tobi will fix it.
You'll probably only get item drops post game. I'd hate to have someone pause because 'OMG I GOT A NEW WINDRUNNER HOOD BETTER EQUIP IT NOW'.
Cosmetic only.
I'm expecting DOTA2 to steal a good chunk of LoL's audience when they realize that a.) you have all the heroes, and b.) you get free cosmetic items randomly just from playing the game (assuming it follows the TF2 model)I think a lot of people are missing the biggest thing about the F2P confirmation: NO HERO LOCKING!
League of Legends has it's problems because it's designed to only have a limited selection of heroes. One of the things that killed HoN (in my opinion) was switching to a LoL-style hero locking system, and making "legacy" accounts unobtainable for those that weren't grandfathered in.
One of the biggest parts of these types of games (more specifically Dota/Dota 2 and HoN) is picking your team. Everyone needs to have access to the full selection of heroes so they can choose wisely. It would really suck if the other team had an Outworld Destroyer on their team and you're the last person picking on your team, and you need a carry.....and the only one you can choose is Anti-Mage. Granted there are things like Single Draft and Random Draft, but those can be random among ALL the heroes, not just limiting you to All Pick and only being able to pick from 10-15 heroes.
That's the thing, there's really only one place for the webcam to go to. For advertisements, which you want when casting LANs, there's probably going to be a black overlay square in the right-bottom corner above the UI (like they do in Starcraft 2).
Not to mention the part where the webcam is going to need to go is more suited for a 3:4 window instead of 4:3.
It was tweaked, but it still doesn't compare to the newer models.
Though, to be honest, the one model I really want them to return to is Spectre. She just looks too much like an amorphous blob in game.
I disagree, I think she has one of the strongest designs in the game. She's a schizophrenic ghost that basks in confusion, the cloudy and unintelligible aspects of her model and voice is more or less a perfect fit.Heroes that need graphical remakes would be Vengeful Spirit, horrible portrait and her model isn't that great, Shadow Demon, again horrible portrait, and a amorphous blob of a model, Spectre is probably the worst in the whole game everything about her is horrible, voice, portrait, model absolutely nothing should remain the same.
Heroes that need graphical remakes would be Vengeful Spirit, horrible portrait and her model isn't that great, Shadow Demon, again horrible portrait, and a amorphous blob of a model, Spectre is probably the worst in the whole game everything about her is horrible, voice, portrait, model absolutely nothing should remain the same.
Heroes that need graphical remakes would be Vengeful Spirit, horrible portrait and her model isn't that great, Shadow Demon, again horrible portrait, and a amorphous blob of a model, Spectre is probably the worst in the whole game everything about her is horrible, voice, portrait, model absolutely nothing should remain the same.
I disagree, I think she has one of the strongest designs in the game. She's a schizophrenic ghost that basks in confusion, the cloudy and unintelligible aspects of her model and voice is more or less a perfect fit.
Yeah it's craaazy.Dendi's sunstrikes are so good
Refinements could very well be in order, but what I'm getting at is that the base design is already really solid and refined. Quite a ways removed from scrapping everything.They put some interesting designs into her, like the animations of the folds of her body, that are lost because she's so indistinct. I am convinced they will go back to work on her like many of the other older heroes.
But they will make good money on cosmetics. In game advertisements sound terrible unless it's through streamer's "portals" or something.(If they decide to do in game streaming)Honestly I cant see anything that Valve could charge for that I would want to pay for. I wouldn't care about hats or different skins for any of the characters. So outside of advertisements how could they make good money on this?
Refinements could very well be in order, but what I'm getting at is that the base design is already really solid and refined. Quite a ways removed from scrapping everything.
How would you guys feel about Valve using some of the border space for advertising instead of charging for whatever they are try to use for hats or whatever it is Valve has plans for. Something out of the way at the top on either side of the Radiant/Dire portraits.
Honestly I cant see anything that Valve could charge for that I would want to pay for. I wouldn't care about hats or different skins for any of the characters. So outside of advertisements how could they make good money on this?
Valve will probably make no money from you.Honestly I cant see anything that Valve could charge for that I would want to pay for. I wouldn't care about hats or different skins for any of the characters. So outside of advertisements how could they make good money on this?
How would you guys feel about Valve using some of the border space for advertising instead of charging for whatever they are going to try to sell, likefor hats or whatever it is Valve has plans for. Something out of the way at the top on either side of the Radiant/Dire portraits.
Honestly I cant see anything that Valve could charge for that I would want to pay for. I wouldn't care about hats or different skins for any of the characters. So outside of advertisements how could they make good money on this?
How would you guys feel about Valve using some of the border space for advertising instead of charging for whatever they are going to try to sell, likefor hats or whatever it is Valve has plans for. Something out of the way at the top on either side of the Radiant/Dire portraits.
Honestly I cant see anything that Valve could charge for that I would want to pay for. I wouldn't care about hats or different skins for any of the characters. So outside of advertisements how could they make good money on this?
Explain?Hats aren't going to work for sure.
I know TF2 makes tons of money with hats, but I'm not sure that will translate very well to dota 2. Hats aren't going to work for sure. And the models aren't exactly easy to see anyway due to the nature of the game being nearly top down.
I know TF2 makes tons of money with hats, but I'm not sure that will translate very well to dota 2. Hats aren't going to work for sure. And the models aren't exactly easy to see anyway due to the nature of the game being nearly top down.
Cosmetic items, at least, can be blended into the art style of the game. Ads... No. Unless they turn your clarities into cans of Pepsi or something.
Can these matches be watched through the Dota 2 client? I never see them in the live games list.
What we need is Axe shilling Axe body spray every time he gets a kill.God damn I cannot wait to strap some Adidas power treads on my feet and regain some health with the outrageously cheesy taste of my Cheetos of Essification