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Double Fine's Kickstarter Game Needs More Money

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jwk94

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Sep 1, 2012
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Via Kotaku

Double Fine's adventure game Kickstarter was one of 2012's great success stories, bringing in over $3 million in community funding. A year later, though, it turns out that wasn't enough money to get the game finished.
Going to a publisher is out of the question, and a second Kickstarter is also written off as a bad decision, so Schafer has decided to cut the game in half and sell it on Steam.

What if we made some modest cuts in order to finish the first half of the game by January instead of July, and then released that finished, polished half of the game on Steam Early Access? Backers would still have the option of not looking at it, of course, but those who were sick of waiting wouldn’t have to wait any more. They could play the first half of the game in January!

We were always planning to release the beta on Steam, but in addition to that we now have Steam Early Access, which is a new opportunity that actually lets you charge money for pre-release content. That means we could actually sell this early access version of the game to the public at large, and use that money to fund the remaining game development. The second part of the game would come in a free update a few months down the road, closer to April-May.
Didn't want to copy and paste the whole article. There's some more in there including the full letter from Tim.
 

maltrain

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Jul 1, 2012
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Mmm... this sucks. I can't understand. They ask for 400k, receive 3 million and then they need 1 million more? Naaa...
 

DTKT

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Apr 1, 2011
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Oh man, this can't be good for other kickstarters. Don't fail me Obsidian.
 
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